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Game playing With AI.pptx

  1. Atal Bihari Vajpayee Vishwavidyalaya Session 2020-21 Artificial intelligence Assignment : Game playing Submitted By Ujjwal matoliya
  2. Content Introduction Minimax algorithm Alpha – beta pruning
  3. Game Playing is an important domain of artificial intelligence. Games don’t require much knowledge; the only knowledge we need to provide is the rules, legal moves and the conditions of winning or losing the game. Both players try to win the game. So, both of them try to make the best move possible at each turn. Searching techniques like BFS(Breadth First Search) are not accurate for this as the branching factor is very high, so searching will take a lot of time. So, we need another search procedures that improve Introduction
  4. Minimax algorithm Back tracking algorithm Best move strategy used Max will try to maximize its utility (best move) Min will try to minimize utility (worst move)
  5. Minimax algorithm example- A B C D E F G Game tree -1 8 -3 -1 2 1 -3 4 Max Max Min Terminal
  6. Alpha – beta pruning Cut off search by exploring less no of node
  7. example- A B C D E F G Game tree -1 8 -3 -1 2 1 -3 4 beta alpha alpha Max Min Max Terminal
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