It is well known that the Decadent movement in European literature (fin de siècle) depends on the narrative of the antiquity, as it is revealed from the discoveries of archaeology in the second half of the 19th century. Amid the ruins of the past authors, painters and poets reconceptualize time and history through a modernist vision based on a imaginary reconfiguration of the antiquity. In this context, the myth of a city (Pompei) or of a woman (Salomé) offer examples which would illustrate in a great variety the synergy of a multi temporal and multi cultural memory of the myth. We describe a methodology on how mixed reality simulations should capitalize on these literary mythical notions in order to provide an enhanced feeling of presence for the heritage site visitor. These are early results of a researchproject from the Aristotle University of Thessaloniki that seeks to study and present to the research community a comparative interpretation of female myths of biblical heroines using modern theoretical readings on gender and retrospectively historical and literary texts combined with mixed reality simulation technologies.