121022ORCHESTRAL MANOEUVRES IN DESIGN

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121022ORCHESTRAL MANOEUVRES IN DESIGN

  1. 1. “ORCHESTRAL MANOEUVRES IN DESIGN” - overview – Form OPEN DESIGN NOW 2012/10/22Master‘s Program of the Graduate School of Media and Governance 1 year Daisuke Nakahara 1
  2. 2. Open design by Paul AtkinsonThe concept of open design- Sharing of knowledge between the professional and amateur designer- Downloadable design by the internet-enabled collaborative creation Paul Atkinson 2
  3. 3. Back to the FutureDIY(Do It Yourself )- Productive leisure- A source of tension in the relationship between amateur and professional Emergence of domestic versions of professional power tools, beginning with the electric drill 3
  4. 4. Back to the FutureTechnological developments- The individual handyman could fairly easily design- professions became more and more specialized- beyond the capabilities of DIY practitioners 4
  5. 5. Productive leisureCo-creation- distancing of the professional from the amateur- user-centred design processes- user is involved in the creative process- anonymous participants- Community User-centred design processes by ISO9241-210: 2010 5
  6. 6. Productive leisureRapid Prototyping- Network of the internet- Downloadable design- A returning of the Industrial Revolution The whistles, Rapid Prototyping HELLO WORLD technology of DIY 3D printing 6
  7. 7. Open source versions of machines‘Model 1 Fabber’ from Fab@Home the self-replicating rapid prototyper the ‘RepRap9’ http://www.reprap.org/wiki/RepRap 7
  8. 8. The cult of the amateurAspects for their products- more user-friendly interfaces, or more intuitive systems 8
  9. 9. Future FactoriesThe web portal of Future Factories aaa Automake’s product creation process in relation to traditional craft and industrial processes 9
  10. 10. Future FactoriesThe web portal of Future Factories aaa Example of build software interface Silver plated RP bracelet designed using software 10
  11. 11. The professional designer’s futureNowdays designer’s role- from creating fixed products to a more fluid digital presence- not be totally in control of the content constantly being added to their original creation- e.g. the music industry, YouTube 11
  12. 12. The professional designer’s futureAgent of design- the audience of end users selecting which designer’s system they wish to employ- the terms ‘amateur’ and ‘professional’ may well disappear as we move into this ‘post-professional’ era 12
  13. 13. Thank you. 13

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