Spatial Interaction Design_Interaction

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  • Spatial Interaction Design_Interaction

    1. 1. Spatial InteractionDesignInteractionTung Jen TsaiQuanta Research Institute (QRI), Quanta Computers Inc.Department of Industrial and Commercial Design, National Taiwan University of Science and Technology2012.10.12
    2. 2. Prototyping Overview Architecture Cognitive Science Urban Studies Action and Activity Theory Environment Space Interaction Perception Human-Computer Place and Placement Interaction Design (HCI) AppearanceEmpirical Data study Form and Aesthetics System Interface
    3. 3. Basics of InteractionPrimitive Model Action Human Machine Action Environment
    4. 4. Basics of InteractionPrimitive Model Action Machine Language Interface Human Machine Expression Processed Result Environment
    5. 5. Basics of InteractionInformative Gap in Primitive Model Action Machine Language Interface Human Machine Expression Processed Result Environment
    6. 6. Basics of Interaction Informative Gap in Primitive Model • Natural mapping [Norman, 1998] Action Machine Language Interface Human Machine Expression Processed ResultNorman, D., The design of everyday things2002: Basic books.
    7. 7. Basics of Interaction Informative Gap in Primitive Model • Natural mapping [Norman, 1998] Action Machine Language Interface Human Machine Expression Processed ResultNorman, D., The design of everyday things2002: Basic books.
    8. 8. Basics of Interaction Informative Gap in Primitive Model •Natural mapping [Norman, 1998] •Human cognitive process •The idea of human-machine interface •Gestalt psychology for visual affordance Action Machine Language Interface Human Machine Expression Processed ResultNorman, D., The design of everyday things2002: Basic books.
    9. 9. Basics of InteractionDesign aspect in interaction Action Machine Language Interface UI approachHuman Machine Expression Processed Result Environment
    10. 10. Basics of InteractionDesign aspect in interaction 1950 Human-Machine Control Panel Interaction 1960 Computer-Human Artificial Intelligent (AI) 人工智慧 Interaction Virtual Reality 虛擬實境 Cybernetics 模控學 UI approach 1970 Human-Computer Cognition Perception Interaction Action and activity theory 1980 Social Interaction CSCW (電腦輔助協同工作) 1990 Physical Interaction Tangible and Embedded Interaction (可觸式與內建互動) Affective Haptic 情緒感覺 Environmental Affordance
    11. 11. Basics of InteractionDesign aspect in interaction Design Case Douglas Engelbart •The father of GUI •Graphic User Interface (GUI) •also the father of mouse UI approach Image Courtesy http://d.hatena.ne.jp/sumim/touch/searchdiary?word=*%5BGUI%5D&of=5 Image Courtesy: http://www.maximumpc.com/ Susan Kare (http://www.kare.com) win30_0.png
    12. 12. Basics of InteractionDesign aspect in interaction Design Case Douglas Engelbart - the first mouse UI approach
    13. 13. Basics of InteractionDesign aspect in interaction Design Case Ivan Sutherland -Sketchpad UI approach
    14. 14. Basics of InteractionDesign aspect in interaction Action Experience Human Object Sensation Environment
    15. 15. Context within InteractionContext 事實上的前後關係 看得到的現象之後 人的經驗-”為什麼會 樣?”
    16. 16. Context within Interaction為什麼 子是四隻 ?
    17. 17. Context within Interaction為什麼 子是四隻 ? Context of Artifacts and Space - no name designer - daily life (specified noun) - natural improvement
    18. 18. Basics of InteractionContextual Observation Workshop1) Re-sketch on your experience2) Point out what are the objects, spaces, and location elements3) Context behind the scene4) The fundamental object
    19. 19. Summary•Primitive model of interaction•Historical view on human-computer interactiondevelopment•User interface approach•Sensational issue for interaction•Context and contextual observation workshop

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