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ViLM. Zukunft?!

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ViLM. Zukunft?!

  1. 1. Visualization of Learning and TeachingStrategies with Multimedia (ViLM)Stand der Entwicklung und AusblickWolfgang ReinhardtArbeitsgruppe Didaktik der InformatikUniversität Paderborn
  2. 2. Ziel der Software• Unterstützung verschiedener Video-Annotations-Szenarien • mehrere Sichten (1 bis n Videos, Spiegelung möglich) • unterschiedliche Rechte (Eigentümer vs. Gruppe) • Streaming der Videos (möglichst unbearbeitet) • Trennung von Annotation und Video • Phasen anlegen, benennen, beschreiben • Zusatzmaterialien hinzufügen 2 Wolfgang Reinhardt - @wollepb - Universität Paderborn
  3. 3. Eingesetze Technologien• Adobe AIR (Flash)• RTMPS Streaming• Wowza Streaming Server• koaLA Backend (PHP API) 3 Wolfgang Reinhardt - @wollepb - Universität Paderborn
  4. 4. Ablauf 4Wolfgang Reinhardt - @wollepb - Universität Paderborn
  5. 5. e-lab Lernszenarien 5Wolfgang Reinhardt - @wollepb - Universität Paderborn
  6. 6. Lektion Videoannotationen freischalten 6Wolfgang Reinhardt - @wollepb - Universität Paderborn
  7. 7. Erstellen von Projekten 7Wolfgang Reinhardt - @wollepb - Universität Paderborn
  8. 8. Lektion Videoannotationen 8Wolfgang Reinhardt - @wollepb - Universität Paderborn
  9. 9. Startbildschirm VCC 9Wolfgang Reinhardt - @wollepb - Universität Paderborn
  10. 10. Neues Projekt anlegen 10Wolfgang Reinhardt - @wollepb - Universität Paderborn
  11. 11. Videos hinzufügen 11Wolfgang Reinhardt - @wollepb - Universität Paderborn
  12. 12. Projekte in der Lektion 12Wolfgang Reinhardt - @wollepb - Universität Paderborn
  13. 13. Annotieren von Projekten 13Wolfgang Reinhardt - @wollepb - Universität Paderborn
  14. 14. Kurs auswählen 14Wolfgang Reinhardt - @wollepb - Universität Paderborn
  15. 15. Projekt selektieren 15Wolfgang Reinhardt - @wollepb - Universität Paderborn
  16. 16. Phasenübersicht 16Wolfgang Reinhardt - @wollepb - Universität Paderborn
  17. 17. Neue Phase(n) anlegen 17Wolfgang Reinhardt - @wollepb - Universität Paderborn
  18. 18. Abspielen von Projekten 18Wolfgang Reinhardt - @wollepb - Universität Paderborn
  19. 19. Player starten 19Wolfgang Reinhardt - @wollepb - Universität Paderborn
  20. 20. Phasenübersicht 20Wolfgang Reinhardt - @wollepb - Universität Paderborn
  21. 21. Phasenbeschreibung 21Wolfgang Reinhardt - @wollepb - Universität Paderborn
  22. 22. Zukunft. Zukunft? 22Wolfgang Reinhardt - @wollepb - Universität Paderborn
  23. 23. Zukunft. Zukunft?• Gutes Feedback bisher. Einsatz in Gruppen bis 15 Benutzer• Wie viele Nutzer gibt es zukünftig (pro Kurs)?• derzeitige Einschränkung auf koaLA (e-lab)• Wie viele Aufzeichnungen? (derzeit etwa 1-3GB pro 90 Minuten)• Flash ist keine Zukunftstechnologie (mehr)• HTML5 und Verlagerung in den Browser weitere didaktische• IMT-Support? IMT-Angebot? Szenarien?!? 23 Wolfgang Reinhardt - @wollepb - Universität Paderborn
  24. 24. wolfgang reinhardt university of paderborn social media ginkgotwitter recommendations awarenessresearch networks bibliometrics research 2.0 artefact-actor-networks sna www.isitjustme.de @wollepb @wollepb @wolfgang.reinhardt @wollepb @wollepb @wolfgang.reinhardt @wollepb @wollepb @wollepb

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