Nokia imaging sdk - windows phone 8.1

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Nokia imaging sdk - windows phone 8.1

  1. 1. NOKIA IMAGING SDK
  2. 2. • Includes more than 50 ready to use image processing filters and effects, with various adjustment parameters • Supports creation of totally custom filters • Accessible from managed and native code • Supports various source types: bitmaps, streams, files and camera viewfinder • Partial JPEG decoding - using RAJPEG technology, access image data without decoding a whole JPEG image for a fast previews, application of effects, rotation, and cropping of high resolution images. WHAT IS THE NOKIA IMAGING SDK?
  3. 3. NOKIA IMAGING SDK Makes imaging magic Easy to use, 50+ filters, 1,500+ apps 1.0JUL 2013 Performance enhancements, Lens blur, HDR, Foreground picker 1.1FEB 2014 Easy GIF creation, Local image blend, Even more performance enhancements 1.2APR 2014 BETA
  4. 4. WHAT’S NEW IN THE 1.2 (BETA) VERSION? Blend Filter Target Area Image Aligner Animated GIF renderer Low memory custom effects Supports Windows Phone 8.1 Extends Windows 8.1 support to include x64 configuration
  5. 5. FILTERS AND EFFECTS
  6. 6. CHROMAKEY
  7. 7. BLEND MODE: COLOR BURNBLEND MODE: COLORBLEND MODE: ADD BLEND MODES
  8. 8. Library contains three architectural building blocks: • Image sources (such as bitmaps, streams, files) • Effects (built-in or custom) • Renderers (outputs bitmaps or files) Combining these building blocks, developer creates rendering pipeline Once pipeline is created, it is possible to change filter parameters, or their sequence. IMAGE SOURCE FILTER EFFECTS CARTOON FILTER FOG FILTER … RENDERER GENERAL ARCHITECTURE OVERVIEW Full details in Lumia Developer Library http://developer.nokia.com/resources/library/Lumia/
  9. 9. DEMO Hands-On: Taking the SDK into use, Applying filters
  10. 10. GENERAL OVERVIEW OF REQUIRED STEPS • Step 1: Include Nokia Imaging SDK Libraries into your project • Step 2: Prepare source image: uncompressed image as WriteableBitmap, AudioVideoCaptureDevice or compressed image as IBuffer, StorageFile • Step 3: Create image source as instance of ImageSource • Step 4: Instantiate and configure one or more effects, chained together • Step 5: Create renderer with associated effect chain and target output • Step 6: Use asynchronous methods RenderAsync in order to generate output Remember: official documentation is part of the Lumia Developer Library http://developer.nokia.com/resources/library/Lumia/nokia-imaging-sdk.html
  11. 11. NOKIA IMAGING SDK LIBRARIES Installable via NuGet Package Manager Make sure that in the Project’s Configuration Manager, there will remain only X86 and ARM platforms. “Any CPU” and “x64” platforms should be removed Remember: Nokia Imaging SDK library is going to be included into your final XAP file
  12. 12. INTERACTIVE FOREGROUND SEGMENTER
  13. 13. LENS BLUR
  14. 14. DEMO Hands-On: Interactive Foreground Segmenter & Lens Blur
  15. 15. SAY CHEESE! Blended images must have same size, or they will be stretched. SAY CHEESE! Now you can control Blend Target area’s size. BLEND FILTER TARGET AREA
  16. 16. ANIMATED GIF RENDERER
  17. 17. IMAGE ALIGNER
  18. 18. DEMO Hands-On: Image Aligner & GIF renderer

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