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hicomand

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Time is the enemy. Get stuff Done!

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hicomand

  1. 1. Once upon a time, many weeks ago…<br />
  2. 2. Once upon a time, many weeks ago…<br />We were under tremendous fire – in our personal, professional, and secret lives.<br />
  3. 3. We had lots of stuff to do – along with many people – but the problems were twofold:<br />We did not have any time.<br />And in the heat of battle, we often forgot stuff.<br />
  4. 4. The Internet could have been very useful – all our co-workers, friends and acquaintances were there.<br />
  5. 5. But the Internet had, of late, become such a b*#**## waste of time!<br />
  6. 6. So we got about designing a system we wanted – on that would manage our time and work. <br />Something absolutely simple [real ‘humans’ hate complexity]…<br />Something networked, device independent, network agnostic…<br />And since people loooooove entertainment – it might as well have an engaging, game-like experience.<br />Therefore...<br />
  7. 7. We created HiComand:<br />The essence of militaristic, productive command-and-control [since things do need to get done – whatever the odds],<br />…without losing the ‘Hi’ of social, human interaction.<br />
  8. 8.
  9. 9.
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  11. 11. We are not looking for money immediately. <br />We would rather that you register for an invite and help us build this product better.<br />www.hicomand.com<br />
  12. 12. But if you absolutely insist on having a piece of this adventure, write to us at you@hicomand.com<br />We accept funding in 181 world currencies, including beer, single-malt and facebook credits.<br />
  13. 13. Once upon a time, many weeks ago…<br />Thank You<br />You still need the boring details too, don’t you? There is more.<br />
  14. 14. Our real users:<br />Professionals who are part of an organized, yet mercenary industry.<br />Persons who have myriad social interactions – cross-organization and cross-disciplinary - in the line of work.<br />
  15. 15. Media Professionals<br />
  16. 16. Designers<br />
  17. 17. Rock-Stars<br />
  18. 18. SOHO’s(small-office/home-office)<br />
  19. 19. and even micro-enterprises<br />
  20. 20. Our real customers:<br />Business Accounts. Catering to a services marketplace<br /> <br />Our business model:<br />We transform day-to-day conversation into actionable, time-bound, monetizable services.<br />
  21. 21. Once upon a time, many weeks ago…<br />Thank You<br />This time, it is really over<br />

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