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Deconstructing/Reconstructing User Experience
Demystifying UX in the working world
A bit of background
(Hi! We’re Mike & Michael of mkeUX)
Deconstructing UX
What the hell is UX?
The Good:
People know that UX is important
The Bad:
People don’t know what UX is
So, where does that get us?
UX Job Titles
Let’s look at some actual job descriptions
What You Will Be Doing
We're now looking for a talented UX Designer to join our team in Buffalo, NY and contribute with ou...
What You Will Be Doing
We're now looking for a talented UX Designer to join our team in Buffalo, NY and contribute with ou...
Scope of Responsibilities/Expectations
This is a software engineering position, as a contributing member of a user interfa...
Scope of Responsibilities/Expectations
This is a software engineering position, as a contributing member of a user interfa...
Required
1. High School Diploma/GED
2. At least 2 years experience in user experience design
including wireframes, prototy...
Questions
Break
Reconstructing UX
Mythical user experience designer with an
advanced and adaptive skill range.
Outstanding skills in graphic design, rapid
p...
But… Unicorns don’t exist.
User Research focuses on understanding user behaviors,
needs, and motivations through observation techniques,
task analysi...
Information architecture (IA) focuses on organizing,
structuring, and labeling content in an effective and
sustainable way...
Content strategy plans for the creation, publication, and
governance of useful, usable content.
– Kristina Halvorson
UX Architect (or Strategist) goes all the way from
defining the strategic objectives—vision and strategy—
to team objectiv...
Graphic design, also known as communication design, is
the art and practice of planning and projecting ideas and
experienc...
UX developer to bridge the gap between design and
technology. We need to be able to think and speak the
language of design...
A designer…with experience working across interaction,
UI, visual, and motion design.
– Twitter
So, now what?
Should I apply for that UX job?
Yes? Great! How?
How do I find awesome UX people?
Experience: 5-10 years
Additional Responsibilities:
Leads design work on major programs doing
some of the design themselve...
Experience: 5-8 years
Additional Responsibilities:
Leads design work on major programs doing
some of the design work thems...
Experience: 6-10 years
Additional Responsibilities:
Planning and executing any scale of research
project.
Senior stakehold...
Questions?
Thanks.
MIKE KORNACKI
mkeux.com
mike@mkeux.com
@lordshales
MICHAEL SEIDEL
mkeux.com
michael@mkeux.com
@michaelseidel
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
Deconstructing/Reconstructing User Experience
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Deconstructing/Reconstructing User Experience

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Deconstructing/Reconstructing User Experience

  1. 1. Deconstructing/Reconstructing User Experience Demystifying UX in the working world
  2. 2. A bit of background (Hi! We’re Mike & Michael of mkeUX)
  3. 3. Deconstructing UX
  4. 4. What the hell is UX?
  5. 5. The Good: People know that UX is important
  6. 6. The Bad: People don’t know what UX is
  7. 7. So, where does that get us?
  8. 8. UX Job Titles
  9. 9. Let’s look at some actual job descriptions
  10. 10. What You Will Be Doing We're now looking for a talented UX Designer to join our team in Buffalo, NY and contribute with our next ground-up build for our new application. • Enjoy being a key contributor in a small team/startup environment • Have a flair for user experience design. You're probably pretty picky about things like fonts, and can explain your process to determine whether an interface follows intuitive design guidelines. • Have oodles of experience with HTML and CSS • Have 3+ years of user interface design experience in applications (whether it be native computer programs, web-based apps, or mobile apps) • Added bonus: You have graphic design skills and can draw widgets and icons • Either have a Bachelors degree or equivalent work experience What You Need for this Position At Least 3 Years of experience and knowledge of: • User Experience • HTML • CSS • JavaScript • Wireframes So, if you are a UX Designer with experience, please apply today! User Experience Designer
  11. 11. What You Will Be Doing We're now looking for a talented UX Designer to join our team in Buffalo, NY and contribute with our next ground-up build for our new application. • Enjoy being a key contributor in a small team/startup environment • Have a flair for user experience design. You're probably pretty picky about things like fonts, and can explain your process to determine whether an interface follows intuitive design guidelines. • Have oodles of experience with HTML and CSS • Have 3+ years of user interface design experience in applications (whether it be native computer programs, web-based apps, or mobile apps) • Added bonus: You have graphic design skills and can draw widgets and icons • Either have a Bachelors degree or equivalent work experience What You Need for this Position At Least 3 Years of experience and knowledge of: • User Experience • HTML • CSS • JavaScript • Wireframes So, if you are a UX Designer with experience, please apply today! User Experience Designer Enjoy being a key contributor in a small team/startup environment What they really want: A human with a job Have a flair for user experience design. You're probably pretty picky about things like fonts, and can explain your process to determine whether an interface follows intuitive design guidelines. What they really want: No idea Have oodles of experience with HTML and CSS. What they really want: A designer with dev skills Have 3+ years of user interface design experience in applications (whether it be native computer programs, web-based apps, or mobile apps). What they really want: No idea (what do they mean by user interface design??) Added bonus: You have graphic design skills and can draw widgets and icons. What they really want: A graphic designer
  12. 12. Scope of Responsibilities/Expectations This is a software engineering position, as a contributing member of a user interface (UI) / user experience (UX) development team, where responsibilities include: • Analysis, design, implementation, testing, and maintenance of applications that provide the primary user interface to many embedded products developed within the department. • Interface directly with the customer to gather user interface requirements, present application prototypes, and provide product training. • Develop and maintain user interface application documentation including application help. • Contribute to the development of user interface standards and guidelines for the department. User Experience Designer Desired Skills • Good eye for aesthetics • Interest in solving usability problems • Experience developing user interface applications using Java, Android, and/or HTML5. • Strong understanding of Object Oriented Design principles. • Excellent communications, organization, and documentation skills. Preferred Skills • Familiarity with both Java and JavaScript. • Familiarity with Adobe Photoshop and Illustrator, or similar. • Experience developing Single Page Web Applications with AngularJS, jQuery, Ember.js, etc. • Experience using CSS3 and HTML 5 features such as Web Sockets or Canvas. • Experience with data visualization. • Mobile or tablet development and design experience. • Formal training in User Interface Design. • Experience writing unit tests. • Experience working with embedded/real-time systems or applications. • Knowledge of cellular systems (GSM, UMTS, CDMA, etc) Candidate must be a U.S. citizen with the ability to obtain the necessary security clearance as required by government contract.
  13. 13. Scope of Responsibilities/Expectations This is a software engineering position, as a contributing member of a user interface (UI) / user experience (UX) development team, where responsibilities include: • Analysis, design, implementation, testing, and maintenance of applications that provide the primary user interface to many embedded products developed within the department. • Interface directly with the customer to gather user interface requirements, present application prototypes, and provide product training. • Develop and maintain user interface application documentation including application help. • Contribute to the development of user interface standards and guidelines for the department. User Experience Designer Desired Skills • Good eye for aesthetics • Interest in solving usability problems • Experience developing user interface applications using Java, Android, and/or HTML5. • Strong understanding of Object Oriented Design principles. • Excellent communications, organization, and documentation skills. Preferred Skills • Familiarity with both Java and JavaScript. • Familiarity with Adobe Photoshop and Illustrator, or similar. • Experience developing Single Page Web Applications with AngularJS, jQuery, Ember.js, etc. • Experience using CSS3 and HTML 5 features such as Web Sockets or Canvas. • Experience with data visualization. • Mobile or tablet development and design experience. • Formal training in User Interface Design. • Experience writing unit tests. • Experience working with embedded/real-time systems or applications. • Knowledge of cellular systems (GSM, UMTS, CDMA, etc) Candidate must be a U.S. citizen with the ability to obtain the necessary security clearance as required by government contract. Analysis, design, implementation, testing, and maintenance of applications that provide the primary user interface to many embedded products developed within the department. What they really want: A researcher, designer, engineer, tester Interface directly with the customer to gather user interface requirements, present application prototypes, and provide product training. What they really want: A researcher, business analyst, trainer “This is a software engineer position” Develop and maintain user interface application documentation including application help. What they really want: A technical writer Contribute to the development of user interface standards and guidelines for the department. What they really want: Developer?, Designer?, Maybe? Master's Degree and classes, coursework or internship in Java. What they really want: A nerd Good eye for aesthetics. What they really want: A visual designer (this is a meaningless statement) Must be a U.S. Citizen with the ability to obtain necessary security clearance as required by government contract. What they really want: An American
  14. 14. Required 1. High School Diploma/GED 2. At least 2 years experience in user experience design including wireframes, prototyping and user flows 3. At least 2 years experience in applying user research methodologies 4. At least 2 years experience in software tools for creating design deliverables: Adobe Creative Suite and Keynote 5. At least 2 years experience in Photoshop/Illustrator 6. At least 1 year experience in creating prototypes (ideally using Keynote) 7. At least 2 years experience in defining information architecture and interaction design for iOS applications 8. At least 1 year experience in Portfolio (examples of iOS design deliverables and finished products) 9. Basic knowledge in Agile development 10. Readiness to travel Up to 3 days a week (home on weekends-based on project requirements) 11. English: Intermediate What???!?!!?!!?! Preferred 1. Bachelor's Degree 2. At least 4 years experience in user experience design including wireframes, prototyping and user flows 3. At least 4 years experience in applying user research methodologies 4. At least 4 years experience in software tools for creating design deliverables: Adobe Creative Suite and Keynote 5. At least 4 years experience in Photoshop/Illustrator 6. At least 2 years experience in creating prototypes (ideally using Keynote) 7. At least 4 years experience in defining information architecture and interaction design for iOS applications 8. At least 3 years experience in Portfolio (examples of iOS design deliverables and finished products) 9. At least 2 years experience in Agile development 10. English : Fluent
  15. 15. Questions
  16. 16. Break
  17. 17. Reconstructing UX
  18. 18. Mythical user experience designer with an advanced and adaptive skill range. Outstanding skills in graphic design, rapid prototyping, front end development, user testing, technical specifications, marketing and branding. It does not have an opinion, it has a process, and harmonies with any environment. UX Unicorn | u•ni•corn - yõonə,korn | noun Source: http://uxunicorn.com/
  19. 19. But… Unicorns don’t exist.
  20. 20. User Research focuses on understanding user behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodologies. – Wikipedia
  21. 21. Information architecture (IA) focuses on organizing, structuring, and labeling content in an effective and sustainable way. - usability.gov
  22. 22. Content strategy plans for the creation, publication, and governance of useful, usable content. – Kristina Halvorson
  23. 23. UX Architect (or Strategist) goes all the way from defining the strategic objectives—vision and strategy— to team objectives and tactical plans, as well as execution and monitoring. - Sudip Ghosh
  24. 24. Graphic design, also known as communication design, is the art and practice of planning and projecting ideas and experiences with visual and textual content. - Juliette Cezzar
  25. 25. UX developer to bridge the gap between design and technology. We need to be able to think and speak the language of designers. It’s our job to help translate their vision to the development team in a way that they can understand and accept. – Tim R. Todish
  26. 26. A designer…with experience working across interaction, UI, visual, and motion design. – Twitter
  27. 27. So, now what?
  28. 28. Should I apply for that UX job?
  29. 29. Yes? Great! How?
  30. 30. How do I find awesome UX people?
  31. 31. Experience: 5-10 years Additional Responsibilities: Leads design work on major programs doing some of the design themselves and providing oversight/direction to other designers on the program. Additional Technical Skills: Design - Overviews work giving feedback and iterates their thinking with continual review. Planning and mentoring the work of other Experience: 0-2 years Responsibilities: Executing design work consistent with design and brand standards, analytics insight, customer feedback. Takes direction from a Senior UX team member and requires close guidance to deliver design work effectively. Technical Skills: Design - Sketching, concept creation and wire framing, producing sitemaps and user flows, creating clickable prototypes. Working with user research teams to plan usability testing sessions and delivers artifacts for testing. Using user insight, analytics, best practice, competitor analysis to inform design decisions. Design Specification - Delivers appropriate level of specification needed to ensure high quality development on time. Data interpretation - Required (with guidance) to document data from analytics sources. Best practice and design consistency - Researching and sharing industry trends, competitors, and comparable experiences. Driving and documenting design standards and patterns across channels and products. Technical Knowledge - Proficient in key software packages such as Axure and Photoshop. Sound knowledge of web and mobile technologies. Interaction Designer/UX Designer/IA Experience: 2-5 years Additional Responsibilities: Delivers design work on programs of any size with minimal oversight. Effectively negotiates trade-offs with product management and engineering. Additional Technical Skills: Design - Shares work to get feedback and iterates their thinking with continual review. Design Specification - Collaborates as appropriate on creating user stories to define development tasks. Planning - Plans own work executing against deadlines. Finds ways to maximise the efficiency in an agile process. Working in a team - Collaborating with visual designers, developers, product owners, marketing, and content managers to define product experience and champion the user. Junior Senior http://vitamintalent.com/vitabites/the-great-expectations-of-a-ux-hire
  32. 32. Experience: 5-8 years Additional Responsibilities: Leads design work on major programs doing some of the design work themselves and providing oversight/direction to other designers on the program. Additional Technical Skills: Wider knowledge of new interactive technologies and techniques across platforms and industries to draw from to influence approach. Good working use of PowerPoint or similar tools for crafting presentations for presentation up to board level communicating ideas through visual design, prototypes and motion graphics. Experience: 0-1.5 years Responsibilities: Executing design work consistent with design and brand standards, analytics insight, customer feedback. Takes direction from a Senior UX team member and requires close guidance to deliver design work effectively. Technical Skills: Skilled in using Adobe Creative Suite packages, mainly Photoshop and Illustrator. Skilled in motion graphics using After Effects (desirable). Strong sensibility of best design practices for production delivery across platforms, i.e. desktop and mobile. Knowledge of interaction architecture practices Visual Designer Experience: 2-4 years Additional Responsibilities: Delivers design work on programs of any size with minimal oversight. Effectively negotiates trade offs with product management and engineering. Additional Technical Skills: Full understanding of best design practices for production delivery across platforms, i.e. desktop & mobile. Well versed in IA practices across UX and the ability to take wireframes through to well crafted visual designs with supporting annotations. Ability to prototype designs using Axure and/or Junior Senior http://vitamintalent.com/vitabites/the-great-expectations-of-a-ux-hire
  33. 33. Experience: 6-10 years Additional Responsibilities: Planning and executing any scale of research project. Senior stakeholder management and Experience: 0-3 years Responsibilities: Begin assisting in running research sessions. Write up research notes, perform competitor analysis. Takes direction from senior UX team. Technical Skills: Methodologies - Experienced in research methods - usability testing (lab), phone interview, focus groups. Familiar with contextual/ ethnographical study, remote study (online), card sorting, diary study, eye tracking, intercept surveys, participatory design, A/B MVT testing. Software - PowerPoint, Word, Excel. Familiar User Researcher Experience: 3-6 years Additional Responsibilities: Planning and executing smaller scale research projects, drawing on research from various areas of the business: analytics, customer insight, help desk. Good presentation skills and able to present to senior stakeholders and good stakeholder management skills. Additional Technical Skills: Software - Familiar with Final Cut Pro, Tobii eye Junior Senior http://vitamintalent.com/vitabites/the-great-expectations-of-a-ux-hire
  34. 34. Questions?
  35. 35. Thanks. MIKE KORNACKI mkeux.com mike@mkeux.com @lordshales MICHAEL SEIDEL mkeux.com michael@mkeux.com @michaelseidel

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