Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

"Burn Down the Blocks! Sparking Collaboration Through Creative Play"

1,432 views

Published on

There’s no shortage of inspirational mantras, but these sayings offer little advice to surmounting departmental silos, generational gulfs, intimidating power distances and other communication roadblocks that stymie creative collaboration in the workplace.

These barriers exist because the roles we play in a team environment provide us with a set of rules for interacting with each other. Ironically, these rules often prevent us from doing the very thing we’ve come together as a team to do: Collaborate!

In this session, Carolyn and Anna will discuss how to break the rules and transform those roadblocks into building blocks… freeing you and your team to live up to the mantra of your choice.

1/ Learn about common communication barriers; why they exist and how they hinder team innovation.

2/ Understand the value of design synthesis as a group activity, and how play is a central component to the co-creation dynamic.

3/ Explore a type of creative team play called a Spark-a-Thon. You’ve probably heard of the hack-a-thon, a fun and popular way to immerse yourself into a problem and solve it with code. What would happen if this format of time-limited, team-oriented creation was applied to design concepting? The answer: The Spark-a-Thon, which leads to bigger ideas and a stronger team problem-solving dynamic.

4/ Gain tips, tricks, and resources, so that you can go run your own Spark-a-Thon. You'll leave armed with some benefits and results you’ll glean from it, too - just in case you need to build an internal business case for it.

Necessity may be the mother of invention, but play is certainly the father. Join us to learn some serious play!

Published in: Business, Technology
  • HOW TO UNLOCK HER LEGS! (SNEAK PEAK), learn more... ▲▲▲ http://scamcb.com/unlockher/pdf
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • How You Can Go From Dead Broke To Abundantly Wealthy By Using One Simple Mind Hack... ▲▲▲ http://ishbv.com/manifestd1/pdf
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • FREE TRAINING: "How to Earn a 6-Figure Side-Income Online" ... ▲▲▲ http://dwz1.cc/G9GauKYg
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Do This Simple 2-Minute Ritual To Loss 1 Pound Of Belly Fat Every 72 Hours ★★★ https://tinyurl.com/bkfitness4u
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Is it possible to improve your memory? How can I improve my memory recall? more info... ◆◆◆ https://tinyurl.com/brainpill101
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here

"Burn Down the Blocks! Sparking Collaboration Through Creative Play"

  1. 1. S PA R K I N G C O L L A B O R AT I O N T H R O U G H C R E AT I V E P L AY B U R N I N G D O W N T H E B L O C K S !
  2. 2. C A R O LY N C H A N D L E R A N N A VA N S L E E HELLO, IT’S NICE TO MEET YOU. @chanan @adventuringanna
  3. 3. L E T ’ S G O O N A N # A D V E N T U R E
  4. 4. SPONGE SPARK SPLATTER SCULPT STORYTELL Choose a design challenge and immerse in the related context. What do you want to make better? For who? Take insights from Sponge. Define your audience and their needs. Generate the solution idea you want to design. Brainstorm multiple ideas (quantity over quality). Explore possible features and content. ! Form and refine your solution with user insights and design strategy. ! Express the importance and meaning of your solution. HERE IS OUR ADVENTURE MAP:
  5. 5. L E T ’ S P L AY ! • Problem: Barriers to Group Co-Creation • Solution: Collaboration Strategies • In Practice: Spark-A-Thon! • Tips, Tricks & Hacks ( A G E N D A )
  6. 6. Barriers to Collaboration and Co-Creation W E ’ V E G O T P R O B L E M S
  7. 7. D E PA R T M E N TA L S I L O S One person = One role = One great way to stifle creativity
  8. 8. G E N E R AT I O N G A P S From WiFi to Hi-Fi, we’ve got some differences to overcome.
  9. 9. P O W E R D I S TA N C E S Pressure to perform can be murder on creativity
  10. 10. K E E P C A L M & C O L L A B O R AT E Strategies to Maximize “Group Think” Dynamics
  11. 11. F O C U S E D C H A L L E N G E S Adding and removing constraints can force a game-changing perspective shift in your perspective on a problem.
  12. 12. A B D U C T I V E L O G I C Nothing gets the creative juices flowing like a non sequitur.
  13. 13. P L AY Play is practice for the real world, but without the consequences
  14. 14. T H E S PA R K - A - T H O N
  15. 15. S PA R K - A - T H O N T Y P E A The Problem-Finding Spark-a-Thon encourages bigger-picture thinking and involves field exploration ( L E T ’ S S TA RT O N E N O W… )
  16. 16. R E M E M B E R M A D L I B S ? • Shout out some Activities! • Next, give us some User Types! • Finally, let’s have some Improvements! I F Y O U A R E D O I N G T H I S F O R W O R K , M A K E S U R E T O I N C L U D E S O M E E L E M E N T S T H AT A R E R E L E VA N T T O T H E P R O B L E M Y O U WA N T T O S O LV E .
  17. 17. Activities Rescuing a cat from a tree Brewing beer Hopscotching Hottubbing Bicycling Watching Star Wars Rock climbing User Types Angry teenagers Disgruntled taxi drivers Granola-munching hippies Professional Circus performers Mommy Bloggers Hipsters Improvements More slushy Softer More fluid More tactile Friendlier Less stupid Huggable More bitter
  18. 18. Spark Frame Make this activity... Considering these problems... Considering these problems... improved in this way (more, less...) for these people: we’ll spark solution ideas by asking: CHALLENGE SPARK SOLUTION IDEAS ?
  19. 19. S PA R K U P A S O L U T I O N ! Break into teams of 2-4 with the folks around you and discuss your Challenge. What is good about this situation now? What’s broken? What do you think are the most urgent problems to solve? W H E N Y O U ’ R E D O I N G T H I S F O R - R E A L S Y, C O M M I T T O A M U LT I - D AY A F FA I R .
  20. 20. G E T O U T I N T H E F I E L D
  21. 21. Spark Frame Make this activity... Considering these problems... Considering these problems... improved in this way (more, less...) for these people: we’ll spark solution ideas by asking: CHALLENGE SPARK SOLUTION IDEAS
  22. 22. I N S U M M A RY… The Problem-Finding Spark-a-Thon is good when your team is jumping to solutions too quickly. It encourages bigger-picture thinking and involves field exploration. It helps with building a more collaborative team culture around ideating. Think 80% play and 20% work.
  23. 23. S PA R K - A - T H O N T Y P E B The Problem-Solving Spark-a-Thon develops collaborative creation and idea refinement
  24. 24. R O L E - P L AY
  25. 25. P R O V I D E C O N S T R A I N T S
  26. 26. G E N E R AT E I D E A S
  27. 27. C H O O S E T H E B E S T T O G E T H E R
  28. 28. S H O W O F F Y O U R S T U F F
  29. 29. I N S U M M A RY… The Problem-Solving Spark-a-Thon is good when your team has trouble expanding on ideas and then choosing the best - saying no to the rest. It encourages team decision-making and provides guidance on navigating the uncomfortable aspects of criticism. Think 50% play and 50% work.
  30. 30. T I P S , T R I C K S & H A C K S : • These exercises can be used together, or separately • Try a play warm-up to get people “in the mood” • Solicit ideas both coming into the activity (or have some pre-prepared), and after it’s over
  31. 31. M A K E T I M E F O R I N T R O S P E C T I O N
  32. 32. SPONGE SPARK SPLATTER SCULPT STORYTELL Choose a design challenge and immerse in the related context. What do you want to make better? For who? Take insights from Sponge. Define your audience and their needs. Generate the solution idea you want to design. Brainstorm multiple ideas (quantity over quality). Explore possible features and content. ! Form and refine your solution with user insights and design strategy. ! Express the importance and meaning of your solution. REMEMBER OUR ADVENTURE MAP:
  33. 33. T H A N K Y O U ! Y O U ’ V E B E E N A R E A L T R O O P E R ! @chanan @adventuringanna

×