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Designing for Play at Web 2.0. Expo SF 2010

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Ideas about how to build "playable" social, generative interfaces to encourage and foster flow states

Published in: Design
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Designing for Play at Web 2.0. Expo SF 2010

  1. 1. Designing for Play Christian Crumlish Web 2.0 Expo | San Francisco May 4, 2010 1 @medajunkie
  2. 2. design
  3. 3. play
  4. 4. control
  5. 5. 5
  6. 6. chaos
  7. 7. 7
  8. 8. frameworks
  9. 9. 9
  10. 10. flow
  11. 11. curation 11
  12. 12. music
  13. 13. tuning
  14. 14. 14
  15. 15. ensemble
  16. 16. 16
  17. 17. games
  18. 18. invitation 18
  19. 19. 19
  20. 20. rules
  21. 21. goals
  22. 22. competition
  23. 23. cooperation
  24. 24. play acting
  25. 25. make believe
  26. 26. masks
  27. 27. 28
  28. 28. reimagining
  29. 29. thanks @mediajunkie http://mediajunk.ie

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