How can we utilize the MOUSE network to develop
nationwide communities of web literate learners?
MOUSE WILL BUILD SEVERAL
WEB LITERACY STANDARD-ALIGNED
RESOURCES FOR NATIONAL
RELEASE ON WEBMAKER.ORG &
10 MOUSE COORDINATORS WILL
PLAYTEST AND CO-DESIGN AT THE
SUMMER INSTITUTE IN NYC.
THEN, START A WEBMAKER
MOVEMENT AT THEIR
SCHOOLS IN THE FALL!
IT’S A PILOT!
Climate Change is arguably the most significant conservation challenge we
face today, particularly in urban settings like New York City as the area
continues to recover from Superstorm Sandy.
WCS wanted to explore ways NYC teenagers could engage in creative activism
to address climate change issues in their city through a seamless integration
of applied science learning and technical skills.
The program focused on climate science and urban ecology with a
challenge for participants to connect community audiences to
conservation issues facing their city and communicate possible
What did we hope to discover through CACC?
The Four Projects
Electronic Design & Construction @ the Central Park Zoo
Dr. Jonah Brucker-Cohen, an award winning artist, writer, researcher and Scrapyard Challenge founder, helped
participants focus on sustainability and climate change through the exploration of trash. Participants designed and built
simple electronic projects out of found or discarded "junk" as tools for building awareness about complex climate
change problems facing NYC.
Geospatial Modeling & Analysis @ the Bronx Zoo
Dr. Eric W. Sanderson, a landscape ecologist, writer, and director of the Manahatta and Welikia projects, trained
participants to use a vision-making application, he co-developed, to improve the nature of NYC. Participants used the
Manahatta2409 platform to create their own vision of a climate-resilient, sustainable NYC at a block-by-block level and
shared it with others.
GIS Mapping @ the Prospect Park Zoo
HabitatMap partner, Michael Heimbinder, a community and environmental innovator, trained participants to use the
online mapping and Aircasting platforms, as well as, open source GIS tools. Participants created an interactive map
exploring the visual impacts of climate change on local communities, politics, and infrastructure within Brooklyn and
shared with community audiences.
Transmedia Storytelling @ the Queens Zoo
Paolo Cirio, an international contemporary media artist, works in the framework of cultural, political, and economic
realities and information to fabricate new realities. Participants learned to create transmedia storytelling projects - a
technique used to tell a story or experience across multiple platforms and formats, using various digital media tools
such as video, photography, and social media. Their futuristic stories were set at the 2064 World’s Fair in Flushing
Meadows Corona Park.
Who took part?
Karen Tingley, Director of City Zoos Education
Dr. Brian Johnson, Director of Education Research & Program Development
Erin Prada, Manager of Digital Learning & Engagement
Andrew Stephens, Conservation Educator
Emily Stoeth, Conservation Educator
Jared Ozga, Conservation Educator
Lily Mleczko, Conservation Educator
Sonia Bueno, Conservation Educator
Joanna Domenicali-Shah, Conservation Teaching Fellow
WCS Global Conservation
Dr. Eric Sanderson, Senior Conservation Ecologist
Mario Giampieri, Mannahatta2409 GIS Data Wrangler
Erica Kermani, Director of Education
Dr. Jonah Brucker-Cohen, artist, researcher and writer
Paolo Cirio, international contemporary media artist
Michael Heimbinder, Founder & Executive Director
Amanda Makkay, doctoral candidate in Urban Ecology
Jason Aloisio, doctoral candidate in Urban Ecology
Technology limitations – network access
Gap in student skills
Tools that Evolved
Google Nexus 7 Tablets
Ideas that Evolved
Final showcase event planned by students
Hive as a pipeline for additional teen opportunities
Practices that Evolved
Strengthening Connected Learning principles
Final project evaluation
Looking to the Future
Replicate a model of the program
Partner with zoos and aquariums located within currently
established Hive Learning Network Cities such as Chicago,
Pittsburgh and Toronto.
Rework curriculum utilizing knowledge from our evaluations and
Connected Learning principles as a lens from the beginning
Build a peer network through online communities connecting
participants at partner facilities for peer based exchanges
Strengthen civic engagement/action component
• The overarching goal of
the program is to develop
and test a computing and
education program that
can be used effectively
with underserved female
youth, and to expose girls
to female professionals
who work in STEM fields
and/or with digital media.
• Challenge #1- Recruitment/Museum Location
– Solution: Accept wider age range of students
• Challenge #2- Technology/Network Issues with Open
– Solution: Sacrificed not being able to collaborate over network so
students can work with open source platform
• Challenge #3- Interactions amongst Older & Younger
– Solution: The older students naturally became mentors with some
of the younger students.