A "performative" dirty experiment in homeprinting and online communication related to time, engagement, conversation in the times of fast communication with frequent short texts and visual artifacts such as emoticons and short video, gifs and stickers. Visual art meets words in a dirty new media experiment presented for Source Code #Expo #Finissage @ Galerija Galženica (Croatia) from #Napoli (Italy) via #online wordwide.
The complexity and instability of the media interconnected + other critical factors as waiting and typing resulted in a tecno/surreal act made of chat about sex, porn, politcs, malwares and artificial intelligence,with a touch of humor, and more porn and sex.
2. Howimportantistimein the present stateofcommunication?Andhow simplicityaffectsour
thinking?Timeis everything, often more fundamentalthanthe actualcontent.From newsto
socialnetwork, thefastest thebest. 140characters,images,stickers, emoticons,texts,we
are soobsessivelyengaged incommunicationandnarrationthatWe wanttosay,commentand
expresseverything on manydifferent channelsvery fastthatwe areleft with solittletime
to think.Iwishedto explorethe effect ofcomplex,slow andproblematiccommunicationin
times of expresstypingusingprintingon paperasmediumsacrificingthemanygreat qualities
of chatapplicationswiththe best UI/UXhdcam/videoavailablefor us andchoosinginsteada
noisy,slow,low resolutionanduncertainapproachin the useof imagesandtextto chatand
interactwith others.Allof thistosee if slowand difficultcommunicationcouldleave us
more timetothinkandenoughtimeto sayonlythe necessary. Aprocess thatit ismadeof
complexfunctionsandtools,UX/UIdegenerated. Ofcourse peopleget bored, andmaybeeven a
bituncomfortable,uneaseabouthavingtowaitso muchtimefor amessageor areplyandthis
itexpected. becauseAfter allit wasanexperimentin communicationandinteractionandnot a
performance.This was#dirtyhomeprinting_chatandthankyoufor sharingyourtimewithme
andconsidermy alien(notpornographic)presence.
■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■the project
took placeon https://meet.jit.si/dirtychatunder thosekeywords
#DNM#presence #session / sourcecode #expo#finissage/ #join
[1stsession:14-16h+2nd:20-22hCET] @ Galerija from #Napolivia #online
3. The project presented soon some issues all related very much to the instabilityand
interconnectionof the media(internet,printer, prints, webcam, software),the complexityof the
languages (printed images and words + webcam streaming). The firstcriticalitywas the timeof
course. It tooktime tocreate a visual/textmessage to print. This resulted in people finding very
hard to leave timefor waiting.Many were typing very fast and asking toomany questionsto which I
found really hard to keep up withand be ontime.Gettinga latereply made many to leave beforeI
had time tomake, print and stream my message/reply. Probably many expecteda performance and
this of course was my fault because Ihad probably communicated this experimentthat way.Many
expectedme to perform some unusual artisticsex related actas many were askingto see pornand
this of course it wasexpected. When you have done porn it is very hard toget thatlabel offyou
and you will alwaysbe remembered forthat and many came tothe chat to seeporn. Because of that
It was hard tofind or proposing topics for a conversationand this took more time.I had fewideasin
mind but thenagainI wantedthis to bea chat and not a prearranged and staged performance so
afterfew proposal then Iwent withtheflow.Porn and sex of course led the wayand I had to show
some porn/nude to keep people engaged as engagement was another big issue and critical level of
this work. Porn kept people inthe chat and asking for more. Pornkeeps people online,quiet and
waiting.Inthis wayat some point Ifeltlike anonline sex worker/performer and everybody was
waitingfor me to seduce/arouse them and show them some dirtysex act.The use ofthe word
stoodas dirtynew mediaand dirty itwas the process and not the content but Ibelievethat, seen
other past experience withthe technology, the perceptionof online chat is that ofa dirtymedium.