Using e-Learning To Facilitate 21st Century Learning


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This presentation explores learning and how we can use web 2.0 learning tools and Open Educational Resources (OER) to transform the way we learn. Finally, it reflects some of the challenges that we will probably face as we embark on this 21st century learning adventure.

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Using e-Learning To Facilitate 21st Century Learning

  1. Using E-Learning
  2. Image Source:
  4. CONTENTS Future? Learning OER E-Learning Tools *OER – Open Educational Resources
  5. “Some people study all their life and at their death they have learned everything except to THINK” – Francois Domergue
  6. Does ‘it’ have Evaluation a value Higher- Higher-Level How does ‘it’ Synthesis relate Thinking how is ‘it’ Analysis structured Application using ‘it’ Lower-level what does Comprehension ‘It’ mean Thinking Remember Knowledge ‘it’ © 2006 Universiti Tun Abdul Razak (UNITAR)
  7. Generating new Higher- Higher-Level ideas, products, processes, or Create Thinking ways of viewing things. Evaluate Analyze Apply Understand Remember Lower-level Adapted from: Thinking
  8. • Critical Thinking • Problem Solving • Creativity • Innovation • Communication • Collaboration A Roadmap For 21st Century Learning URL:
  9. Howard Gardner Video: Book: Image Source:
  10. Symphony Empathy Design Meaning Story Play Source:
  11. Photons Bits Genes IT Bio Nano Neuro Atoms Neurons Qubits “The Innovation economy is coming. It will bring sweeping global change that affects everyone…Those who embrace innovation and adapt quickly will win…The Innovation economy is a revolution in how individuals use ideas, knowledge, and conduct commerce.” – James Canton
  12. "640K ought to be enough for anybody." - Bill Gates, 1981
  13. Electronic learning (or E-Learning or eLearning) is a term for all types of technology-enhanced learning (TEL), where technology is used to support the learning process. “Pedagogy empowered by digital technology" Source:
  14. “…a form of knowledge and a pedagogy based on the idea that knowledge is distributed across a network of connections and that learning consists of the ability to construct and traverse those networks. “ Source: George Siemens
  15. A Networked Student
  16. Learning Using A Network of Diverse Technologies Source:
  17. "Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
  18. UMIS E-mail iDrive AIR MOFA IMULP E-Library Q-Bank Asynchronous Synchronous i-Lectures Quiz Lecture Notes Portfolio Forum Chat Podcasts Assignment Blogging Video Conferencing Glossary Case Summary Micro-blogging Web Conferencing Bookmarking Simulations 3D Virtual Spaces Games Wiki RSS OER/OCW
  19. Moodle is a user-friendly open source and free application that is designed to user- help educators create online courses with opportunities for rich interaction and collaboration. collaboration. Besides uploading and managing online resources, one can add etc. forums, quizzes, assignments, glossary polls, wikis, blogs, etc.
  20. Elgg empowers individuals, groups and institutions to create their own fully- environments. fully-featured social learning environments.
  21. LAMS is a great tool for designing, managing and delivering online collaborative activities. learning activities. It provides teachers with a highly intuitive visual authoring activities. environment for creating sequences of learning activities.
  22. Real-Time Cost-Savings Leverage Student Accessibility Student Quality Convenience Flexibility Record Students Lecturer
  23. “A good teacher makes you think even when you don’t want to.” - Fisher, 1998, Teaching Thinking
  24. Average retention rate Teaching Others 90% Practice by Doing 75% Discussion Group 50% Demonstration 30% Audiovisual 20% Reading 10% Lecture 5% Adapted from:
  25. Video Record Lectures Take 37!
  26. Low Range = 12:1 High Range = 60:1 How long does it take to create a 1 hour i-Lecture? Source: Brandon Hall Research, Custom Content Development Knowledgebase
  27. Stakeholders Benefits Educators Less lectures to conduct (and repeat) More time to interact with students More time to conduct research Less traveling needed Global reach More time for family/friends during weekends Students Access and review lectures anytime, anywhere Experience more engaging e-learning content University Consistent quality and delivery of lectures
  30. 112.8 Million Blogs
  32. Blog (short of Weblog): Is a Web site, usually maintained by an individual, with regular entries of commentary, descriptions of events, or other material such as graphics or video. Entries are commonly displayed in reverse- chronological order. "Blog" can also be used as a verb, meaning to maintain or add content to a blog. Source:
  35. 1. Post latest Industrial-related trends and news 2. Post materials and resources 3. Host online discussions 4. Build a class newsletter 5. Group projects to co-produce content 6. Reflect your teaching and learning experiences *List adapted from “Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms” by Will Richardson Book:
  36. A form of blogging that allows users to write brief text updates (usually 140 characters) and publish them, either to be viewed by anyone or by a restricted group which can be chosen by the user.
  38. 1. Share ideas, experiences, news and links 2. Follow experts and professionals 3. Follow trends (#hashtags) 4. Chunked perfectly for mobile learning 5. Conversational learning beyond the classroom Twitter Tutorial:
  39. Picture: Wiki Wiki Shuttle at Honolulu International Airport
  40. Picture:
  42. A website created by a group; rather than by an individual. In Hawaiian, Wiki means “quick” What I Know Is… (descriptive of the process of collaborative content development.) Wikis are websites that we can build together!
  45. Engagement Participation Content Development
  47. RSS stands for Real Simple Syndication or Rich Site Summary. A web page with a .xml file type that can be subscribed to and read by a newsreader (aggregator). The aggregator will find the new content and display it when it becomes available. In essence, it is content that comes to you, instead of having to search for it. It will save you an infinite amount of time. Source:
  48. Source:
  52. Social bookmarking is a method for Internet users to store, organize, search, and manage bookmarks of web pages on the Internet with the help of metadata (tags). Folksonomy (from folk + taxonomy) is the practice and method of collaboratively creating and managing tags to annotate and categorize content. Source:
  54. 1. Great for groups researching a topic together or an instructor that wants to share great websites they have found. 2. Others can subscribe to your bookmarks or individual tags and receive them whenever the publisher adds a new bookmark. 3. Create working bibliographies for projects by ensuring they share a common tag. 4. Build lists of resources with fellow students/ teachers (decide on common tags first). 5. Create a network with friends or fellow club members with whom you share an interest. 6. Spend a few minutes planning how you’ll tag so that your tags are consistent (remember – no spaces within tags!) – Plural vs singular – Teacher’s names / course names 7. Clean up your tags periodically using the delete and rename tag functions. Adapted from:
  56. Audacity is a sound editor and recorder suitable for creating audio clips and podcasts.
  61. Is the first step in an ambitious, long- long-term project to make all systematic knowledge immediately computable anyone. by anyone.
  62. Wordle is a toy for generating “word clouds” from text that you provide.
  64. "I have no special talents. I am only passionately curious.“ - Albert Einstein
  65. RDN ICONEX Harvey Project MERLOT UT OCW SciQ JHSPH OCW eGranary Digital Library MIT OCW Wikipedia CLOE ARIADNE Fathom Archive W3Schools Gutenberg Project PEOI WOW! DLORN Stanford on iTunes CAREO CORE SOFIA OAISTER e-Lee Connexions USU OCW Tufts OCW OLI OOPS Open Open Yale Courses Lydia Global Repository WebJunction © 2005 UNITAR All Rights Reserved
  66. “…are educational materials and resources offered freely and openly for anyone to use and under some licenses to re-mix, improve and redistribute.” More definitions:
  67. Image source:
  74. Effective Learning?
  78. Sound is caused by changes of pressure in the air that is transformed ear. into nerve impulses in the inner ear.
  79. There has been a mysterious outbreak of unhealthy habits among kids, cases. and we need to solve these cases. All junior food detectives will get secret training on how to eat right and exercise. exercise.
  81. An educational video game that introduces basic concepts of human entry- students. immunology to high school and entry-level college students. It aims to excite students about the subject, while also illuminating general immunology. principles and detailed concepts of immunology.
  86. My Learning Time is NOT Free!
  87. "I am still learning." - Michelangelo
  88. Finding the RIGHT algorithm(s) Learning Learning Outcomes Tools Requirements Content Needs Assessment
  89. Today % In the Next 12-18 Months? 12- % Classroom (F2F, Instructor Led) Classroom (F2F, Instructor Led) Web Conferencing (Virtual Classroom) Web Conferencing (Virtual Classroom) Video Conferencing Video Conferencing i-Lectures (e.g. Articulate) i-Lectures (e.g. Articulate) Online Chat Online Chat Online Forums Online Forums Blogs Blogs Micro-blogging (e.g. Twitter) Micro-blogging (e.g. Twitter) RSS RSS Social Bookmarking Social Bookmarking Podcasts (Audio/Video) Podcasts (Audio/Video) Simulation/Role-Play/Games Simulation/Role-Play/Games Lecture Notes (.ppt, .doc, .pdf. etc) Lecture Notes (.ppt, .doc, .pdf. etc) Online Assessment (e.g. Quizzes) Online Assessment (e.g. Quizzes) Projects/Assignments Projects/Assignments Virtual Worlds (e.g. Second Life) Virtual Worlds (Second Life) Others (Please specify): Others (Please specify): __________________________________ _________________________________
  90. Mindset Change! Semester II Semester III
  91. Uploading & Managing Content Time Table Course Outline
  92. Forums Quizzes Chat i-Lectures 3D Virtual Spaces Wikis Web Conferencing Games Blogs Assignments Video Conferencing
  93. Strong ICT Support Team Innovative E-Learning Team Inspired Educators
  94. Indexes Articles Experts Training Q&A Forums Links Tutorials Best Practices Research Communities Search Stories Tips Guidelines FAQs News Support Workshops Facilitators Quick-Refs Case-Studies
  96. Video URL:
  97. AHA! Music! Electrifying & Sizzling!
  98. Zaid Ali Alsagoff E-Learning Manager E-mail : Blog : Twitter: IMU : DID : +603-2731 7327 Ext. : 3115
  99. Have a ZaidLearn! ZaidLearn!