Personalized Motivation in Dementia Management through Detection of Behavior Patterns  Ana Belén Sánchez  PhD Carlos Ferná...
Technologies for Health and Well-being Technologies for Health and Well-being (TSB) is a group of excellence from the Inst...
eMOTIVA  aims the integration and deployment of the required infrastructure for monitoring and motivating people with deme...
<ul><li>One of the most severe and harmful diseases </li></ul><ul><li>How dementia works, main symptoms  </li></ul><ul><li...
<ul><li>Creation of tools to providing people with dementia with personal and social benefits  </li></ul><ul><li>Stimulati...
<ul><li>Dementia is a loss of brain function, affecting:  </li></ul><ul><ul><li>Memory  </li></ul></ul><ul><ul><li>Thought...
<ul><li>Dementia disease cause demotivation: </li></ul><ul><ul><li>People experience difficulty in activities they've alwa...
<ul><li>Development of disease cause the onset of: </li></ul><ul><ul><li>Apathy  </li></ul></ul><ul><ul><li>Indifference <...
<ul><li>About half of cases of people live alone at the time of dementia occurrence </li></ul><ul><ul><li>Increase in depe...
<ul><li>Individualized monitoring is useful to hold on the advance of dementia  </li></ul><ul><ul><li>It allows detecting ...
<ul><li>Monitoring is based on recognizing behavior patterns in time series </li></ul><ul><li>The personalized comprehensi...
<ul><li>Nursing Home  San Sebastián . Pobla de Vallbona (Valencia) </li></ul>1997 2000 2003 2004 2005 2008 Intervention pl...
<ul><li>Development of intelligent tools for detection and analysis of behavior patterns </li></ul><ul><li>Development of ...
1997 2000 2003 2004 2005 2008 eMotiva architecture
1997 2000 2003 2004 2005 2008 Workflow design tool
1997 2000 2003 2004 2005 2008 Comparison between Workflow and Instance
1997 2000 2003 2004 2005 2008 Choreographer Architecture
<ul><li>Data and aims of interest were analyzed using: </li></ul><ul><ul><li>Technology Acceptance Model (TAM) </li></ul><...
<ul><li>Network of sensors were installed in Nursing Home </li></ul><ul><li>The current infrastructure is detecting behavi...
<ul><li>Description of serious games: </li></ul><ul><ul><li>Enhancement of physical activity and cognitive processes </li>...
<ul><li>Positive assessment of the games and monitoring system </li></ul><ul><ul><li>Motivation to move and train </li></u...
<ul><li>Dementia can be detected and treated in early stages finding behavior disorders in people </li></ul><ul><ul><li>In...
<ul><li>eMotiva is working to provide tools to slow down the degenerative process </li></ul><ul><ul><li>Remember recent ev...
<ul><li>Motivation strategies are working to provide personal and social benefits </li></ul><ul><ul><li>Speech problems </...
<ul><li>Health professionals validated the cognitive games therapy </li></ul><ul><ul><li>Games are effectives to be proact...
Thank you  for your attention. [email_address]
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Presentation for eTelemed 2012

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Personalized Motivation in Dementia Management through Detection of Behavior Patterns

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Presentation for eTelemed 2012

  1. 1. Personalized Motivation in Dementia Management through Detection of Behavior Patterns Ana Belén Sánchez PhD Carlos Fernández-Llatas PhD Juan Carlos Naranjo Teresa Meneu ITACA Technology Center Polytechnic University of Valencia
  2. 2. Technologies for Health and Well-being Technologies for Health and Well-being (TSB) is a group of excellence from the Institute for the Applications of Advanced Information and Communication Technologies (ITACA), dedicated to research and development of new ICT applications, focused on human health, quality of life and social services
  3. 3. eMOTIVA aims the integration and deployment of the required infrastructure for monitoring and motivating people with dementia in nursing homes. The infrastructure will detect behavior patterns, such as those associated with potential disorders, and also provide mechanisms for personalized motivation.
  4. 4. <ul><li>One of the most severe and harmful diseases </li></ul><ul><li>How dementia works, main symptoms </li></ul><ul><li>Current situation of people with dementia </li></ul><ul><li>Current best health care practices </li></ul><ul><li>Monitoring techniques in early detection </li></ul>1997 2000 2003 2004 2005 2008 What dementia represent nowadays
  5. 5. <ul><li>Creation of tools to providing people with dementia with personal and social benefits </li></ul><ul><li>Stimulation and maintenance of cognitive processes affected by dementia </li></ul><ul><li>Implementation of an integral system of monitoring and motivation in Nursing Homes </li></ul>1997 2000 2003 2004 2005 2008 eMotiva objectives
  6. 6. <ul><li>Dementia is a loss of brain function, affecting: </li></ul><ul><ul><li>Memory </li></ul></ul><ul><ul><li>Thought </li></ul></ul><ul><ul><li>Language </li></ul></ul><ul><ul><li>Understanding </li></ul></ul><ul><ul><li>Behavior </li></ul></ul>1997 2000 2003 2004 2005 2008 Why is motivation important in dementia treatment?
  7. 7. <ul><li>Dementia disease cause demotivation: </li></ul><ul><ul><li>People experience difficulty in activities they've always done </li></ul></ul><ul><ul><li>People lose autonomy </li></ul></ul><ul><ul><li>They become aware of their progressive disability     </li></ul></ul>1997 2000 2003 2004 2005 2008 Why is motivation important in dementia treatment?
  8. 8. <ul><li>Development of disease cause the onset of: </li></ul><ul><ul><li>Apathy </li></ul></ul><ul><ul><li>Indifference </li></ul></ul><ul><ul><li>Decreased activity </li></ul></ul><ul><ul><li>Rejection of social interaction </li></ul></ul><ul><ul><li>Refusal to undertake new activities      </li></ul></ul>1997 2000 2003 2004 2005 2008 Why is motivation important in dementia treatment?
  9. 9. <ul><li>About half of cases of people live alone at the time of dementia occurrence </li></ul><ul><ul><li>Increase in dependency </li></ul></ul><ul><ul><li>More risk of accidents </li></ul></ul><ul><ul><li>Difficulty to follow a proper treatment </li></ul></ul>1997 2000 2003 2004 2005 2008 Why is monitoring important in dementia treatment?
  10. 10. <ul><li>Individualized monitoring is useful to hold on the advance of dementia </li></ul><ul><ul><li>It allows detecting the disease in early stages </li></ul></ul><ul><ul><li>It allows the evaluation of the state of the patient disease. </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Why is monitoring important in dementia treatment?
  11. 11. <ul><li>Monitoring is based on recognizing behavior patterns in time series </li></ul><ul><li>The personalized comprehensive motivation is based on applied computer technologies </li></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Implementation of an active integral system of monitoring and motivation
  12. 12. <ul><li>Nursing Home San Sebastián . Pobla de Vallbona (Valencia) </li></ul>1997 2000 2003 2004 2005 2008 Intervention place
  13. 13. <ul><li>Development of intelligent tools for detection and analysis of behavior patterns </li></ul><ul><li>Development of innovative serious games </li></ul><ul><li>Creation of a network infrastructure to interconnect the devices </li></ul><ul><li>Creation of a smart monitoring environment </li></ul>1997 2000 2003 2004 2005 2008 eMotiva milestones
  14. 14. 1997 2000 2003 2004 2005 2008 eMotiva architecture
  15. 15. 1997 2000 2003 2004 2005 2008 Workflow design tool
  16. 16. 1997 2000 2003 2004 2005 2008 Comparison between Workflow and Instance
  17. 17. 1997 2000 2003 2004 2005 2008 Choreographer Architecture
  18. 18. <ul><li>Data and aims of interest were analyzed using: </li></ul><ul><ul><li>Technology Acceptance Model (TAM) </li></ul></ul><ul><ul><li>In-depth interviews </li></ul></ul><ul><ul><li>Participant observation </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Motivation results
  19. 19. <ul><li>Network of sensors were installed in Nursing Home </li></ul><ul><li>The current infrastructure is detecting behavior patterns, also providing mechanisms for personal motivation </li></ul><ul><li>The serious games are being tested by patients </li></ul><ul><ul><li>Research population 15 </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Motivation results
  20. 20. <ul><li>Description of serious games: </li></ul><ul><ul><li>Enhancement of physical activity and cognitive processes </li></ul></ul><ul><ul><li>Multisensory environment </li></ul></ul><ul><ul><li>Interaction with wireless controllers and innovative touch technologies </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Motivation results
  21. 21. <ul><li>Positive assessment of the games and monitoring system </li></ul><ul><ul><li>Motivation to move and train </li></ul></ul><ul><ul><li>Human factors affect the interaction with computers </li></ul></ul><ul><ul><li>Games promote learning process, emotions and cognitive changes </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Motivation results
  22. 22. <ul><li>Dementia can be detected and treated in early stages finding behavior disorders in people </li></ul><ul><ul><li>Individualized human behavior modeling </li></ul></ul><ul><ul><li>Tools for detection of behavior patterns </li></ul></ul><ul><ul><li>Tools for alleviate the degenerative process </li></ul></ul><ul><li>The key factor is the willingness of patients </li></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Conclusions
  23. 23. <ul><li>eMotiva is working to provide tools to slow down the degenerative process </li></ul><ul><ul><li>Remember recent events and conversations </li></ul></ul><ul><ul><li>Solving problems </li></ul></ul><ul><ul><li>Perform task and mental activities </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Conclusions
  24. 24. <ul><li>Motivation strategies are working to provide personal and social benefits </li></ul><ul><ul><li>Speech problems </li></ul></ul><ul><ul><li>Lost on familiar routes </li></ul></ul><ul><ul><li>Changes in personality </li></ul></ul><ul><ul><li>Loss of social skills </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Conclusions
  25. 25. <ul><li>Health professionals validated the cognitive games therapy </li></ul><ul><ul><li>Games are effectives to be proactive and improve cognitive abilities </li></ul></ul><ul><ul><li>Games are simple and intuitive </li></ul></ul><ul><ul><li>Games are useful tool for personalized treatment </li></ul></ul><ul><ul><li>     </li></ul></ul>1997 2000 2003 2004 2005 2008 Conclusions
  26. 26. Thank you for your attention. [email_address]

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