Mutative design is a theoretical design methodology that would allow interfaces and experiences to be born, live, and evolve according to a user’s realities.
With mutative design, things like physical ability, lighting, and vision are accounted for automatically, allowing interfaces to be engaging and accessible to every user, without compromise.
In this session we’ll give a brief overview of the rationale and process behind mutative design and take a look at the first mutative sample app - Selene. We’ll walk through Selene’s first mutations from design and development perspectives, and explore what’s next for mutative design.
5. Project Phoebe
A first (open-source) step toward mutative
design
Intro
Mutative Design
Methodology
Doubts
Selene
Until then
6. Mutative design
Mutative design: a theoretical design
methodology for interfaces and experiences
that are born, live, and evolve according to a
user’s reality.
Intro
Mutative Design
Methodology
Doubts
Selene
Until then
16. Back to Selene
Building & experiencing mutation
Intro
Mutative Design
Methodology
Doubts
Selene
Until then
17. Building mutations
Challenges
No APIs
No examples (until now!)
No best practices
Choosing what to implement
Intro
Mutative Design
Methodology
Doubts
Selene
Until then
20. Contrast mutation
Developing the contrast mutation
How it works
Challenges
Approach
Developing for different Android devices
Intro
Mutative Design
Methodology
Doubts
Selene
Until then