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Instructional Design for the Active:Employing interactive technologies   and active learning exercises to        enhance l...
   Student Response Systems (Clickers)   Interactive Whiteboards (SMARTboard)   Wireless Slates/Document CamerasInterac...
   Active Learning is a pedagogical approach    derived from Constructivism   Can be referred to as problem-based    lea...
Popularized by Bonwell and Eison (1991)AL strategies share common characteristics:5. Move  beyond passive learning (multi-...
What about clickers?Also referred to as…   Student Response    System   Audience Response    System   Personal Response...
3 Key Active Learning Characteristics   Actively engage students during the entire    class period (anonymous participati...
ENG 1060 Research Experiment   Aimed to determine any increase in learning    outcomes   Seven classes using clickers vs...
Learning ObjectivesACRL Information Literacy Standards:-1.2.b, 1.2.d-2.1.d, 2.2.b, 2.2.d, 2.4.c, 2.5-3.7, 3.7.a, 3.7.b, 3....
Learning Objectives (cont.)     We wanted our students to be able to:   Create effective search strategies   Use basic d...
Session Designc   Paper-based pre-testt   Question relating to background/experienceg   Keywords, Boolean Operators, Trunc...
Test Results      Traditional (117)   Clicker (117)Pre-test Score    63.33 mean          67.26 meanPost-test Score   77.94...
Test Results                    Traditional (117)   Clickers (117)How much did you enjoytoday’s session?                  ...
Compilation from three separate sources:3.Keep slides short for easier legibility4.Keep number of answer options to five5....
Compilation from three separate sources:3.Include an ‘answer now’ prompt on slides4.Use a ‘correct answer’ indicator5.Use ...
Good clicker questions should:   Address a specific learning goal, skill, or    reinforce a specific belief about learnin...
What works best: Session design must be planned out thoroughly Technology issues WILL ARISE (just be prepared) Give bri...
“An interactive whiteboard is a touch- sensitive screen that works in conjunction with a computer and a projector. The fir...
Observations:   Whiteboards appeal to both intrinsically    and extrinsically motivated students   Many learning styles ...
   Manipulating text and images   Taking notes in digital ink   Viewing websites as a class   Creating digital lesson ...
   Primarily used with freshmen   Used to promote engagement and    understanding of “The Five W’s”WHO, WHAT, WHERE, WHE...
Who?   http://web.mit.edu/humancostiraq/
What?
Where?   http://www.martinlutherking.org/
Why?
   Students brainstorm     Other uses…    lists of keywords   Students demonstrate    and annotate    database searches...
   Raised overall enthusiasm for content   Promotes interaction and allows multi-    directional communication   Allows...
Wireless Slates and Document CamerasFinally…
Management 3090   Familiarize students with differences    between trade/scholarly   Promote in-class participation   S...
Session Design   Lecture/discussion using doc camera   Class activity using wireless slates   Demonstration of business...
AssessmentFive question survey Characteristics (92%) Audience (67%) Citation information (50%) Appropriate database (8...
Questions about…Active learning?Technologies?Thank you!
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
	Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library...
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 Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library Instruction

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Librarians’ Information Literacy Annual Conference (LILAC). Limerick, Ireland, March 30, 2010.

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 Instructional Design for the Active: Employing Interactive Technologies and Active Learning Exercises to Enhance Library Instruction

  1. 1. Instructional Design for the Active:Employing interactive technologies and active learning exercises to enhance library instruction Anthony Holderied Instructional Services Librarian The University of North Carolina at Pembroke
  2. 2.  Student Response Systems (Clickers) Interactive Whiteboards (SMARTboard) Wireless Slates/Document CamerasInteractive Technologies
  3. 3.  Active Learning is a pedagogical approach derived from Constructivism Can be referred to as problem-based learning, experiential learning, discovery learning, or cooperative learning Emphasis on students’ involvement in their own learning process (learner centered) Accommodates a variety of learning stylesWhat is Active Learning?
  4. 4. Popularized by Bonwell and Eison (1991)AL strategies share common characteristics:5. Move beyond passive learning (multi-direction)6. More emphasis placed on development of skill7. Higher order thinking – Analyzing, Synthesizing, and Evaluation8. Students are involved in activities like reading, discussion, writing, and hands-on9. Exploration of affective learningCharacteristics of Active Learning
  5. 5. What about clickers?Also referred to as… Student Response System Audience Response System Personal Response System
  6. 6. 3 Key Active Learning Characteristics Actively engage students during the entire class period (anonymous participation) Gauge level of understanding for the content being presented Provide prompt feedback to student responses and questionsActive learning with clickers
  7. 7. ENG 1060 Research Experiment Aimed to determine any increase in learning outcomes Seven classes using clickers vs. eight classes using traditional teaching methods Learning outcomes gauged by pre-test/post-test Affective learning outcomes via open-ended/likert Results showed differences in both cognitive and affective learningClickers in our classroom…
  8. 8. Learning ObjectivesACRL Information Literacy Standards:-1.2.b, 1.2.d-2.1.d, 2.2.b, 2.2.d, 2.4.c, 2.5-3.7, 3.7.a, 3.7.b, 3.7.cWhich essentially means…Clickers in our classroom…
  9. 9. Learning Objectives (cont.) We wanted our students to be able to: Create effective search strategies Use basic database functions Properly identify citations Revise searches (narrow,broaden) Manage extracted informationClickers in our classroom…
  10. 10. Session Designc Paper-based pre-testt Question relating to background/experienceg Keywords, Boolean Operators, Truncationn Organization of academic information (choose databases)a Question relating to item 3/discussg Database search demonstration (10 min.)d Parts of a citationi Question relating to item 6/discussg Managing citationsn Paper-based post-testClickers in our classroom…
  11. 11. Test Results Traditional (117) Clicker (117)Pre-test Score 63.33 mean 67.26 meanPost-test Score 77.94 mean 85.89 meanDifferential 14.61 mean 18.63 meanOverall 4.02 meanResults of Pre-test/Post-test
  12. 12. Test Results Traditional (117) Clickers (117)How much did you enjoytoday’s session? 3.62 mean 3.79 meanHow engaged did you feelduring today’s session? 3.68 mean 3.82 meanDid you prefer using clickersover traditional classroom 4.15 meanlecture?Have you used clickers inclass at UNCP before? Yes = 37, No = 80Not at all = 1 Very much so = 5Affective Learning Questions
  13. 13. Compilation from three separate sources:3.Keep slides short for easier legibility4.Keep number of answer options to five5.Do not make questions overly complex6.Keep response options simple7.Allow sufficient time for answering8.Allow time for discussion between ?’s9.Encourage active discussion w/ students10.Save questions for key points11.Position questions through periodic intervalsBest practices using clickers
  14. 14. Compilation from three separate sources:3.Include an ‘answer now’ prompt on slides4.Use a ‘correct answer’ indicator5.Use a countdown timer6.Test the system in a proposed location7.Allow time to get set up8.Rehearse presentation to avoid snags9.Provide clear instructions to the audience10.Do not ‘overuse’ clicker systemBest practices (cont.)
  15. 15. Good clicker questions should: Address a specific learning goal, skill, or reinforce a specific belief about learning Assess students background, knowledge or beliefs Make students aware of others’ views Locate misconceptions and confusion Distinguish between related ideas Show connections between ideas Explore or apply ideas in a new contextGood clicker questions
  16. 16. What works best: Session design must be planned out thoroughly Technology issues WILL ARISE (just be prepared) Give brief instruction on use of clickers Questions should address key concepts (boolean)Final impression of clickers
  17. 17. “An interactive whiteboard is a touch- sensitive screen that works in conjunction with a computer and a projector. The first interactive whiteboard was manufactured by SMART Technologies Inc. in 1991. “What are InteractiveWhiteboards?
  18. 18. Observations: Whiteboards appeal to both intrinsically and extrinsically motivated students Many learning styles can be addressed (visual, kinesthetic, hearing-impaired, visually-impaired) Increases retention – students are more focused on learning in the moment, and not note takingWhat the research says
  19. 19.  Manipulating text and images Taking notes in digital ink Viewing websites as a class Creating digital lesson activities Showing and editing notes over videos Using built-in presentation tools Showcase student presentation Archive lessons with screen recording Student-led teachingActive Learning Activitieswith Whiteboards…
  20. 20.  Primarily used with freshmen Used to promote engagement and understanding of “The Five W’s”WHO, WHAT, WHERE, WHEN, WHYSMARTBoards in our classroom
  21. 21. Who? http://web.mit.edu/humancostiraq/
  22. 22. What?
  23. 23. Where? http://www.martinlutherking.org/
  24. 24. Why?
  25. 25.  Students brainstorm Other uses… lists of keywords Students demonstrate and annotate database searches Students put citation parts in order Record an instruction session on-screen for later viewing
  26. 26.  Raised overall enthusiasm for content Promotes interaction and allows multi- directional communication Allows students to participate in peer teaching Can accomodate multiple learning styles The existing research confirms whiteboards are a good gauge of measuring affective learning, but little evidence to support cognitive learningGeneral Findings…
  27. 27. Wireless Slates and Document CamerasFinally…
  28. 28. Management 3090 Familiarize students with differences between trade/scholarly Promote in-class participation Stimulate group interactionUse in the classroom
  29. 29. Session Design Lecture/discussion using doc camera Class activity using wireless slates Demonstration of business databases Individual hands-on searching Use in the classroom
  30. 30. AssessmentFive question survey Characteristics (92%) Audience (67%) Citation information (50%) Appropriate database (83%) Confidence (All but one)Use in the classroom (cont.)
  31. 31. Questions about…Active learning?Technologies?Thank you!

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