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Karl Fast - Deep Interaction

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Presented at UX Brighton 2012

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Karl Fast - Deep Interaction

  1. 1. DeepInteractionKarl FastKent State University@karlfastUX Brighton
  2. 2. “I actually did the work onthe paper,” [Feynman] said.“Well,” Weiner said, “thework was done in your head,but the record of it is stillhere.”“No, it’s not a record, notreally. It’s working. You haveto work on paper and this isthe paper. Okay?”—Genius, by James Gleick, pp 409
  3. 3. What isthinking?
  4. 4. BehaviorismCognitivismNeuroscience
  5. 5. What is thinking?Stuff that happensin your head
  6. 6. 34 + 4 = ?
  7. 7. 34 x 4 = ?
  8. 8. 34 4 =?
  9. 9. Where doesthe thinkinghappen?
  10. 10. 200 pieces
  11. 11. 20 pieces
  12. 12. 6 pieces
  13. 13. Why notjust think?
  14. 14. brain boundextended mind
  15. 15. Parity principleIf some process works in a way thatwe would count it as cognitive if itwere done in the head, then weshould count it as cognitive if it isdone outside the head.
  16. 16. 34 4 =?
  17. 17. Kieras, D. E. & Meyer, D. E. (1997) An overview of the EPIC architecture for cognition and performance with application tohuman-computer interaction. Human-Computer Interaction, Vol. 12, 391-438.
  18. 18. A computer’s mental model of humansIgoe, T. and D. OSullivan (2004) Physical Computing. Thomson Course Technology.
  19. 19. Kieras, D. E. & Meyer, D. E. (1997) An overview of the EPIC architecture for cognition and performance with application tohuman-computer interaction. Human-Computer Interaction, Vol. 12, 391-438.
  20. 20. Theoriesembodied cognitiondistributed cognitionactivity theorycognitive integrationextended mind
  21. 21. Kirsh, D., & Maglio, P. (1994). On distinguishing epistemic from pragmatic action. Cognitive Science, 18(4), 513-549
  22. 22. Pragmatic ActionsAct on the world to achievea desired goal-state in theworld
  23. 23. Epistemic Actionsmake mental computation» faster» simpler» less prone to error
  24. 24. Epistemic ActionsAct on the world not for thechange in the world, but forthe change in you
  25. 25. A BA B
  26. 26. AffordancesMental modelsVisibilityMappingFeedback
  27. 27. Goals Evaluation of Intention interpretations to act Interpreting the Sequence perception of actions Perceiving the Execution of thestate of the world action sequence
  28. 28. CognitionAction Perception World
  29. 29. CognitionAction Perception World
  30. 30. What isthinking?
  31. 31. CognitionAction Perception World
  32. 32. CognitionAction Perception World
  33. 33. Information
  34. 34. You can have informationor you can have a life,but you can’t have both.—Douglas Coupland
  35. 35. InformationComputationDevicesPeople
  36. 36. Creating – Distributing – Publishing –Searching – Collecting – Sharing - Consuming
  37. 37. Informationis cheapUnderstandingis expensive
  38. 38. Thank Youkfast@kent.eduhttp://about.me/karlfast@karlfast

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