(IMAGE, VIDEO, TEXT AND
VOICE) FOR DIGITAL
STORYTELLING IN FOREIGN
ASSIGNMENT 4A (EDUC9706)
S What is Digital storytelling?
S Digital storytelling as a visual media—the rationale
S The application of digital storytelling tool—photo story—in
What is digital storytelling?
S Digital storytelling is not a tool but a technique (e-
S An idea of combining a variety of multimedia –
images, audio, and video—to tell a story (Robin, 2006;
S Using digital media to construct texts to tell, share, and
preserve (Digital Storytelling Association as cited in Choi, 2012)
S Sanchez (2009) asserted that the form of digital storytelling in
Second Life is similar to general digital storytelling
S Example of digital storytelling tools
S Imovie (macintosh software)
S Movie Maker (Windows)
S VoiceThread (web 2.0 tool)
S Capslez (Web 2.0 tool)
S Photo Story 3 (Windows)
Digital storytelling as a visual
S ―Computer programs that include the sounds of the words as
well as illustrative pictures provide opportunity for practice with
a variety of contexts, both written and spoken‖
(Barani, Mazandarani, Rezaie, 2010, p. 5364)
S Collecting, creating, analyzing, and combining visual images
with written text with digital storytelling tools (Burmark, 2004)
S Repeated exposure for deep understanding (Choi, 2012)
S Visual impact on multiple intelligences ( Gangwer, 2009)
S Development of ICT from text to audio-visual in 21st
century (Warschauer, 2000)
S Digital natives (Prensky, 2001)
S Constructivist and collaborative learning
The application of digital storytelling
tool in EFL/ESL
S Personal narratives, historical events, and information
about specific topic (Robin, 2006)
S Reading scaffolding (Choi, 2000)
S Listening and reading: Downloadable previously-created
digital story and/or teacher-created digital stories
S Writing and Speaking: Student-generated data
S Teacher-created digital stories— current lessons within a
S Choose digital storytelling application which is suitable
with the professional context (e.g. Microsoft photo story)
Example of digital storytelling
Barani, G., Mazandarani, O., & Rezaie, S. H. S. (2010). The effect of application of picture into picture audio-visual aids on vocabulary
learning of young Ir anian ELF learners. Procedia-Soc ial and Behavioral Sc ienc es, 2(2), 5362-5369.
Burmark, L. (2004). Visual presentations that prompt, flash & transform. Media and Methods, 40(6), 4–5.
Choi, D. (2012). Digital Storytelling Technology for Developing Schema for ESL/EFL Reading Comprehension. Secondary English
E-language (2013). E-learning with web 2.0. retrieved Novermber 11, 2013, from http://e-language.wikispaces.com/digital-storytelling
Gangwer, T. (Ed.). (2009). Visual impact, visual teaching: Using images to strengthen learning. SAGE.
Nunan, D. (1999). Second Language Teaching & Learning. Boston: Heinle & Heinle
Prensky, M. (2001). Digital natives, digital immigrants part 1. On the horizon,9(5), 1-6.
Sanchez, J. (2009). Pedagogical Applications of Second Life. Library Technology Reports, 45(2), 21-28.
Robin, B. (2006, March). The educational uses of digital storytelling. In Society for Information Technology & Teacher Education
International Conference (Vol. 2006, No. 1, pp. 709-716).
Warschauer, M. (2000). The death of cyberspace and the rebirth of CALL.English Teachers’ Journal, 53(1), 61-67.