Learn how you and your team can greatly improve your web user experiences by doing informal user testing with little cost. This session's case study will examine a 100% web-based touch screen building directory kiosk recently created by a University of Minnesota web team. Expect to hear actual tips and tricks, problems and solutions, and lessons learned from executing a user test driven development process. As a bonus, see how you can use your current web skills to create more than just web sites.
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Improve User Experience with Informal User Testing (Case Study)
1. Improve User Experience
with Informal User Testing
Zachary Johnson
with Kamran Ayub, Ken Loomis, and Ethan Poole
MinneWebCon - April 12, 2010
2. Case Study
Tips, tricks, key insights
User testing will make your web
projects better
Do user testing yourself, save time
and money
3.
4.
5.
6. HTML
CSS (taking major advantage of CSS3)
JavaScript and jQuery
No Flash
Fullscreen Webkit (Konqueror, Chrome, Safari)
Mac mini
Touch screen monitor (works like USB mouse)
7.
8. Who’s on First?
Zach: Overview of iterative process,
our project, and early testing
Kamran: Semi-formal user testing
Ethan: Process insights, user
experience improvements
Ken: More insights and improvments,
project future
35. My Roles
Initial mockup and design
Photoshop based off wireframes
HTML skeleton with sample data
UI and JavaScript
36. Creating the Tests
No excuse to not do any testing—you can
do it for free!
Create a common introduction sequence for
all participants
Emulate “real world” scenarios—try to
walk through it yourself, not just empty
thinking
37. Sample: A Real Test
“Nature strikes you at a most inopportune
time. You must find out where the nearest
restroom is. As you burst into Coffman’s
first floor, you run to the touch directory
and don’t bother touching the screen. Can
you find your way to the loo in time?”
Goal: Find a restroom in a hurry.
38. Running the Tests
How do you find people?
Keep a list of common observations, those
are probably the most important
Record the session, if possible
Observe how you interact with the system,
not just others—you may be surprised!
39. Keep in Mind
User suggestions aren’t always the best
solution—it’s up to you to improve it
User testing isn’t finished when the
product is launched
Be careful of “test bias”
51. Considerations
Possible changes to list contents
over time
List sorting options
Placement of page number links
Navigation button behavior
Category lists and room detail pages
52.
53. Quick View
Restrooms, Phones, ATM, Vending, Tunnels, Internet Kiosks
Challenge: give
the user
directions to
a service that
is not on the
first floor of
the building.
58. “If I’d asked my customers
what they wanted, they’d
have said a faster horse.”
-Henry Ford
59.
60. Future Plans
Events calendar integration: provide
details for concerts, films, lectures,
meetings and other events at the Student
Unions
Service hours
Additional features
More user testing!
Fall 2010: St. Paul Student Center