Making Learning Meaningful for Millennials

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Presentation given at The Way Up XXV conference in Des Moines on 11/3. It explores the characteristics of millennials and how we can create a learning environment that best addresses their learning styles.

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Making Learning Meaningful for Millennials

  1. 1. Leigh ZeitzUniversity of Northern Iowa
  2. 2. #WayUpXXVtinyurl.com/WayUpLZ
  3. 3. Flickr.com/JulieLindsay
  4. 4. Positive and confident Can-do AttitudeFlickr.com/rdecom
  5. 5. Structure Frequent Feedback Variety of TasksFlickr.com/zeitz
  6. 6. Are Team Players Appreciate Diversity Enjoy CollaborationFlickr.com/ToGaWandering
  7. 7. Learn Work PlayFlickr.com/ToGaWandering
  8. 8. Flickr.com/MediaJon
  9. 9. Doing is more importantthan knowingReality is no longer realLearning more closelyresembles Nintendothan logic
  10. 10. Consumer and Creator are blurringTyping is preferred to handwriting
  11. 11. Multi-tasking is a way of lifeBuzzabouttechnolology.com
  12. 12. PewInternet.com
  13. 13. http://tinyurl.com/HowMillRU
  14. 14.  TV watching  Politics Reading newspapers  Social networking Playing video games  Religion Cell phone  Parents married Text messages  Tattoo High-paying job  Piercing Appreciating diversity http://tinyurl.com/HowMillRU
  15. 15. http://tinyurl.com/HowMillRU
  16. 16. http://tinyurl.com/HowMillRU
  17. 17. Born: 1981Stay Connected Flickr.com/Andrew_Feinberg
  18. 18. Flickr.com/svatcher Flickr.com/Zappthedingbat
  19. 19. Flickr.com/langwitches
  20. 20. Flickr.com/ClintHamada
  21. 21. Neural Network
  22. 22.  More than knowledge acquisition Forming networks Connecting nodes/information sources Learning may reside in non-human appliances Nurture/Maintain connections
  23. 23. tinyurl.com/networkedstudent
  24. 24.  How would this networked learning work for you? How did this relate to what you do? How about what you would like to do?
  25. 25. Alec Couros http://www.scribd.com/doc/3363/Dissertation-Couros-FINAL-06-WebVersion
  26. 26. An organized systemusing positive andnegative feedbackto direct a playertowards a desiredgoal.
  27. 27. Xperience Points Leveling Up
  28. 28.  Choice Long and Short Aims Progress Indicators Prompt/Meaningful Feedback Reward ALL Successful Efforts Failure is Real Elements of Uncertainty/Awards Socialization
  29. 29. Orchestrated Immersion  Complex, interactive experiencesRelaxed Alertness  Safe and highly-challenging environmentActive Processing  internalize info by actively processing it
  30. 30.  Critical Thinking Complex Communication Creativity Collaboration Flexibility and Adaptability Productivity and AccountabilityIowa Core Curriculum, 2010
  31. 31.  Construction of Learning Metacognition Educator/Student Partnership Collaborative Learning Meaningful Assessment in a Real World Context Iowa Core Curriculum, 2010
  32. 32. World Without Oil Demand > Supply (5%) 32 daysof crisis Players live solutions Collective Intelligence Problem Solving
  33. 33. 19th Century Classrooms Saemah Mat Sahir of SMK
  34. 34. 20th Century Teachers
  35. 35. 21st Century Students
  36. 36. We must teach our students for their tomorrows, NOT our yesterdays.
  37. 37. We must teach our students for their tomorrows, NOT our yesterdays.

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