A Perspective on Defence Training and Technology Trends

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A presentation for clients of QA (qa.com) to provide an insight into defence training and education, the impact of technology and thoughts on the future

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A Perspective on Defence Training and Technology Trends

  1. 1. QA Innovation in Learning Summit - 12 October 2012 A Perspective on Defence Training and Technology Trends Andy Fawkes
  2. 2. Outline• Defence Training and Education Overview• Simulation in Support of Defence Training• Beyond Simulation – Technologies in Support of Training and Education• The Procurement Challenge• Training and Education Technologies – Challenges and Opportunities?
  3. 3. Defence Training and Education • Scale • Depth • Breadth • Flexibility
  4. 4. Cost of Training and Education in Defence• Manpower• Platforms and Equipment• Fuel and Maintenance• Training Estate and Establishments• Training Systems and Simulators• Approximately 20% of Defence Budget (£7-8bn)
  5. 5. Total MoD/Military Personnel 2011 (257,160)Source DASA:- UK Defence Statistics 2011
  6. 6. UK Armed Services (2011) • 186,360 UK Regular Forces personnel – 167,650 at 1 August 2012 – 24th in world by size • 90% Male and 10% Female • 7% Black and Minority Ethnic • 52% age 29 years old and younger • 82% age 39 years old and younger • 17% officers and 83% other ranksSource DASA:- UK Defence Statistics 2011
  7. 7. Basic TrainingImages made available by MoD under the Open Government Licence
  8. 8. Skills TrainingImages made available by MoD under the Open Government Licence
  9. 9. Team TrainingImages made available by MoD under the Open Government Licence
  10. 10. OperationsImages made available by MoD under the Open Government Licence
  11. 11. OperationsImages made available by MoD under the Open Government Licence
  12. 12. SupportImages made available by MoD under the Open Government Licence
  13. 13. Command and ControlImages made available by MoD under the Open Government Licence
  14. 14. ContingencyImages made available by MoD under the Open Government Licence
  15. 15. Varied EnvironmentsImages made available by MoD under the Open Government Licence
  16. 16. CeremonialImages made available by MoD under the Open Government Licence
  17. 17. Reserves • Total Numbers Approx. 25,000 (Ref. Future Reserves 2020 July 2011)Images made available by MoD under the Open Government Licence
  18. 18. The Defence “Back Office”Images made available by MoD under the Open Government Licence
  19. 19. Constant ChangeImages made available by MoD under the Open Government Licence
  20. 20. Levels of Training • Individual • Team • Collective – “Collective training involves 2 or more ‘teams’, where each team fulfils different ‘roles’…” • Joint – Activities, operations and organisations in which elements of at least two services participate” • Combined – 2 or more NationsNATO Definitions
  21. 21. “Depth” - Trident Submarine Commander• 15,900 tonne submarine, 150m long and 13m in beam• 135 Complement• Rolls-Royce PWR2 nuclear reactor and 2 diesel alternators• 25 knots and range unlimited, except by food supplies etc• Towed array and Hull Mounted sonars and 2 periscopes• 4 torpedo tubes for Spearfish torpedoes• 16 × ballistic missile tubes for 16 x Lockheed Trident D5 SLBMs carrying up to 192 warheads
  22. 22. How do the Armed Forces Achieve this Level of Training and Education Capability? • The Military understands that training and education is fundamental to their endeavour • People are assessed by how well they do in Training • Career progression depends on training and education • Much of military life is spent training and exercising • Lessons Learnt are fed back
  23. 23. Simulation in Support of Defence Training and Education
  24. 24. Why Simulate?Improve Safety Training ReduceReduce Environmental Costs Impact
  25. 25. Simulation - Nothing New in the World?Images - Imperial War Museum
  26. 26. Simulation - Nothing New in the World?Images - Imperial War Museum
  27. 27. Simulation – 1960s-80s
  28. 28. Networked Simulation – SIMNET – 1980s/90s
  29. 29. The Influence of Games (2000s)
  30. 30. Modern Simulation Software Buy Once – Use Many Times• Land Convoy Collective Training• IED Training & Situational Awareness• Aviation Tactics Training• Gunnery and Crew Training• Close Weapon Gunnery Training• Anti-Piracy & Boarding Operations Training• Fixed Wing Aviation Mission Training• Maritime Submarine Training Capability• Cultural Awareness & Language Training• Engineer Training• Army Recruiting• E-Learning
  31. 31. Physical Simulation
  32. 32. Numbers of Trainees Using Simulation & 3D Worlds ?Numbers of Trainees Using Simulation Everyone Thousands (eg. Driving Sim) Few (eg. Pilots) 1990 2000 2010
  33. 33. Blended Live/Synthetic Training• A Canadian Study looked at the influence simulation had on their Armour Schools Troop Warrant Officer’s 6 week course.• Only one day of simulation took the pass rate to 30%.• The new blended live/simulation mix reduced the cost to train (and qualify) each trainee by about a half. I/ITSEC Conference 2008 Paper Games – Just How Serious Are They? Dr. Paul A. Roman Mr. Doug Brown
  34. 34. Beyond Simulation – Technologies in Support of Training and Education
  35. 35. Recent History
  36. 36. Recent History
  37. 37. Distributing Training and Education
  38. 38. Distributing Training and Education
  39. 39. Augmented Reality
  40. 40. Interfaces
  41. 41. Handhelds
  42. 42. Procurement Challenges
  43. 43. Training Technology - Diversity in Choice, Scale and CostPictures: Lockheed Martin, Royal Navy, CAE, PA
  44. 44. The Requirements/Procurement Challenge • Maintaining Interoperability and Efficiency
  45. 45. Two World Views of Training Technology• “Consumer Driven” • “Heavy Metal” – Exploited by User – Bespoke – Flexible – Inflexible – Agile – Costly – Inexpensive – Supported – Supported?
  46. 46. Getting it WrongPhotograph: Alamy
  47. 47. Changing Requirements and Technology• Training needs are always flexible over time – Are traditional top-down “Training Needs Analysis” approaches now applicable?• Technological Choice is Visible and Expanding – Challenges traditional procurement• IT and Training Convergence – One and the Same?
  48. 48. Training and Education Technologies – Challenges and Opportunities
  49. 49. Military & Civilian Technology Convergence?
  50. 50. Military & Civilian Technology Convergence?• Command and control (C2) • Google Maps Coordinate can be defined as an exercise – Real-Time Visibility of authority and direction by a – Job Management commander over assigned – Data Capture and attached forces in the – Custom Point of Interest accomplishment of a mission – Job and Location History (US Joint Pub 0-2)
  51. 51. A lot can happen in a lifetime
  52. 52. When Technology catches up with the Idea
  53. 53. Gartners Technology Cycle
  54. 54. Gartners Technology Cycle? Yesterday’s Technology
  55. 55. Business Disruption?
  56. 56. Train Less.. Train at All?
  57. 57. Diluting the Human Experience?
  58. 58. Lessons?• Technology is transforming our ability to access data, information and knowledge – but technologies come and go• Managers and HR professionals, and all staff, must constantly evaluate how technology might both improve and disrupt their organisations – but how many truly new ideas are there?• Is training and education fundamental to your organisation – as it is in Defence?
  59. 59. Questions Technology and trends with the potential to change how we gain knowledge and skillsandy.fawkes@thinke.co.uk

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