Laboratory activity 3 b3

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Laboratory activity 3 b3

  1. 1. Laboratory Activity 3 (Batch 3) Roll Dice Program Public Class Form1 Private dice1 As Integer Private dice2 As Integer Private two, three, four, five, six, seven, eight, nine, ten, eleven, twelve As Integer Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim objRN As Random = New Random dice1 = objRN.Next(1, 7) dice2 = objRN.Next(1, 7) Label1.Text = dice1 Label3.Text = dice2 CountDice(dice1, dice2) End Sub Sub CountDice(ByVal x As Integer, ByVal y As Integer) If (x + y) = 2 Then two = two + 1
  2. 2. ElseIf (x + y) = 3 Then three = three + 1 ElseIf (x + y) = 4 Then four = four + 1 ElseIf (x + y) = 5 Then five = five + 1 ElseIf (x + y) = 6 Then six = six + 1 ElseIf (x + y) = 7 Then seven = seven + 1 ElseIf (x + y) = 8 Then eight = eight + 1 ElseIf (x + y) = 9 Then nine = nine + 1 ElseIf (x + y) = 10 Then ten = ten + 1 ElseIf (x + y) = 11 Then eleven = eleven + 1 Else twelve = twelve + 1 End If End Sub Private Sub Button2_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles Button2.Click ListBox1.Items.Clear() ListBox1.Items.Add(" Value Count") ListBox1.Items.Add(" ---------- -----------") ListBox1.Items.Add(" ") ListBox1.Items.Add(" 2 " & two) ListBox1.Items.Add(" 3 " & three) ListBox1.Items.Add(" 4 " & four) ListBox1.Items.Add(" 5 " & five) ListBox1.Items.Add(" 6 " & six) ListBox1.Items.Add(" 7 " & seven) ListBox1.Items.Add(" 8 " & eight) ListBox1.Items.Add(" 9 " & nine) ListBox1.Items.Add(" 10 " & ten) ListBox1.Items.Add(" 11 " & eleven) ListBox1.Items.Add(" 12 " & twelve) End Sub End Class

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