info_module_multimedia chap2 benefits

616 views

Published on

multimedia lesson chapter two

Published in: Education, Business, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
616
On SlideShare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
56
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

info_module_multimedia chap2 benefits

  1. 1. The Use and Benefits of Multimedia Presentation<br />
  2. 2. Retention<br />Accdg. To the British Audio Visual Society<br />10% of what we see<br />20% of what we hear<br />50% of what we see and hear;<br />And 80% of what we see, hear and do. <br />
  3. 3. Consistency<br />Delivered with a constant quality which will be as high its design quality<br />
  4. 4. Personalized<br />Can learn or obtain information at their own pace and in a way that matches a variety of needs.<br />
  5. 5. Convenience<br />Information or instruction can be obtained at a convenient time and place to meet a variety of needs.<br />
  6. 6. Safety<br />Used to simulate real life experiences and consequently provide these in a safe environment.<br />
  7. 7. Motivation<br />Multimedia which exploits sight and should in an interactive environment, can be extremely motivating. In addition, the messages and information can be personalized.<br />
  8. 8. COST OF MULTIMEDIA<br />Design and Development<br />Pressing<br />Delivery Platform<br />Royalties<br />
  9. 9. Development Cost<br />Cost components for multimedia course:<br />Interactive designer<br />Programmer<br />Sound specialist<br />Editor and writer<br />Technical Support<br />
  10. 10. Development Cost<br />Cost components for multimedia course:<br />Interactive designer<br />Programmer<br />Sound & video specialist<br />Editor & writer<br />Technical Support<br />
  11. 11. Development Cost<br />Cost components for multimedia course:<br />Interactive designer<br />Programmer<br />Sound & video specialist<br />Editor & writer<br />Technical Support<br />
  12. 12. MULTIMEDIA in Business<br />3 main application of multimedia<br /> Business<br />Education<br />Training and leisure use<br />
  13. 13. Training<br />Examples<br />Airline cabin staff learn to deal with terrorist incidents and security through simulation.<br />Mechanics can learn to repair engines<br />Salesman can learn about new product lines.<br />
  14. 14. Kiosks<br />Examples<br />Point of Information<br />Point of Sale<br />
  15. 15. Kiosks<br />Point of Information<br />e.g. Museums, shopping malls, train stations, grocery stores etc.<br />Point of Sale<br /> Knowledge based system approach to help users to the products that most suit their needs.<br />
  16. 16. Kiosks<br />Point of Information<br />e.g. Museums, shopping malls, train stations, grocery stores etc.<br />Point of Sale<br /> Knowledge based system approach to help users to the products that most suit their needs.<br />
  17. 17. Manufacturing<br />They went to provide training for their dealers in this format they launched a new model series or product.<br />
  18. 18. Others<br />Utilities<br />Government<br />
  19. 19. Multimedia in Education<br />
  20. 20. Multimedia at Home<br />Desktop Multimedia<br />Increasing proportion of the population who are becoming computer literate.<br />Increasing number of people working from home for some or all of the working week.<br />Majority of computer sold for the home now have multimedia facilities built in.<br />
  21. 21. Thank You<br />Property of Informatics<br />

×