Learning beyond the classroom


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G N Wikramanayake (2010) Learning beyond the classroom In: Humanitarian Technology Challenges of the 21st Century, Trivandrum, Kerala, 20-21 Feb. IEEE Kerala Section

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Learning beyond the classroom

  1. 1. Learning beyond the classroom University of Colombo School of Computing Prof. Gihan Wikramanayake
  2. 2. Overview <ul><li>Changes due to Technology </li></ul><ul><li>Virtual Learning Environments </li></ul><ul><li>Continuing Professional Development </li></ul><ul><li>Informal Learning </li></ul><ul><li>Learning Tools </li></ul><ul><li>Conclusion </li></ul>
  3. 3. Changes due to Technology <ul><li>Society Changes through Technology </li></ul><ul><ul><li>We do things differently </li></ul></ul><ul><li>e.g. Online purchasing Check-in machine </li></ul>
  4. 4. Changes in Education <ul><li>Chalk & blackboards </li></ul><ul><li>Electronic presentations </li></ul><ul><li>Smart boards. </li></ul><ul><li>Teaching </li></ul><ul><li> Learning </li></ul>
  5. 5. Lectures and Other One-Way Delivery Systems
  6. 6. <ul><li>New way of thinking about teaching and learning </li></ul><ul><ul><li>teacher - learner relationship </li></ul></ul><ul><li>Learner </li></ul><ul><ul><li>centered learning based on constructivism and socio-constructivism </li></ul></ul><ul><li>Process of learning </li></ul><ul><ul><li>problem solving, critical thinking </li></ul></ul><ul><li>Hypertext & hypermedia </li></ul>Paradigm Shift to Networked Learning
  7. 7. Paradigm Shift to Networked Learning <ul><li>Learner interdependence / collaborative learning </li></ul><ul><li>Opportunity for everyone to participate </li></ul><ul><li>Learner as active participant </li></ul><ul><li>Synchronous </li></ul><ul><ul><li>real time conversations </li></ul></ul><ul><li>Asynchronous </li></ul><ul><ul><li>Time to reflect before responding </li></ul></ul><ul><li>Teacher </li></ul><ul><ul><li>facilitator, coach </li></ul></ul>
  8. 8. Changes in Education.. <ul><li>Learning </li></ul><ul><li>student centric </li></ul>teacher centric Activity; Peer; Self
  9. 9. Coordinators WWW Databases Library Peers Instructor Multimedia Experts Learner Networked Learning
  10. 10. Changes in Education... <ul><li>Knowledge </li></ul><ul><ul><li>Organisation </li></ul></ul><ul><ul><li>Media </li></ul></ul><ul><ul><li>Access </li></ul></ul><ul><ul><li>Use </li></ul></ul><ul><ul><li>Sharing </li></ul></ul><ul><li>Books  Internet </li></ul><ul><li>Text  Audio, Video </li></ul><ul><li>Library  Home; </li></ul><ul><li>Computer; PDA </li></ul>
  11. 11. Impact in Education <ul><li>Learning Skills </li></ul><ul><li>Infrastructure Requirements </li></ul><ul><li>Read, Write  Spellings, Grammar, Teacher depended </li></ul><ul><li> Keyboard, Internet, Tools, Community depended </li></ul>
  12. 12. Virtual Learning Environments <ul><li>Closed learning environments </li></ul><ul><ul><li>restricted to enrolled learners. </li></ul></ul><ul><li>Learning Resources </li></ul><ul><ul><li>teacher’s material </li></ul></ul><ul><ul><li>activities, quizzes and forums. </li></ul></ul>
  13. 13. Learning Management Systems <ul><li>Free and Open-source e-Learning Software </li></ul><ul><li>Affordable access to Internet </li></ul><ul><li>Not just PowerPoint Slides </li></ul>
  14. 14. Virtual Learning Environments
  15. 15. Resources – Home Page
  16. 16. Resources – Course Page
  17. 17. Resources – Syllabus
  18. 18. Student Manual – e-Book
  19. 19. SCORM Lessons
  20. 20. Learning Activity
  21. 21. Learning Quiz
  22. 22. Continuing Professional Development <ul><li>Employment after formal education </li></ul><ul><ul><li>degrees and professional qualifications </li></ul></ul><ul><li>To perform expected duties </li></ul><ul><ul><li>upgrading their knowledge </li></ul></ul><ul><li>Informal learning activities </li></ul><ul><ul><li>reading and exploring on their own </li></ul></ul>
  23. 23. Informal Learning <ul><li>Web 2.0 technologies </li></ul><ul><ul><li>platform to generate knowledge collectively </li></ul></ul><ul><ul><li>interact with each </li></ul></ul><ul><ul><ul><li>E.g. user experiences and feedbacks on Hotel using blogs </li></ul></ul></ul>
  24. 24. Learning Tools <ul><li>Main Reference to Online Tools </li></ul><ul><li>Other tools </li></ul><ul><ul><li>XO </li></ul></ul>
  25. 25. Synchronous <ul><li>Synchronous communication is communication taking place at the same time, but at same (classroom/ lecture hall) or different place (Internet). It is real-time. </li></ul><ul><ul><li>Chat (Instant Message) </li></ul></ul><ul><ul><li>Video/ Voice chat (e.g. Elluminate, Skype) </li></ul></ul><ul><ul><li>Online Conferencing </li></ul></ul><ul><ul><li>Second Life </li></ul></ul>
  26. 26. Chat (Instant Message)
  27. 27. Video/Voice chat
  28. 28. Online Conferencing
  29. 29. Second Life <ul><li>Synchronous gathering on Second Life </li></ul>
  30. 30. Asynchronous <ul><li>Asynchronous: </li></ul><ul><ul><li>Email, List servers, Bulletin board; Message Boards, Threaded Discussion Boards, SMS, Blogs, Wiki </li></ul></ul><ul><ul><li>Free Wikis </li></ul></ul><ul><ul><ul><li>Zoho, Wikispaces, wikiversity </li></ul></ul></ul>
  31. 31. Wiki <ul><li>A wiki is a page or collection of Web pages designed to enable anyone who accesses it to contribute or modify content. </li></ul><ul><ul><li>www. wikipedia .org/ </li></ul></ul><ul><ul><ul><li>Free encyclopaedia </li></ul></ul></ul><ul><li>Wiki farms </li></ul><ul><ul><li>http://sites . google .com/, www. mediawiki .org/ , www. pbwiki .com/, www. tiddlywiki .com/ , www. wetpaint .com/, www. wikispaces .com/ </li></ul></ul>
  32. 32. Wiki Wikis Web Page Open Editing Limited Editing Text formatting HTML Easy to create Harder to create Low security Higher security Equal users Hierarchical users Multiple anonymous authors Limited known authors Collaborative Individual In progress pages Completed pages
  33. 33. Conclusion <ul><li>Life long learning </li></ul><ul><li>Ability to adapt with society changes </li></ul><ul><li>Exploit technology advances for career advances </li></ul>