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E-learning: Key Concepts


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This presentation discusses some key issues relevant to e-learning. Attention is given to issues such as new literacies, forms of e-learning, web 2.0, mobile learning, developing world.

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E-learning: Key Concepts

  1. 1. E-learning: Key Concepts and Issues Presentation for the YourSchoolLibrary Virtual Conference By Daniel Churchill The University of Hong Kong
  2. 2. Welcome! Dr. Daniel Churchill Room 116, Runme Shaw Building The University of Hong Kong Pokfulam Road, Hong Kong Email: [email_address] Web: Tel: +852 28591141 Slide
  3. 3. What is E-learning? Source: Dave Cutler
  4. 4. Contexts for E-learning <ul><li>E-learning as in distance learning </li></ul><ul><li>E-learning as in blended learning </li></ul><ul><li>E-learning as technology integration in a classroom </li></ul>Slide
  5. 5. Slide Institutional Leadership Perspectives Teachers’ Perspectives Students’ Perspectives E-learning Strategy Technology, network, facilities, home computers, skills, technical support Policies, curriculum, assessment, budget, training Mission, vision and core values Community expectations, parents, industry, NGOs Government, national infrastructure, global issues
  6. 6. Why e-learning? <ul><li>Increase teacher effectiveness </li></ul><ul><li>Improve learning of subject matter content </li></ul><ul><li>Enable assessment for learning </li></ul><ul><li>Development of “new literacies” </li></ul><ul><li>Make learning more relevant for students </li></ul><ul><li>Empower research activities </li></ul><ul><li>Transformation of practices </li></ul><ul><li>Increase global/regional competitiveness </li></ul><ul><li>Create distance learning opportunities </li></ul>Slide
  7. 7. Slide
  8. 8. Some Important Transformations <ul><li>Learning FROM to Learning WITH technology </li></ul><ul><li>Student-centered learning </li></ul><ul><li>Students as technology users </li></ul><ul><li>Changes in curriculum and assessment </li></ul><ul><li>Disruptive pedagogies – teacher changes </li></ul>Slide
  9. 9. Critical issues <ul><li>Access to Internet – on-campus and at home, wireless network, mobile network </li></ul><ul><li>Access to Computers and Other Technologies </li></ul><ul><li>Learning Management System ( LMS ) </li></ul><ul><li>Software – rise of free software, open sources, web-as-a-platform </li></ul><ul><li>Content and Institutional Repositories </li></ul><ul><li>Pedagogical design </li></ul><ul><li>Transformation management </li></ul>Slide
  10. 10. Access to Internet <ul><li>On-campus and at home, wireless network, mobile network… </li></ul>Slide
  11. 11. Access to Internet Source: Slide
  12. 12. Access to Internet Source: Slide
  13. 13. Access to Computers Slide
  14. 14. Access to Computers Classmate PC from Intel Free to be??? from <ul><li>Asus Eee PC from </li></ul>Slide
  15. 15. Slide
  16. 16. Linutop from Nova5000 from From Slide
  17. 17. E-learning -- beyond just a computer Slide
  18. 18. System and Tools <ul><li>E.g., Blackboard, WebCT </li></ul><ul><li>Open source – Moodle, Sakai </li></ul><ul><li>Emerging Web 2.0: </li></ul><ul><ul><li>User control of information </li></ul></ul><ul><ul><li>Web as a point of presence </li></ul></ul><ul><ul><li>Web as a social environments </li></ul></ul><ul><ul><li>Web as a platform </li></ul></ul>Slide
  19. 19. Web 2.0 Tools Environments <ul><li>Blogs </li></ul><ul><li>Digital Storytelling </li></ul><ul><li>Sharing, Diggs, Recommendations, and Folksonomy </li></ul><ul><li>Wikis and Social Software </li></ul><ul><li>RSS Feeds </li></ul><ul><li>Podcasting </li></ul><ul><li>API for Mashups </li></ul><ul><li>Mobile Web 2.0 </li></ul>Slide
  20. 20. Slide
  21. 21. Slide
  22. 22. Pedagogical Design <ul><li>Content design for learning purposes </li></ul><ul><li>Activities and engagement </li></ul><ul><li>Support and on-line facilitation </li></ul><ul><li>Evaluation of learning and formative actions </li></ul>Slide
  23. 23. Content <ul><li>Content is still critical for learning </li></ul><ul><li>Access to Internet provides access to huge amount of potentially useful information, tools and services amount </li></ul><ul><li>However, it also introduces challenges: </li></ul><ul><ul><li>Selecting appropriate content </li></ul></ul><ul><ul><li>Determining whether information and sources are reliable and trustworthy, </li></ul></ul><ul><ul><li>Quality of presentation for learning </li></ul></ul><ul><ul><li>Predominant language of the Internet is English </li></ul></ul>Slide
  24. 24. Learning Objects Slide
  25. 25. Expansion of the Internet Source: Slide
  26. 26. Source: Slide
  27. 27. New Skills for Teachers <ul><li>Harvesting </li></ul><ul><li>Mashing </li></ul><ul><li>Design </li></ul>Slide
  28. 28. Harvesting <ul><li>Identifying useful educational material for teaching and other resources (e.g., for own professional development) </li></ul><ul><li>Increased growth of new information on the Internet makes this process more complex </li></ul><ul><li>Skills in use of new tools to facilitate harvesting </li></ul>Slide
  29. 29. Slide
  30. 30. Slide
  31. 31. Mashing <ul><li>Mixing and re-mixing existing resources and media to create new resources: e.g., in LMS, blogs, wiki, Youtube videos, Slideshare presentations, Voicethread , or social networking sites such as Facebook </li></ul>Slide
  32. 32. Demonstration of RISAL Slide
  33. 33. Copyright in Digital Age <ul><li>Traditional copyright? </li></ul><ul><li>Why is copyright important in the digital age? </li></ul><ul><li>Creative Commons </li></ul>Slide
  34. 34. Teachers as Designers <ul><li>Design of learning content </li></ul><ul><li>Design of learning tasks </li></ul><ul><li>Design of learning environments </li></ul>Slide
  35. 35. Transformation Management <ul><li>Professional development of teachers </li></ul><ul><li>Development of students for e-learning </li></ul><ul><li>Intervention beyond just organized training: </li></ul><ul><ul><li>Communication letters, </li></ul></ul><ul><ul><li>Seminars and conference, </li></ul></ul><ul><ul><li>On-demand e-learning, </li></ul></ul><ul><ul><li>Education technology champions and communities of practice, reports on best practices, </li></ul></ul><ul><ul><li>Incentives, R&D grants </li></ul></ul><ul><ul><li>News feeds and podcasts, blogs and wikis, </li></ul></ul><ul><ul><li>Learning design templates, content and social repositories </li></ul></ul><ul><li>Roles of a School Library? (e.g., Learn. Commons) </li></ul>Slide
  36. 36. Modified image from : Slide