Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Augmented reality

1,635 views

Published on

Published in: Technology
  • Be the first to comment

  • Be the first to like this

Augmented reality

  1. 1. Augmented RealityCSC428 – HUMAN-COMPUTER INTERACTION |YSTALLONNE ALVES
  2. 2. 9Agenda 2  Introduction  How AR works  History and AR’s technologies  Effective AR Innovations  Expected Improvements in AR  Final thoughts/Q&A © PSD Graphics.  References
  3. 3. 9Introduction 3  According to Azuma, the de facto definition for AR includes three caracteristhics: (2) 1. It combines real and virtual. 2. It is interactive in real time. 3. It is registered in 3D.
  4. 4. 9How AR works 4 Figure 1. How AR Works. © Lemon Interactive.
  5. 5. 9History and AR’s technologies 5 Figure 2. AR’s history. © Kipper and Rampolla/Ystallonne Alves.
  6. 6. 9Effective AR Innovations 6 Figure 3. Lego’s Digital Box.  Lego’s Digital Box  FoodTracer  USPS’s Virtual Box Simulator © Antie Venera.
  7. 7. 9Expected Improvements in AR 7  Hybrid approaches  Real-time systems  Perceptual and psychophysical studies  Portability  Multi-modal displays  Social and political issues
  8. 8. 9Final thoughts/Q&A 8 Figure 4. Google Glass.© Google Inc.
  9. 9. 9References 9 1. Ajanki, Antti et al. An augmented reality interface to contextual information. London: Springer-Verlag; Dec 2010. Web. 2. Azuma, Ronald. A survey of augmented reality. Malibu: In Presence: Teleoperators and Virtual Environments 6, 4, 355-385; Aug. 1997. Print. 3. Bonsor, Kevin. How Augmented Reality Works. 19 Feb. 2001. HowStuffWorks.com. <http://computer.howstuffworks.com/augmented-reality.htm>. 21 Mar. 2013. Web. 4. Carmigniani, Julie et al. Augmented reality technologies, systems and applications. Springer; 14 Dec. 2010. Web. 5. Kipper, Greg; Rampolla, Joseph. Augmented Reality - An Emerging Technologies Guide to AR. Waltham: Syngress; Dec. 2012. Print. 6. Lemon Interactive. <http://www.lemoninteractive.co.uk/images/how%20augmented%20reality%20works.jpg>. 21 Mar. 2013. Web. 7. Madden, Lester. Professional Augmented Reality Browsers for Smartphones: Programming for junaio, Layar, and Wikitude. Chichester: John Wiley & Sons; 2 Aug. 2011. Print. 8. Mastrion, Guy. Augmented Reality: The New, New Media. UK: Pharmaceutical Executive 30. 7: 82-83; Jul. 2010. Print. 9. Mullen, Tony. Prototyping Augmented Reality. Indianapolis: John Wiley & Sons, Inc.; 18 Oct. 2011. Print. 10. Roche, Kyle. Pro iOS 5 Augmented Reality. Apress; 14 Dec. 2011. Print. 11. Ward, Trevor. Augmented Reality using Appcelerator Titanium Starter. Birmingham: Packt Publishing; Oct. 2012. Web.

×