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Design thinking - Concepts for developers

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Design thinking - Concepts for developers

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Design is a plan for arranging elements to accomplish a particular purpose – Charles Eames
Do or plan (something) with a specific purpose or intention in mind.

Design is a plan for arranging elements to accomplish a particular purpose – Charles Eames
Do or plan (something) with a specific purpose or intention in mind.

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Design thinking - Concepts for developers

  1. 1. Design Thinking Concepts for developers
  2. 2. What is the difference between User Experience (UX) and User Interface (UI)
  3. 3. User Experience is the field “First you make it work, then you make it work well, and then you make it so people can’t imagine life any other way. That’s UX.” – Karl Fast
  4. 4. It is focused on the aesthetics of the interface. Every element (buttons, text field, image, icon etc.) introduced to the experience, needs consideration about interaction, feedback, visual language, hierarchy and scalability. User Interface is a discipline within the field of UX
  5. 5. 0 1 2 1000 Error Empty state Minimum data Regular data Overflow data Error state What to consider & get fixed
  6. 6. Think outside the Database
  7. 7. Questions?

Editor's Notes

  • Design is a plan for arranging elements to accomplish a particular purpose – Charles Eames
    Do or plan (something) with a specific purpose or intention in mind.

  • Habits, usage, negative UX, empathy, wireframes, personas etc.
  • Any time you use software — an app on your phone or your laptop, a website — you are actually interacting with an interface created by a designer/developer.
    Designers shapes the technology into something understandable, useful and, ideally, delightful to the user.
  • Simple design, easy to use for everyone with basic knowledge. Intuitive. Yellow button.
  • Data formation and deducing results

    Linear > story selection > categorize > rhizomatic
  • Minimum is good, provides simplicity
  • Zero one two thousand error 0121000error

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