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    Sip full presentation Sip full presentation Presentation Transcript

    • Trading card game By James Richards
    • Expanding a world
      • Innovative new mechanics make the game stand out
      • Final Fantasy Experience
    • Setting up
      • Character cards
      • Placed before game starts
    • Types of cards
      • Equipment – weapons
      • Items – potions and power ups
      • Instants – can be used at any time
      • Summons – Powerful attacks
      • Materia – Used to cast magic
      • Skills – Used for physical attacks
    • Character Cards
      • Hit points
    • Character Cards
      • Strength Value
    • Character Cards
      • Materia slots
    • Character Cards
      • Limit Break
    • Character Cards
      • Energy
    • Character Cards
      • Leveling up
    • Weapon Cards
    • Turn Phases
      • Initial setup: Draw 7, see who’s first
      • Step 1: Draw three cards (except first turn)
      • Step 2: Place down any equipment, Materia, or monster cards
      • Step 3: Battle Phase
      • Step 4: Monster Phase
      • Step 5: End of Turn
    • The Battle Phase
      • Actions:
      • Attack, Materia, item, Limit break
    • Materia
    • Other Materia
    • Monster Phase
    • Card Styles
      • University of Advancing Technology
      • James Richards
      • August 17, 2011