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Hardware in clouds in commonly connected by Ethernet LAN. There are alternatives but all are much more expensive by comparison. The problem in Ethernet used to be its CSMA/CD protocol which helps detect and resolve collisions. Even though modern switches are 100\% collision-free, high-rate multiparty chatter over the shared medium creates congestion and reduced overall utilization efficiency. One way to drastically improve efficiency is to revert to the old technology of circuit switching. This paper looks into possibilities of implementing a distributed scheduler which would emulate a circuit switching environment for multiparty communications. The immediate practical application in mind is access to local shared storage in clouds, or specifically, data centers.