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THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
THE ROCK FLICKZ CASE: using a mobile game for  music advertising, entertainment and business model
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THE ROCK FLICKZ CASE: using a mobile game for music advertising, entertainment and business model

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Presented at 3rd Klagenfurt Game Jam (April 15-17, 2016, Klagenfurt, Austria). Credits to SIOUX (São Paulo/Brazil) and Vicente Martin Mastrocola (@vincevader). Drawings by Marcelo Braga (São Paulo/Brazil).

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THE ROCK FLICKZ CASE: using a mobile game for music advertising, entertainment and business model

  1. 1. http://biggreenpillow.com/dev/rockflickz-01/!

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