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Understanding the Wearability 
of Head-Mounted Devices 
from a Human-Centered Perspective 
Vivian Genaro Motti 
Kelly Cain...
Intro 
— Wearability 
— Human-Centered Perspective 
— Head-Mounted Devices 
2
Motivations 
— Extensive research 
— Technical solutions 
— Individual applications 
— Novel approaches and methods 
—...
Users 
4 
— Hesitate to adopt 
— Abandon fast 
— Lack of engagement 
— Not satisfied
Goal 
— Identify, prioritize and understand what users think 
about head-mounted devices 
— End users and potential user...
Method 
— Review and analysis of 
— Online reviews and commentaries about head-mounted devices 
— Protocol 
— Set of s...
Devices 
7
Devices 
8
Devices 
9
Coding 
10
11 
Quantitative Analysis
Qualitative Analysis 
— Keywords: what users 
— Like 
— Dislike 
— Love 
— Hate 
— Wish 
— Expect 
— Wonder 
— … ...
Word Trees 
13
14
15
Final Remarks 
— Aid to bridge the gap between 
— Design decisions 
— Actual users’ needs 
— End goal 
— To improve t...
Thanks! 
— vgenaro@clemson.edu 
— This material is based upon work supported by the National Science 
Foundation under G...
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Understanding the Wearability of Head-mounted Devices from a Human-Centered Perspective

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Understanding the Wearability of Head-mounted Devices from a Human-Centered Perspective
Short paper presented at Ubicomp/ISWC 2014
Eyewear Computing

Published in: Technology
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Understanding the Wearability of Head-mounted Devices from a Human-Centered Perspective

  1. 1. Understanding the Wearability of Head-Mounted Devices from a Human-Centered Perspective Vivian Genaro Motti Kelly Caine School of Computing Clemson University Seattle, September 16th, 2014
  2. 2. Intro — Wearability — Human-Centered Perspective — Head-Mounted Devices 2
  3. 3. Motivations — Extensive research — Technical solutions — Individual applications — Novel approaches and methods — What about the users? 3
  4. 4. Users 4 — Hesitate to adopt — Abandon fast — Lack of engagement — Not satisfied
  5. 5. Goal — Identify, prioritize and understand what users think about head-mounted devices — End users and potential users — Existing and prospective devices 5 Helmets Headbands Contact lenses Glasses Goggles Masks Ear pieces Ear plugs Head phones Head sets
  6. 6. Method — Review and analysis of — Online reviews and commentaries about head-mounted devices — Protocol — Set of sources (websites, forums) — Set of devices (HMD, existing, prospects) — Data collection — Data analysis — Highlight, categorize, prioritize 6
  7. 7. Devices 7
  8. 8. Devices 8
  9. 9. Devices 9
  10. 10. Coding 10
  11. 11. 11 Quantitative Analysis
  12. 12. Qualitative Analysis — Keywords: what users — Like — Dislike — Love — Hate — Wish — Expect — Wonder — … 12
  13. 13. Word Trees 13
  14. 14. 14
  15. 15. 15
  16. 16. Final Remarks — Aid to bridge the gap between — Design decisions — Actual users’ needs — End goal — To improve the design of HMD 16
  17. 17. Thanks! — vgenaro@clemson.edu — This material is based upon work supported by the National Science Foundation under Grant No. 1314342. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation. 17

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