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10 March 2015
How to involve children
in the design process
UX for Kids
10th
March 2015
Monica Ferraro
About me
Monica Ferraro
UX Consultant
Webcredible
Playhows
UXPA UK Secretary
@londrareale
@webcredible
@playhows
@UXPAUK
Design a mobile application
Best practise working with children
as design partner
Nesset, V., and Large, A. 2004. Children in the information technolo...
Cooperative Inquiry
Cooperative Inquiry
Druin, A. 2002. The Role of Children in the Design of New Technology.
Behaviour and Information Techno...
Cooperative Inquiry
Druin, A. 2002. The Role of Children in the Design of New Technology.
Behaviour and Information Techno...
Best practise on creativity techniques
Best practise on creativity techniques
Design session
Design session
Design session
Design session - Mixing ideas
Design session - Playmobil - Lego
Design session - Carton board iPad
Techniques used
•To give them importance
• Purpose of the session
• What design is – What an application is
• “Inventors o...
Lessons learned
•Have clear goals in mind
•Be organised and open minded
•Organise lots of short tasks and activities
•Try ...
Prof Allison Druin
Debra Levin Gelman
Prof Janet Read
10 March 2015
Thank you
UX for Kids
10th
March 2015
Monica Ferraro
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How to involve children in the design process, Monica Ferraro.

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Monica's talk from http://uxbrighton.org.uk/UX-for-kids/ examines the different techniques used while working with children as design partners in the design of technology. Dressing up, mixing ideas, Playmobil and Lego are great tools for generating new design ideas. Colouring pens, stickers and cardboard mockups of devices are great tools to create low-fidelity prototypes.

Published in: Design
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How to involve children in the design process, Monica Ferraro.

  1. 1. 10 March 2015 How to involve children in the design process UX for Kids 10th March 2015 Monica Ferraro
  2. 2. About me Monica Ferraro UX Consultant Webcredible Playhows UXPA UK Secretary @londrareale @webcredible @playhows @UXPAUK
  3. 3. Design a mobile application
  4. 4. Best practise working with children as design partner Nesset, V., and Large, A. 2004. Children in the information technology design process: A review of theories and their applications. Library and Information Science Research, 26, 140–161.
  5. 5. Cooperative Inquiry
  6. 6. Cooperative Inquiry Druin, A. 2002. The Role of Children in the Design of New Technology. Behaviour and Information Technology, 21(1), pp. 1-25.
  7. 7. Cooperative Inquiry Druin, A. 2002. The Role of Children in the Design of New Technology. Behaviour and Information Technology, 21(1), pp. 1-25.
  8. 8. Best practise on creativity techniques
  9. 9. Best practise on creativity techniques
  10. 10. Design session
  11. 11. Design session
  12. 12. Design session
  13. 13. Design session - Mixing ideas
  14. 14. Design session - Playmobil - Lego
  15. 15. Design session - Carton board iPad
  16. 16. Techniques used •To give them importance • Purpose of the session • What design is – What an application is • “Inventors of technology” •To generate design ideas • Dressing up • Mixing ideas •To build a low-fidelity prototype • Colour pens and paper • Lego and Playmobil • Stickers • Carton board iPad
  17. 17. Lessons learned •Have clear goals in mind •Be organised and open minded •Organise lots of short tasks and activities •Try to work with children of the same age •Make the children feel important •Thank and reward the children •Thank and reward the school/parents
  18. 18. Prof Allison Druin
  19. 19. Debra Levin Gelman
  20. 20. Prof Janet Read
  21. 21. 10 March 2015 Thank you UX for Kids 10th March 2015 Monica Ferraro

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