Glendora sims 2

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Glendora sims 2

  1. 1. City of Glendora CCAP (Village) Zone Change Study <br />urbansims<br />
  2. 2. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  3. 3.
  4. 4. Existing: Glendora Ave/Foothill Blvd (the Village District)<br />
  5. 5. Simulation: New 3-story mixed-use buildings and crosswalk enhancements<br />
  6. 6. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  7. 7.
  8. 8. Existing: Glendora Ave/Bennett Ave (north end of the Village District)<br />
  9. 9. Simulation 1: 3-story mixed-use buildings <br />
  10. 10. Simulation 2: Modified 3-story buildings (stepped back with corner plaza) adjacent to residential district <br />
  11. 11. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  12. 12.
  13. 13. Existing: Mid-block view of Glendora Ave (Village Core) <br />
  14. 14. Simulation 1: Combination 2 and 3-story mixed-use buildings <br />
  15. 15. Simulation 2: Variation of Sim 1 – 2 and 3-story mixed-use buildings <br />
  16. 16. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  17. 17.
  18. 18. Existing: Foothill Blvd/Pennsylvania Ave (Transitional Mixed-Use) <br />
  19. 19. Simulation 1: 2 and 3-story buildings fronting Foothill. <br />
  20. 20. Simulation 2: Color changes and de-emphasis of pedestrian crossings along Foothill. <br />
  21. 21. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  22. 22.
  23. 23. Existing: Pennsylvania Ave <br />
  24. 24. Simulation: New 3-story townhouse building <br />
  25. 25. Simulation: The overly wide street is narrowed by adding parkway strips <br />
  26. 26. Simulation: The new tree lined street transforms the existing stark street into a livable neighborhood. <br />
  27. 27. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  28. 28.
  29. 29. Existing: Low density neighborhood zoned for higher density residential development <br />
  30. 30. Simulation: Medium density infill to the rear preserves the character of the neighborhood <br />
  31. 31. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  32. 32.
  33. 33. Existing: Low density block zoned for multi-family residential <br />
  34. 34. Simulation: New 2-story residential buildings with scale and massing to preserve the lower density feel of the neighborhood. <br />
  35. 35. CCAP BOUNDARIES<br />Village Edge<br />Village Core<br />Transition Mixed-Use<br />
  36. 36.
  37. 37. Existing: Low density commercial buildings in mixed-use transition area. <br />
  38. 38. Simulation 1: 3-story mixed-use buildings <br />
  39. 39. Simulation 2: 3-story mixed-use buildings with modified architecture to blend in better with adjacent lower density residential development. <br />
  40. 40. Photo-realistic Simulations for Planning and Design <br />urbansims<br />

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