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Rewriting the information literacy recipe for future palates

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Rewriting the information literacy recipe for future palates

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workshop delivered at CAVAL Reference Interest Group seminar 'Information Literacy Recipes for the Melting Pot: Traditional Ingredients with a Modern Flavour', 8 November 2012, Melbourne.

workshop delivered at CAVAL Reference Interest Group seminar 'Information Literacy Recipes for the Melting Pot: Traditional Ingredients with a Modern Flavour', 8 November 2012, Melbourne.

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Rewriting the information literacy recipe for future palates

  1. 1. rewriting information literacy recipe the future palates for Zaana Howard | QUT
  2. 2. zaana howard associate lecturer | information systems school science and engineering faculty queensland university of technology phd candidate | swinburne university research focus: developing design thinking practice in complex organisations
  3. 3. ground rules
  4. 4. encourage wild ideas only good and better no spectators collaborative work perfect done, not fast
  5. 5. process discovery testing definition prototyping ideation
  6. 6. discovery
  7. 7. some things to consider… http://www.youtube.com/playlist?list=PLV2-4BuoClUNZdCdEtZAfg2fQtDyYNhZ
  8. 8. some questions… what is the information world that our community live in? how do we encourage good habits & healthy choices in information consumption? how do we match graduate skills with employer needs & expectations? how do we prepare students as information problem solvers? how do we create learning experiences that are dynamic, relevant, engaging and fun?
  9. 9. share what you know what do you already know about the IL experience? good points? pain points? what do you need to be aware of for the future? challenges? opportunities? any themes and insights? 8 mins
  10. 10. problem definition
  11. 11. your mission: ultimate create the information (literacy) experience for a university community member.
  12. 12. designing experiences… http://www.poetpainter.com/thoughts/article/ia-summit-2009-the- fundamentals-of-experience-design-
  13. 13. experience principles www.elearningnetwork.org/newsletter.../BBC_toolkit_cards_v11.pdf
  14. 14. persona keep asking: what are they trying to achieve? what do they need?
  15. 15. create a problem question make it juicy & actionable
  16. 16. how might who what so that why?
  17. 17. example how might an engineering post graduate student find relevant and credible information quickly so that time on work is limited as they have a full time job and a small baby?
  18. 18. how might who what so that why? based on the persona, need and insight 12 mins
  19. 19. ideation
  20. 20. fill the box brainstorm features, functions, core ingredients be specific
  21. 21. brainstorm features, functions, core ingredients be specific 50 ideas 10 mins
  22. 22. prototyping
  23. 23. make the box focus on done, *not* pretty or perfect examples cereal, shoes, toys gadgets,chocolate +… 15 mins
  24. 24. think about what is it called what is its tag line what are its most compelling benefits what are its best features what imagery would make it stand out don’t forget who it is for
  25. 25. pitch
  26. 26. plan your pitch 5 mins
  27. 27. pitching be clear, brief, specific, appropriate, narrow & visual
  28. 28. sell the box pitch 60 seconds or less
  29. 29. done! adapted from ‘An introduction to design thinking: redesigning the gift giving experience’ by Hassno Platner Institute of Design at Stanford & ‘Design the box’ from the book Go Gamestorm by Dave Gray.
  30. 30. reflect
  31. 31. process reminder discovery testing definition prototyping ideation
  32. 32. thankyou zaana howard z.howard@qut.edu.au zaanahoward.com @zaana

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