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KAIST UVR Lab 2013

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Introduction to KAIST UVR Lab

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KAIST UVR Lab 2013

  1. 1. Introduction to UVR LabIntroduction to UVR Lab Woontack Woo, Ph.D. CTRI/IMSRC/UVR Lab. KAIST
  2. 2. UVR Members • Director: Woontack Woo • Collaborators –Jeonghoon Kim –Jihoon Jeong –Tae-Kyun Kim @ Imperial College, London –Vincent Lepetit @ EPFL, Swiss –Mark Billinghurst @ HIT Lab NZ • Members –1 Post Doc., 2 Ph.D. students, 3+1 MS students –1 Researcher, 1 Admin Staff The Ubiquitous VR research aims at the development of new computing paradigms for ”DigiLog Life in Smart Spaces”: 3D Visual Computing, Augmented Organic UI, 3D Interaction, Context-aware Visualization, etc. The Ubiquitous VR research aims at the development of new computing paradigms for ”DigiLog Life in Smart Spaces”: 3D Visual Computing, Augmented Organic UI, 3D Interaction, Context-aware Visualization, etc.
  3. 3. UVR for DigiLog Trans-Space • Extended Reality Need to Know • The Intel® Perceptual Computing SDK • Unity 3D, Open CV, Open NUI, • Visual C++, etc. Need to Know • The Intel® Perceptual Computing SDK • Unity 3D, Open CV, Open NUI, • Visual C++, etc.
  4. 4. Toward ubiComp-enabled DigiLog Space Toward ubiComp-enabled DigiLog Space UVR Lab. Research Foci
  5. 5. UVR Lab Current Projects • Global Frontier (2010-2019) –Context-of-Interest(CoI) driven 4D+ Multi-Space Convergence : Hand-based Interaction with Augmented Objects through see-through HMD • DigiLog-X (2012-2013) –DigiLog Book –DigiLog Miniature –DigiLog Space
  6. 6. UVR Lab Planned Projects • Visual Computing –RGBD features from caricature (e.g., face recognition) • Augmented Visualization –Semantic Augmentation with Google Glass • CX-driven Augmented OUI & 3D Interaction –3D Interaction with Augmented Musical Instrument –DooRae Computing Platform over SNS
  7. 7. For Enjoyable UVR Lab Life…
  8. 8. Who Should Apply?
  9. 9. Thanks to All UVR Alum!!! KKim
  10. 10. UVR Lab. • Director: Woontack Woo ( 禹雲澤 ) The Ubiquitous VR research aims at the development of new computing paradigms for “DigiLog Life in Smart Space.” The Ubiquitous VR research aims at the development of new computing paradigms for “DigiLog Life in Smart Space.” You Need to Know: The Intel® Perceptual Computing SDK, Unity 3D, Visual C++, etc. You Need to Know: The Intel® Perceptual Computing SDK, Unity 3D, Visual C++, etc. Main UVR Research Foci are :Main UVR Research Foci are :

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