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Web2.0 in the classroom…The Who, What, Where and the How

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A presentation that briefly introduces the need for technology in education and looks at why it is so important. It also briefly touches on digital design, digital literacies and some basic tools (of many out there) one can start with in order to kick one's classroom into the 21st century.

This presentation serves as an introduction into the world of technology in education.

Published in: Education
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Web2.0 in the classroom…The Who, What, Where and the How

  1. 1. Web2.0 in the classroom… The Who, Why, What, Where and the Howhttp://www.flickr.com/photos/wakingtiger/3157623426 @weirdsister_ann
  2. 2. Is education 1.0 ready for Web2.0 students? – John Thompsonhttp://m.ocdn.eu/_m/ba62c7c60cf62c4ea692bb217638ce7b,61,1.jpg
  3. 3. From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623
  4. 4. How is the context of learning changing? To what extent are you as teacher/school responding innovatively? Adaptively? Transformatively? What excites or concerns you about educational technology and its impact on learning design?From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623
  5. 5. What mode of communication shaped your life?• Innovations in communication technology cause cultural change• Changes in modes of communication shape human life• We shape our tools and they in turn shape us – Couros, 2003: 12http://wwwdelivery.superstock.com/WI/223/1527/PreviewComp/SuperStock_1527R-1125489.jpg
  6. 6. Our students are no longer little versions of us… We need to look beyond or 20th century knowledge or training to guide them…http://www.flickr.com/photos/serenaconnelly/4578557276/in/faves-11607028@N08/
  7. 7. https://edutechdebate.org/ict-in-schools/there-are-no-technology-shortcuts-to-good-education/We need a new learning space for our digital natives
  8. 8. The Who?http://www.flickr.com/photos/crimsonninjagirl/255685793/in/faves-11607028@N08/
  9. 9. Net GenerationFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  10. 10. NextersFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  11. 11. Generation YFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  12. 12. Generation WhyFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  13. 13. Generation NowFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  14. 14. iGenerationFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  15. 15. Google GenerationFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  16. 16. Nintendo GenerationFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  17. 17. ScreenagersFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  18. 18. Digital NativesFrom: Teaching with technologies, Myths and Realities by Barry DahlLake Superior College (http://www.slideshare.net/barrydahl/teaching-wtechnology-myths-elgincc-2009)
  19. 19. Listening to the Natives is better than Waiting for the Barbarians. Digital Natives are native speakers of technology, fluent in the digital language of computers, video games and the internet. Digital Immigrants have adopted many aspects of technology, but we retain an ‘accent’ because we still have one foot in the past.http://www.flickr.com/photos/acroamatic/387726242/in/faves-11607028@N08/ – Marc Prensky (2005:8)
  20. 20. When we play games we rapidly solve abstract problems…while being continually assessed … and often workingcollaboratively. ~ Graham Brown-Martin
  21. 21. http://www.shiftisgood.com/harrison-kohn-relaunches-as-shift
  22. 22. This is especially true for education.Once upon a time the book revolutionised education… now? … using technologies that have not been invented yet in order to solve problems we don’t even know are problems yet - Shift happens 2012http://chriswondra.com/2007/12/17/paradigm-shift-ahead-learning-just-got-heroic/
  23. 23. Break out the comfort zoneInto THE ZONEhttp://decidingedge.com/technology/digital-revolution/
  24. 24. http://www.flickr.com/photos/louish/5625592927/ We shouldnt expect "out of the box" thinking when we only employ "in the box" teaching. Tom WhitbyFrom: Joquetta Johnson, Library Media Specialist Milford Mill AcademyAvailable at http://www.slideshare.net/accordin2jo/whats-in-your-technology-toolbox-5438548
  25. 25. Todays students are no longer the people our education system was designed to teachhttp://www.flickr.com/photos/mister-mac/7309103230/sizes/k/in/faves-11607028@N08/
  26. 26. We are family http://pro.corbis.comFrom: Learning in a digital Age: Myth and Reality by Steve WheelerAvailable at http://www.slideshare.net/timbuckteeth/learning-in-a-digital-age-myth-and-reality
  27. 27. Wii are family! http://wiifitnessdepot.comFrom: Learning in a digital Age: Myth and Reality by Steve WheelerAvailable at http://www.slideshare.net/timbuckteeth/learning-in-a-digital-age-myth-and-reality
  28. 28. We learn by teaching http://campussolutionsinc.com/tag/reach-college-students/From: Learning in a digital Age: Myth and Reality by Steve WheelerAvailable at http://www.slideshare.net/timbuckteeth/learning-in-a-digital-age-myth-and-reality
  29. 29. In the times of rapid change, learners inherit the Earth, while the learned find themselvesbeautifully equipped to deal with a world that no longer exists…. Eric Hoffer http://www.flickr.com/photos/ogwrnsk/502008278..
  30. 30. Edu1.0 meets Web2.0http://blog.aeseducation.com/blended-learning/
  31. 31. http://www.flickr.com/photos/7815007@N07/6875671556/
  32. 32. Balance structure/http://www.flickr.com/photos/54636583@N07/5171536863/in/faves-11607028@N08 and learning autonomy Facilitate self-directed, personalised learning (Drexler, 2010: 370)
  33. 33. From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623 www.shutterstock.com
  34. 34. From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623 www.shutterstock.com
  35. 35. Instructivism Constructivism Connectivism Teacher-centred Facilitating Guiding self directed, and most talking learning through inquiry-based and thinking done active student learning through collaborative by teacher engagement learning Passive students Constructing environments & listening to knowledge and digital learning knowledge learning through media. Connected dissemination experience and networked learning & Social Constructivism knowledge buildingFrom: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623 www.shutterstock.com
  36. 36. Source of SAMR model of technology integration: Dr Ruben PuenteduraFrom: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623 http://www.hippasus.com/rrpweblog/
  37. 37. Learning best occurs when multi- modal contexts are enabled. We cannot justify pigeon holing students into single mode learning. I hear, I know Steve Wheeler, Plymouth University, 2011 Cognition Deeper Auditory Learning Visual KinaestheticI see, I remember I do, I understand Memory Meta Cognition http://www.slideshare.net/timbuckteeth/redesigning-learning-spaces-for-a-digital-world
  38. 38. From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623 http://education-2020.wikispaces.com/21st+Century+Learning
  39. 39. Source Tony Gurr: http://allthingslearning.wordpress.com/2011/12/10/will-the-real-4cs-please-stand-up-again/
  40. 40. New tools ofthe tradeFrom: Joquetta Johnson, Library Media Specialist Milford Mill AcademyAvailable at http://www.slideshare.net/accordin2jo/whats-in-your-technology-toolbox-5438548
  41. 41. If the only tool you have is a hammer, you tend to see every problem as a nail. Abraham MaslowFrom: Joquetta Johnson, Library Media Specialist Milford Mill AcademyAvailable at http://www.slideshare.net/accordin2jo/whats-in-your-technology-toolbox-5438548
  42. 42. We must educate the students we have, not the student we used to have, nor the student we wished we had. We must adapt to todays student, not them adapting to us. We must adapt to their world of todays 21st century technology. We cannot teach like weve taught forever anymore. We must change ourselves to adapt to their world. They are hyper-communicators and must "power down" just to go to school.http://teacherlingo.com/blogs/sharingtechnology/archive/2008/02/23/using-youtube-in-the-classroom.aspx
  43. 43. From: Joquetta Johnson, Library Media Specialist Milford Mill AcademyAvailable at http://www.slideshare.net/accordin2jo/whats-in-your-technology-toolbox-5438548
  44. 44. From: Joquetta Johnson, Library Media Specialist Milford Mill AcademyAvailable at http://www.slideshare.net/accordin2jo/whats-in-your-technology-toolbox-5438548 Source: http://tiny.cc/dfu38
  45. 45. In a hunting culture, kids play with bows and arrows. In aninformation society, they play with information. ~Henry Jenkins http://www.flickr.com/photos/umpcportal/4581962986
  46. 46. Consumers vs creatorshttp://inblurbs.com/blog/category/content-creation-strategy/
  47. 47. http://www.slideshare.net/courosa/why-social-networks-matter Learning is changingFrom: Learning in a digital Age: Myth and Reality by Steve WheelerAvailable at http://www.slideshare.net/timbuckteeth/learning-in-a-digital-age-myth-and-reality
  48. 48. From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623 http://www.onlineuniversities.com/blog/2012/06/flipping-expanding-blooms-taxonomy/ http://plpnetwork.com/2012/05/15/flipping-blooms-taxonomy/
  49. 49. Unpacking the ToolsFrom: Joquetta Johnson, Library Media Specialist Milford Mill AcademyAvailable at http://www.slideshare.net/accordin2jo/whats-in-your-technology-toolbox-5438548
  50. 50. Interactive whiteboards:Customizing your classroom http://www.flickr.com/photos/pablog61/5496531432/
  51. 51. Collaboration – facilitating active learning instead of passively absorbing informationhttp://www.flickr.com/photos/pablog61/5496530738/sizes/l/in/photostream/ Information sharing
  52. 52. BYOD: Mobile Phones should be banned?http://www.e-forwards.com/2011/09/back-to-school-best-quotes-about-education-and-school-days/teaching-today-amazing-7-3/
  53. 53. Mobile phones are forcing children to become more literate. Withoutthe ability to txt, they cannot fully participate in their culture ofcommunication ~Peter Veomanshhttp://www.flickr.com/photos/courosa/5536535796/
  54. 54. Objections from Educators Mobile phones are banned in most schools because... ...they are distracting and disruptive. The phone becomes the focus of attention, inappropriate images/videos can be taken and sent, leading to invasion of privacy and loss of teacher control! http://i.dailymail.co.ukFrom: Learning in a digital Age: Myth and Reality by Steve WheelerAvailable at http://www.slideshare.net/timbuckteeth/learning-in-a-digital-age-myth-and-reality
  55. 55. BYOD - Personal technologies When we ban young people from using their mobile devices, we prevent them from communicating and learning in ways that are meaningful to them.From: Learning in a digital Age: Myth and Reality by Steve Wheeler http://farm1.static.flickr.com/117/291379959_594fa8ef70.jpgAvailable at http://www.slideshare.net/timbuckteeth/learning-in-a-digital-age-myth-and-reality
  56. 56. http://www.flickr.com/photos/mcleod/3340500017/
  57. 57. Cell phone Myths and Potentials • Too solitary • Leverage device and collaborative culture • Irresponsible / • Teachers digital inappropriate use citizenship • Theft • Keep on person • Knowledge with the • Willingness to learn teacher from the students • Loss of control • Use to maintain controlTolll: www.slideshare.net/tolll/byod-14682745 http://www.flickr.com/photos/pkmousie/4379574834/
  58. 58. http://maps.playingwithmedia.com/From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623 www.shutterstock.com
  59. 59. http://www.edmodo.com/http://www.slideshare.net/seyfert6/20-ways-to-use-edmodo http://www.schooltube.com/channel/edmodo/
  60. 60. When you “Google” something, your search findings are NOT necessarily TRUE CREDIBLE YOURS FREEFrom: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623
  61. 61. Inquiry basedLearningEncourage students to create their owncontent, present it to their peers and defendit against criticism – develops criticalthinking. ~ Steve Wheeler
  62. 62. http://www.youthlearn.org/learning/planning/lesson-planning/how-inquiry/how-inquiryFrom: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623
  63. 63. http://www.fluency21.com/From: Digital Learning Design by Anne WhaitsAvailable athttp://www.slideshare.net/awhaits/digital-learning-design-14444623
  64. 64. From: Joquetta Johnson, Library Media Specialist Milford Mill AcademyAvailable at http://www.slideshare.net/accordin2jo/whats-in-your-technology-toolbox-5438548
  65. 65. “..we can drown in our technology. The fog of information can drive out knowledge.” - Daniel J. BoorstinFrom: Learning in a digital Age: Myth and Reality by Steve WheelerAvailable at http://www.slideshare.net/timbuckteeth/learning-in-a-digital-age-myth-and-reality http://gcaptain.com/drowning?10981
  66. 66. Don’t limit a child to your own learning, for he was born inanother timehttp://hannah321.edublogs.org/ ~Rabindranath Tagore

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