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Fs Ch 9

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• Bloodstain patterns deposited on floors, walls, bedding, and other relevant objects can provide valuable insights into events that occurred during the commission of a violent crime. The crime scene investigator must remember that the location, distribution, and appearance of bloodstains and spatters may be useful for interpreting and reconstructing the events that produced the bleeding.
• The information one is likely to uncover as a result of bloodstain pattern interpretation includes: -- The direction from which blood originated -- The angle at which a blood droplet struck a surface -- The location or position of a victim at the time a bloody wound was inflicted -- The movement of a bleeding individual at the crime scene -- The approximate number of blows that struck a bleeding victim -- The approximate location of an individual delivering blows that produced a bloodstain pattern
• Surface texture and the stain’s shape, size, and location must be considered when determining the direction, dropping distance, and angle of impact of a bloodstain. Surface texture is of paramount importance. In general, the harder and less porous the surface, the less spatter results
• The direction of travel of blood striking an object may be discerned because the pointed end of a bloodstain always faces its direction of travel. The impact angle of blood on a flat surface can be determined by measuring the degree of circular distortion. At right angles the blood drop is circular, as the angle decreases, the stain becomes elongated. Mathematically, the angle of impact can be calculated by the equation Sin A = Width of blood stain Length of blood stain
• Impact spatter occurs when an object impacts a source of blood. Forward spatter is projected outward and away from the source. Back spatter , sometimes called blow-back spatter, is projected backward from the source,
• Using droplet size to classify impact patterns by velocity gives investigators insight into the general nature of a crime but cannot illuminate the specific events that produced the spatter pattern. Low Velocity Spatter - drops with diameters of 3 mm or more normally produced by minimal force at a speed of less than 5 ft/sec. Medium Velocity Spatter - drops with diameters from 1-3 mm at a speed of 5 to 25 ft/sec. High Velocity Spatter - drops with diameters of less than 1mm at a speed of 100 ft/sec or faster.
• The area of convergence is the point on a two-dimensional plane from which the drops in an impact pattern originated. This can be established by drawing straight lines through the long axis of several individual bloodstains, following the line of their tails.
• Gunshot spatter is characterized by fine forward spatter from an exit wound and back spatter from an entrance wound. However, the gunshot produces only back spatter if the bullet does not exit the body. Depending upon the distance from the victim that the gun was discharged, some back spatter may strike the gunman and enter the gun muzzle. This is called the drawback effect .
• A cast-off pattern is created when a blood-covered object flings blood in an arc onto a nearby surface. This kind of pattern commonly produced by a bloody fist or weapon between delivering blows. The features of the cast-off pattern are affected by the size of the object, the amount of blood, and the direction the object was moving. By counting and pairing forward/backward patterns, one may determine the minimum number of blows delivered.
• Arterial spray spatter is created when a victim suffers an injury to a main artery or the heart, and the pressure of the continuing pumping of blood causes blood to spurt out of the injured area. The site of the initial injury to the artery can be found where the pattern begins with the biggest spurt. The trail away from this point shows the victim’s movement. The oxygenated blood spurting from the artery tends to be a brighter red color than blood expelled from impact wounds.
• An expirated blood pattern is created by blood that is expelled from the mouth or nose from an internal injury. The presence of bubbles of oxygen in the drying drops or a lighter color as a result of dilution by saliva can differentiate a pattern created by expirated blood. The presence of expirated blood gives an important clue as to the injuries suffered and the events that took place at a crime scene.
• A void is created when an object blocks the deposition of blood spatter onto a target surface or object and the spatter is deposited onto the object or person instead. The blank space on the surface or object may give a clue as to the size and shape of the missing object or person. Voids may be applicable for establishing the body position of the victim or assailant at the time of the incident.
• A contact or transfer pattern is created when an object with blood on it touches one that does not have blood on it. Simple transfer patterns are produced when the object makes contact with the surface and is removed without any movement of the object. The size and general shape of the object may be seen in a simple transfer. Other transfers may be caused by movement of the bloody object across a surface.
• Flow patterns are made by drops or large amounts of blood flowing by the pull of gravity. “ Active” flows are formed by blood coming from an actively bleeding wound. “ Passive” flows originate with blood deposited on a surface such as an arterial spurt. The flow direction may show movements of objects or bodies while the flow was still in progress or after the blood dried. Interruption of a flow pattern may indicate the sequence and passage of time between the flow and its interruption.
• A pool of blood occurs when blood collects in a level and undisturbed place. Blood that pools on an absorbent surface may be absorbed throughout the surface and diffuse. The approximate drying time of a pool of blood is related to the environmental condition of the scene. By experimentation an analyst may be able to reasonably estimate the drying times of stains of different sizes.
• The phenomenon of skeletonization occurs when the edges of a stain dry to the surface. This usually occurs within 50 seconds of deposition of droplets, and longer for larger volumes of blood. After this time, if the bloodstain is altered by a contact of wiping motion, the skeletonized perimeter will be left intact. Knowing the skeletonization time, an investigator determine the timing of movement or activity.
• A trail pattern is a series of drops that are separate from other patterns, formed by blood dripping off an object or injury. The stains form a kind of line or path usually made by the suspect after injuring or killing the victim or injuring themself. The pattern may show movement, lead to a discarded weapon, or provide identification of the suspect by his or her own blood. The shape of the stains in trail patter can help investigators determine the direction and speed at which a person was moving.
• Investigators should note, study, and photograph each pattern and drop to accurately record the location of specific patterns and to distinguish the stains from which laboratory samples were taken. In photographs specific techniques are used to document bloodstain patterns. -- The grid method involves setting up a grid of squares of known dimensions over the entire pattern. -- The perimeter ruler method involves setting up a rectangular border of rulers around the pattern and then placing a small ruler next to each stain.
• Some jurisdictions have a specialist on staff who will decipher patterns either at the scene or from photographs at the lab. However, it is important that all personnel be familiar with patterns to properly record and document them for use in reconstruction.
• Fs Ch 9

1. 1. Chapter 9 Bloodstain Pattern Analysis
2. 2. General Bloodstain Features <ul><li>Valuable insights for investigators </li></ul><ul><li>Ceilings/floors/walls </li></ul><ul><li>Location </li></ul><ul><li>Distribution </li></ul><ul><li>Appearance </li></ul>
3. 3. General Bloodstain Features <ul><li>Info from blood stains: </li></ul><ul><li>Direction </li></ul><ul><li>Angle </li></ul><ul><li>Location of victim </li></ul><ul><li>Movement </li></ul><ul><li>Number of blows </li></ul><ul><li>Location of suspect </li></ul>
4. 4. Effects of Surface Texture <ul><li>Determining direction/distance/angle: </li></ul><ul><li>Shape </li></ul><ul><li>Size </li></ul><ul><li>Location </li></ul><ul><li>Substrate: </li></ul><ul><li>Hard/non-porous-less spatter </li></ul>
5. 5. Directionality and Angle of Impact <ul><li>Direction: </li></ul><ul><li>-pointed end (tail) always faces direction of travel </li></ul><ul><li>Impact angle: </li></ul><ul><li>-measuring the degree of circular distortion </li></ul><ul><li>-right angles the blood drop is circular </li></ul><ul><li>-as angle decreases-stain elongates </li></ul><ul><li>-equation: </li></ul><ul><li>Width = Angle </li></ul><ul><li>Length </li></ul>
6. 6. Impact Bloodstain Spatter Patterns <ul><li>Forward spatter: </li></ul><ul><li>- outward/away </li></ul><ul><li>Back spatter (blow-back): </li></ul><ul><li>-backward </li></ul>
7. 7. Classifying Impact Spatter <ul><li>Low Velocity Spatter: </li></ul><ul><li>-3 mm or > </li></ul><ul><li>-minimal force (<5 ft/sec) </li></ul><ul><li>Medium Velocity Spatter: </li></ul><ul><li>-1-3 mm </li></ul><ul><li>-5 to 25 ft/sec </li></ul><ul><li>High Velocity Spatter: </li></ul><ul><li>-< 1mm </li></ul><ul><li>-100 ft/sec or faster </li></ul>
8. 8. Low Velocity <ul><li>You can only swing a hammer so fast by hand. </li></ul>
9. 9. Low Velocity <ul><li>Same with a pipe </li></ul>
10. 10. High Velocity <ul><li>Fine mist-smaller particles. Indicates fast force. </li></ul>
11. 11. Yuck <ul><li>High velocity spatter after a homicide bomber detonated a bomb suit he was wearing. </li></ul><ul><li>SPLAT!!! </li></ul>
12. 12. Blood spatter <ul><li>High impact </li></ul>
13. 13. Area of Convergence <ul><li>Area of convergence: </li></ul><ul><li>-point on a two-dimensional plane </li></ul><ul><li>-drops in impact pattern originated </li></ul><ul><li>-draw straight lines through long axis of several bloodstains </li></ul><ul><li>-following the tails </li></ul>
14. 14. Area of Convergence <ul><li>Blood stains on a wall. </li></ul>
15. 15. Area of Origin <ul><li>Area of origin: </li></ul><ul><li>-the area in a three-dimensional space from which the blood was projected </li></ul><ul><li>-shows the position of the victim/suspect in space </li></ul><ul><li>-string method approximates the position of the area of origin using angles of impact of stains </li></ul>
16. 16. Area of Impact <ul><li>String method. I do not understand the pillow on the wall. What position was the victim in when the incident occurred? </li></ul>
17. 17. Gunshot Spatter <ul><li>Gunshot Spatter: </li></ul><ul><li>-fine forward spatter-exit </li></ul><ul><li>-back spatter-entrance-only if the bullet does not exit the body </li></ul><ul><li>Drawback effect: </li></ul><ul><li>-depends on distance from the weapon discharged </li></ul><ul><li>-some back spatter may strike the gunman/enter the gun muzzle </li></ul>
18. 18. Cast-off Spatter <ul><li>Cast- Off: </li></ul><ul><li>-blood-covered object flings blood in an arc onto surface </li></ul><ul><li>-commonly produced by a bloody fist or weapon between delivering blows </li></ul><ul><li>-features affected by size of object/amount of blood/direction object moving </li></ul><ul><li>-counting and pairing forward/backward patterns determine the minimum number of blows </li></ul>
19. 19. Arterial Spray Spatter <ul><li>Arterial spray: </li></ul><ul><li>-pressure of arterial wound pumping blood out of injured area </li></ul><ul><li>-injury site begins with the biggest spurt </li></ul><ul><li>-trail shows the victim’s movement </li></ul><ul><li>-oxygenated blood brighter red than blood from impact wounds </li></ul>
20. 20. Arterial Spatter <ul><li>You can determine the victim’s movements after the injury. </li></ul>
21. 21. Expirated Blood Patterns <ul><li>Expirated blood pattern: </li></ul><ul><li>-blood expelled from mouth/nose from an internal injury </li></ul><ul><li>Presence-important clues: </li></ul><ul><li>-injuries suffered </li></ul><ul><li>-events </li></ul>
22. 22. Void Patterns <ul><li>Void pattern: </li></ul><ul><li>-created when object/person blocks deposition of blood spatter onto target surface </li></ul><ul><li>-spatter deposited onto the object/person </li></ul><ul><li>-blank space clue as to the size/shape of object/person </li></ul><ul><li>-body position of the victim/assailant </li></ul>
23. 23. Contact/Transfer Patterns <ul><li>Contact/transfer pattern: </li></ul><ul><li>-object with blood touches surface without blood </li></ul><ul><li>-Simple transfer patterns: </li></ul><ul><li>-object makes contact with and is removed without any movement of the object </li></ul><ul><li>-size/general shape of object may be seen in simple transfer </li></ul><ul><li>-Other transfers-movement of the bloody object across a surface </li></ul>
24. 24. Transfers <ul><li>Contact transfer of bloody hand </li></ul>
25. 25. Transfers <ul><li>Contact transfer of bloody foot print </li></ul>
26. 26. Flows <ul><li>Flow patterns: </li></ul><ul><li>-drops/large amounts of blood flowing </li></ul><ul><li>-Active-actively bleeding wound </li></ul><ul><li>-Passive-blood deposited on surface (arterial spurt) </li></ul><ul><li>-direction-shows movement of objects/bodies while flowing/dried </li></ul><ul><li>-interruption of a flow pattern-sequence/passage of time between the flow/interruption </li></ul>
27. 27. Pools <ul><li>Pools: </li></ul><ul><li>- collects in level/undisturbed area </li></ul><ul><li>-absorbent surface-absorbed throughout the surface/diffuse </li></ul><ul><li>-approximate drying time is related to the environmental conditions </li></ul><ul><li>-analyst may be able to reasonably estimate the drying times of stains of different sizes </li></ul>
28. 29. Skeletonization <ul><li>Skeletonization: </li></ul><ul><li>-edges of stain dry to surface </li></ul><ul><li>-50 seconds of deposition of droplets </li></ul><ul><li>-longer for larger volumes </li></ul><ul><li>-if bloodstain is altered by a contact of wiping skeletonized perimeter left intact </li></ul><ul><li>-skeletonization time-determine timing of movement/activity </li></ul>
29. 30. Trail Patterns <ul><li>Trail pattern: </li></ul><ul><li>-series of drops dripping off object/injury </li></ul><ul><li>-form line/path usually made by the suspect </li></ul><ul><li>-show movement/lead to discarded weapon/provide identification of the suspect by own blood </li></ul><ul><li>-shape of stains determine direction/speed person was moving </li></ul>
30. 31. Blood trails <ul><li>Big one </li></ul>
31. 32. Documenting Bloodstain Evidence <ul><li>Note/study/photograph </li></ul><ul><li>-each pattern/drop </li></ul><ul><li>-accurately record locations of specific patterns </li></ul><ul><li>-distinguish stains from which laboratory samples were taken </li></ul><ul><li>-photographs techniques: </li></ul><ul><li>- grid method- grid of squares of known dimensions over entire pattern </li></ul><ul><li>- perimeter ruler method- rectangular border of rulers around pattern/placing a small ruler next to each stain </li></ul>
32. 33. Interpreting Bloodstain Evidence <ul><li>Certified in interpretation: </li></ul><ul><li>-40 hour course </li></ul><ul><li>Imperative: </li></ul><ul><li>- all personnel familiar with patterns to properly record/document </li></ul>