Trading card game By James Richards
Expanding a world <ul><li>Innovative new mechanics make the game stand out </li></ul><ul><li>Final Fantasy Experience </li...
Setting up <ul><li>Character cards </li></ul><ul><li>Placed before game starts </li></ul>
Types of cards <ul><li>Equipment – weapons  </li></ul><ul><li>Items – potions and power ups </li></ul><ul><li>Instants – c...
Character Cards <ul><li>Hit points </li></ul>
Character Cards <ul><li>Strength Value </li></ul>
Character Cards <ul><li>Materia slots </li></ul>
Character Cards <ul><li>Limit Break </li></ul>
Character Cards <ul><li>Energy </li></ul>
Character Cards <ul><li>Leveling up </li></ul>
Weapon Cards
Turn Phases <ul><li>Initial setup: Draw 7, see who’s first </li></ul><ul><li>Step 1: Draw three cards (except first turn) ...
The Battle Phase <ul><li>Actions: </li></ul><ul><li>Attack, Materia, item, Limit break </li></ul>
Materia
Other Materia
Monster Phase
Card Styles
<ul><li>University of Advancing Technology </li></ul><ul><li>James Richards </li></ul><ul><li>August 17, 2011 </li></ul>
Upcoming SlideShare
Loading in …5
×

Sip full presentation

324 views
289 views

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
324
On SlideShare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
2
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Sip full presentation

  1. 1. Trading card game By James Richards
  2. 2. Expanding a world <ul><li>Innovative new mechanics make the game stand out </li></ul><ul><li>Final Fantasy Experience </li></ul>
  3. 3. Setting up <ul><li>Character cards </li></ul><ul><li>Placed before game starts </li></ul>
  4. 4. Types of cards <ul><li>Equipment – weapons </li></ul><ul><li>Items – potions and power ups </li></ul><ul><li>Instants – can be used at any time </li></ul><ul><li>Summons – Powerful attacks </li></ul><ul><li>Materia – Used to cast magic </li></ul><ul><li>Skills – Used for physical attacks </li></ul>
  5. 5. Character Cards <ul><li>Hit points </li></ul>
  6. 6. Character Cards <ul><li>Strength Value </li></ul>
  7. 7. Character Cards <ul><li>Materia slots </li></ul>
  8. 8. Character Cards <ul><li>Limit Break </li></ul>
  9. 9. Character Cards <ul><li>Energy </li></ul>
  10. 10. Character Cards <ul><li>Leveling up </li></ul>
  11. 11. Weapon Cards
  12. 12. Turn Phases <ul><li>Initial setup: Draw 7, see who’s first </li></ul><ul><li>Step 1: Draw three cards (except first turn) </li></ul><ul><li>Step 2: Place down any equipment, Materia, or monster cards </li></ul><ul><li>Step 3: Battle Phase </li></ul><ul><li>Step 4: Monster Phase </li></ul><ul><li>Step 5: End of Turn </li></ul>
  13. 13. The Battle Phase <ul><li>Actions: </li></ul><ul><li>Attack, Materia, item, Limit break </li></ul>
  14. 14. Materia
  15. 15. Other Materia
  16. 16. Monster Phase
  17. 17. Card Styles
  18. 18. <ul><li>University of Advancing Technology </li></ul><ul><li>James Richards </li></ul><ul><li>August 17, 2011 </li></ul>

×