ISTE Mobile Learning Network Merging Mobile with the Makers Movement

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Getting started in Makers Ed.

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ISTE Mobile Learning Network Merging Mobile with the Makers Movement

  1. 1. S Merging Mobile with the Makers Movement Tuesday July 1, 2014 Susan Wells, ISTE MLN President & Founder of
  2. 2. Project Based Learning …Made New S Project based learning S Problem based learning S Mobile Learning S Maker Ed
  3. 3. S Tinkering is everywhere S Makers, Tinkerers, Labs S DIY’ers, Scrappers, Recyclers S Science Curriculum, STEM/STEAM S Collaboration, Sharing S Visit a MakerFaire! TheConsider Learning Objectives…
  4. 4. Upcoming MakerFaires http://makerfaire.com/map/
  5. 5. S Movie-making with iMovie, script writing, & outdoor inspiration S A study in digital photography S Students collaborate and plan projects
  6. 6. S Invent to Learn, Making and Tinkering in the Classroom Martinez & Stager S Make Magazine S United Nations International School’s MakerSpace CoLaboratory Great Reads
  7. 7. S Found and recycled items S Curate- iMovie, LiveBinder S Share- Twitter, Skype, Youtube, Edmodo S Augmented Reality/QR Codes- i-Nigma & Aurasma S Micro processors-Makey-Makey Arduino Boards, and Rasberry-Pi S Robotics- BirdBrain Technologies “Finch”, Lego Mindstorms , EZ- Robot S Hands-on creating- Lincoln Logs, Tinker Toys, Legos, Duplos, Kapla Blocks, 3D Printer Hands-on & Digital Resources
  8. 8. S An alternate content page. Alternate Content Page
  9. 9. S “The Finch”, Birdbrain Technologies…stays tethered…$99 S Lego “Mindstorms” S EZ-Robot, very affordable Robotics & Programming
  10. 10. S An alternate content page. Alternate Content Page
  11. 11. S Code.org S Hour of Code S Angry Birds and Flappy Birds S Light Bot S Tynker S Kodable (free) Tynker (free) Hopscotch (free) S Daisy the Dinosaur (free) Cargo-bot (free) Web-based & App-based Code
  12. 12. S Honor individuals first then the process…students…student choice, student direction S Quality takes time S Bring in the community, so many out there to help, local organizations, not-for-profits, museums, corporations, retired business people, building supply, etc… S Connect to Standards, to each Grade Level Curriculum Invention, Discovery, Creativity
  13. 13. S Imagine, Explore, Create! S Found Space S Recycle, Reuse, Found Supplies Maker Spaces
  14. 14. Robotics, Coding, Textiles, Recycled & Found Items… Design, Create, Think!
  15. 15. S http://www.susanswells.com/presentations/ S http://www.campedtechgreen.com S http://www.kleinspiration.com/2013/05/using-augmented- reality-via-aurasma-in.html S https://www.youtube.com/user/appsbypaulhamilton S http://www.alicekeeler.com/teachertech/presentations/ Resources…
  16. 16. S Susan Wells S Email: wellssusan@gmail.com S Camp EdTechGreen S http://www.campedtechgreen.com/ Questions? Thoughts? Ideas?

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