Boston Education Video Group Meetup       Education Video - 2011Kaltura Presentation
Me :)Developer at night.Video Guy at heart.Community Guy all the time.http://zoharbabin.comhttp://blog.kaltura.orgKaltura’...
Interesting Applications Of            Video in EducationKahn Academy - Learning through short video lecturescombined with...
Common Use CasesUsing Video for Teaching and Learning – Increase studentengagement and support personalized learningLibrar...
Key Common Challenges      Digital media literacy is hard       o Media creation is time consuming and complex – how do yo...
Today Common Deployments Include Central Digital Media Repository  o Faculty, Students, Admins - All contribute media to a...
Students expect to use media to learn                 70+% - percentage of students                 whose institutional se...
Let’s challenge today…
Bring together innovative technologies to enhance the learningenvironmentSecurely enable collaboration and communication w...
Thank you :)
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Boston education video meetup trends in education video

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Boston education video meetup trends in education video

  1. 1. Boston Education Video Group Meetup Education Video - 2011Kaltura Presentation
  2. 2. Me :)Developer at night.Video Guy at heart.Community Guy all the time.http://zoharbabin.comhttp://blog.kaltura.orgKaltura’s Director ofCommunity & DeveloperRelations.zohar.babin@kaltura.comTwitter - @zohar
  3. 3. Interesting Applications Of Video in EducationKahn Academy - Learning through short video lecturescombined with interactive tests and social interaction(achievements, sharing, etc.) http://www.khanacademy.org/MIT TechTV - Media Hub, Social, Sharing, Libraryhttp://techtv.mit.edu/University of Pennsylvania - Enable students to access fullrecorded lecturesHarvard Continued Ed, PLI Continuing Legal EducationSeminars – Paid remote learningColumbia Business School - Public communications,Recruitment, Brandinghttp://www4.gsb.columbia.edu/mba/hear
  4. 4. Common Use CasesUsing Video for Teaching and Learning – Increase studentengagement and support personalized learningLibraries & Campus Media - Enable discovery and use ofmedia, Encourage video creationDistance Education - Reduce costs of class delivery, Enableinteractive assignments and build communityMarketing - Engage, communicate and enable social interaction
  5. 5. Key Common Challenges Digital media literacy is hard o Media creation is time consuming and complex – how do you teach and encourage users (faculty, students..) to create video? Economic pressures and new models of education o Increase in remote learning and in need for recorded sessions o Higher availability of content and better accessibility requirements o New devices where content is consumed Keeping pace o Stay ahead, be innovative, be attractive to students Be Social o Increase engagement in internal social circles such as campus culture o Increase exposure in external social networks such YouTube, Facebook Cross-Campus Content Sharing o Access content outside of your campus for research and citation o Maintain proper attribution while using and repurposing contenthttp://wp.nmc.org/horizon2011/sections/challenges/
  6. 6. Today Common Deployments Include Central Digital Media Repository o Faculty, Students, Admins - All contribute media to a main repository o Easily managed and accessed content o Access Control and Entitlements based on integrated systems Unified Delivery – Watch Everywhere on all devices o On Websites, Learning Systems (Moodle, Sakai, Blackboard, etc.), Blogs, ECM and Asset Management Systems (Alfresco, SharePoint, etc.) o Custom YouTube o iTunesU, etc. Authoring, Interactive Content and Accessibility o Transcription, CC, Annotations (temporal comments, chaptering, etc.) o Presentation and Video playback synchronization Broadcast and Record/Capture o Ability to broadcast video to wide audiences o Ability to record and capture from multiple devices o Somewhat cumbersome and expensive to manage Track & Measure o Basic behavioral and quantitative statistics
  7. 7. Students expect to use media to learn 70+% - percentage of students whose institutional selection process was partially based on the technological adequacy of the campus 7% - Tablets and smartphones now comprise 7% of total Internet traffic
  8. 8. Let’s challenge today…
  9. 9. Bring together innovative technologies to enhance the learningenvironmentSecurely enable collaboration and communication with rich mediaExtend access to content, in campus, across campuses, betweenuniversities.. GloballyAnalyze and build tools for improving engagement and interactionEncourage collaborationCapture experiences, capture the class room interaction, Mix theclass room and remoteImprove content metadata and specifically temporal – Chapters,commentary, descriptive, transcripts, clips…
  10. 10. Thank you :)

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