2. Important Stuff
• 20 credits
• 50% Coursework
• 50% Exam (2 hr)
• Coursework given out around week 5*
• Will be using Adobe Flash CS3 for labs.
• http://www.comu346.com
*probably
3. Who am I?
• David Farrell
• CS @ Strathclyde
• Games @ Caledonian
• Dare to be Digital
• e-Bug
• dfarrell@davidlearnsgames.com
21. “any transparent display that presents data without requiring
the user to look away from his or her usual viewpoint.”
Wikipedia article on Heads Up Display, http://en.wikipedia.org/wiki/Head-up_display, 2009
35. “Design is the process by which a designer creates a context to
be encountered by a participant, from which meaning emerges.”
Salen and Zimmerman, Rules of Play, page 41, SAGE Publications, 2004
45. Tutorials
• play games
• find examples of learning outcomes
• discuss how to improve
• practice designing interfaces
• ‘paper’ prototyping
46. Labs
• Learn how to use Adobe Flash CS3 to
create interfaces
• Learn Actionscript 3 basics
• Learn how to combine the two to create
script driven interfaces.