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  • Learning and innovation skills increasingly are being recognized as the skills that separate students who are prepared for increasingly complex life and work environments in the 21st century, and those who are not. A focus on creativity, critical thinking, communication and collaboration is essential to prepare students for the future.Creativity & InnovationThink CreativelyUse a wide range of idea creation techniques (such as brainstorming)Create new and worthwhile ideas (both incremental and radical concepts)Elaborate, refine, analyze and evaluate their own ideas in order to improve and maximize creative effortsWork Creatively with OthersDevelop, implement and communicate new ideas to others effectivelBe open and responsive to new and diverse perspectives; incorporate group input and feedback into the workDemonstrate originality and inventiveness in work and understand the real world limits to adopting new ideasView failure as an opportunity to learn; understand that creativity and innovation is a long-term, cyclical process of small successes and frequent mistakesImplement InnovationsAct on creative ideas to make a tangible and useful contribution to the field in which the innovation will occurBrowse Creativity & Innovation ResourcesCritical Thinking & Problem SolvingReason EffectivelyUse various types of reasoning (inductive, deductive, etc.) as appropriate to the situationUse Systems ThinkingAnalyze how parts of a whole interact with each other to produce overall outcomes in complex systemsMake Judgments and DecisionsEffectively analyze and evaluate evidence, arguments, claims and beliefsAnalyze and evaluate major alternative points of viewSynthesize and make connections between information and argumentsInterpret information and draw conclusions based on the best analysisReflect critically on learning experiences and processes Solve ProblemsSolve different kinds of non-familiar problems in both conventional and innovative waysIdentify and ask significant questions that clarify various points of view and lead to better solutionsBrowse Critical Thinking & Problem Solving ResourcesCommunication & CollaborationCommunicate ClearlyArticulate thoughts and ideas effectively using oral, written and nonverbal communication skills in a variety of forms and contextsListen effectively to decipher meaning, including knowledge, values, attitudes and intentionsUse communication for a range of purposes (e.g. to inform, instruct, motivate and persuade)Utilize multiple media and technologies, and know how to judge their effectiveness a priori as well as assess their impactCommunicate effectively in diverse environments (including multi-lingual)Collaborate with OthersDemonstrate ability to work effectively and respectfully with diverse teamsExercise flexibility and willingness to be helpful in making necessary compromises to accomplish a common goalAssume shared responsibility for collaborative work, and value the individual contributions made by each team member
  • Synthesizing Mind – Putting it all together in ways that makes sense to yourself and to others -Deciding what to ignore, what to focus on, and what is importantThe Creating Mind – Needs examples of creative ideas, actions and behaviors - Needs some synthesis, but not too much and Discipline - Go beyond the known good questions (new questions)The Disciplined Mind - Learning to think like experts (Science, History, Arts and mathematics.The Respectful Mind – How we relate to others, how we think about differences, and how we value diversity beyond mere tolerance.The Ethical Mind – Fulfilling responsibility in terms as citizen and job role and models of good work.
  • What are the six essential senses needed to succeed in the future (Source)? "When these three questions above are present (question 2's questions), creativity becomes the competitive difference that can differentiate commodities. Pink outlines six essential senses:Design - Moving beyond function to engage the senseStory - Narrative added to products and services - not just argument. Best of the six senses.Symphony - Adding invention and big picture thinking (not just detail focus).Empathy - Going beyond logic and engaging emotion and intuition.Play - Bringing humor and light-heartedness to business and products.Meaning - Immaterial feelings and values of products."Educational point(form)-of-view:Next time we design a course, we should do our best to simplify the complexity (not the other way around!), and engage students to learn beyond memorization (Is thinking and doing aloud?).Also, we should not just stimulate the logical mind, but instead mash-up the boring stuff with stories (real stories, real people, happening in the real world! The Y-generation especially, loves the reality thingy!). If you are lazy, just link them to real case-studies or stories that you believe are relevant to the student's learning and course. There are tons of them on the web. If you cannot find them, be creative. Why just reflect real stories, why not act them out in class (offline or online), or convert them into a learning game on-the-fly. Have you ever wondered why you can watch a movie for 2 hours without trouble, but fall asleep within minutes during a lecture. On both occasions the learner is simply watching and listening. Why?If symphony makes no sense (another sweet jargon like blue ocean), think synthesis (Another jargon, but I suppose you are familiar with it). Yes, we need to nurture the students ability to synthesize (in addition to analyzing), or the ability to see relationships, patterns, connections and linkages from multiple sources. In short, big picture thinking or or making sense of many sources, and then putting them together in new and innovative ways. How do we do that? Think! Spice up your students learning with short videos, pictures, quotes, jokes, stories, etc. that challenge and provoke them to think. It should only take you a few minutes to find something on the net to spice up your teaching and learning space a bit. Show some empathy to how boring your lectures/tutorials might actually be. Imagine how you like to learn? Not surprisingly we often don't like to be taught, but we love to learn. Empower and engage your students to participate in the learning adventure. They might do a better job than us (teaching their own learning).Yes, there is no harm with a bit of play, or having fun while learning or teaching. Why not spice up the learning events with a bit of humor and engaging activities.Take your course seriously! Take your students seriously! Take your curriculum seriously! But, don't take yourself too seriously! When you loosen up, students will probably join you, and learning will be more fun and engaging. We mostly know this, but we somehow forget when reality creeps in.Finally, we need to find meaning in what we facilitate and teach. Students should know why they are learning whatever they are learning. Especially the Y(Why)-generation wants to know 'Why', or why bother! Oh, that makes sense! Now, I know why it is important to know this! I can use this knowledge to...! Why learn something which has no meaning to me? Or why teach something that has no meaning to the students? These things are not obvious, but if we can persuade and make sense to them why they are learning this and that, I suppose they will be more actively embracing it with their thinking minds.
  • Source: http://www.topten.org/content/tt.AT1.htm Leverage: 100,000+ students can learn from a single professor. Cost Savings: Virtual school/program admin/delivery costs are 80% less Quality: Students can learn from the best instructors and experts. Accessibility: Students from over 100 countries can be in the sameConvenience: Students and faculty alike can learn and teach from homeFlexibility: Students can learn in the teaching format that best suitsEfficiency: Students can learn just-in-time, as-they-need-it vsCompetition/Free Market: The best teachers will reign supreme, not theProfessor's Income Increased: Due to volume of students and fees fromSource: http://www.topten.org/content/tt.AT1.htm
  • 21stcenturye learningslideshare

    1. 1. UsingE-Learning
    2. 2. Image Source: http://graphics8.nytimes.com/images/2007/03/31/business/31short.600.jpg
    3. 3. Web 2.0 ... The Machine is Using UsThe evolution of knowledge creation, management and sharing. URL: http://youtube.com/watch?v=NLlGopyXT_g
    4. 4. CONTENTSFuture? Learning OER E-Learning Tools *OER – Open Educational Resources
    5. 5. “Some people study all their life and at their death they have learned everything except to THINK” – Francois Domergue
    6. 6. Does ‘it’ have Evaluation a valueHigher-Level How does ‘it’ Synthesis relate Thinking how is ‘it’ Analysis structured Application using ‘it’Lower-level what does Comprehension ‘It’ mean Thinking Remember Knowledge ‘it’ © 2006 Universiti Tun Abdul Razak (UNITAR)
    7. 7. Generating new Higher-Levelideas, products, processes, or Create Thinkingways of viewing things. Evaluate Analyze Apply Understand Remember Lower-level Adapted from: http://www.apa.org/ed/new_blooms.html Thinking
    8. 8. • Critical Thinking • Problem Solving • Creativity • Innovation • Communication • CollaborationA Roadmap For 21st Century Learning URL: http://www.21stcenturyskills.org/route21/
    9. 9. Howard GardnerVideo: http://forum.wgbh.org/wgbh/forum.php?lecture_id=3560Book: http://www.amazon.com/Five-Minds-Future-Howard-Gardner/dp/1591399122Image Source: http://isaiahlim.files.wordpress.com/2006/10/5minds.gif
    10. 10. Symphony Empathy Design Meaning Story PlaySource: http://en.wikipedia.org/wiki/A_Whole_New_Mind
    11. 11. Photons Bits Genes IT Bio Nano Neuro Atoms Neurons Qubits“The Innovation economy is coming. It will bring sweeping global change that affectseveryone…Those who embrace innovation and adapt quickly will win…The Innovation economy is a revolution in how individuals use ideas, knowledge, and conduct commerce.” – James Canton
    12. 12. "640K ought to beenough for anybody." - Bill Gates, 1981
    13. 13. Electronic learning (or E-Learning or eLearning)is a term for all types of technology-enhanced learning(TEL), where technology is used to support the learningprocess.“Pedagogy empowered by digital technology" Source: http://en.wikipedia.org/wiki/E-learning
    14. 14. “…a form of knowledge and a pedagogy based on the idea that knowledge is distributed across a network of connections and that learning consists of the ability to construct and traverse those networks. “Source: http://www.elearnspace.org/media/ProfessionalDevelopment/player.html George Siemens
    15. 15. A Networked Studenthttp://www.youtube.com/watch?v=XwM4ieFOotA
    16. 16. Learning Using A Network of Diverse Technologies Source: http://www.innovateonline.info/index.php?view=article&id=668
    17. 17. "Insanity: doing the same thing over andover again and expecting different results." - Albert Einstein
    18. 18. UMIS E-mail iDrive AIR MOFA IMULP E-Library Q-BankAsynchronous Synchronous i-Lectures Quiz Lecture Notes Portfolio Forum Chat Podcasts Assignment Blogging Video Conferencing Glossary Case SummaryMicro-blogging Web Conferencing Bookmarking Simulations 3D Virtual Spaces Games Wiki RSS OER/OCW
    19. 19. Moodle is a user-friendly open source and free application that is designed tohelp educators create online courses with opportunities for rich interaction andcollaboration. Besides uploading and managing online resources, one can addforums, quizzes, assignments, glossary polls, wikis, blogs, etc. http://moodle.org/
    20. 20. Elgg empowers individuals, groups and institutions to create their ownfully-featured social learning environments. http://elgg.org/
    21. 21. LAMS is a great tool for designing, managing and delivering online collaborativelearning activities. It provides teachers with a highly intuitive visual authoringenvironment for creating sequences of learning activities. http://www.lamsinternational.com/
    22. 22. Real-Time Cost-SavingsLeverage Student Accessibility Student Quality ConvenienceFlexibility Record Students Lecturer http://www.wiziq.com/ http://www.dimdim.com/
    23. 23. http://www.youtube.com/watch?v=O2jY4UkPbAc
    24. 24. 112.8Million Blogs
    25. 25. http://www.youtube.com/watch?v=NN2I1pWXjXI
    26. 26. Blog (short of Weblog): Is a Web site, usually maintained by an individual, with regular entries of commentary, descriptions of events, or other material such as graphics or video. Entries are commonly displayed in reverse- chronological order. "Blog" can also be used as a verb, meaning to maintain or add content to a blog. Source: http://en.wikipedia.org/wiki/Blog
    27. 27. http://www.ox.ac.uk/media/science_blog/index.html
    28. 28. https://www.blogger.com/ http://wordpress.com/ http://www.edublogs.org/
    29. 29. 1. Post latest Industrial-related trends and news2. Post materials and resources3. Host online discussions4. Build a class newsletter5. Group projects to co-produce content6. Reflect your teaching and learning experiences *List adapted from “Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms” by Will Richardson Book: http://books.google.com.my/books?id=6PFjF9BQe2AC
    30. 30. A form of blogging that allows users to write brief text updates(usually 140 characters) and publish them, either to be viewed byanyone or by a restricted group which can be chosen by the user. http://twitter.com/
    31. 31. http://twitter.com/BarackObama
    32. 32. 1. Share ideas, experiences, news and links2. Follow experts, subjects or learning domains3. Follow trends (#hashtags)4. Build learning communities5. Chunked perfectly for mobile learning6. Conversational learning beyond the classroom Twitter Tutorial: http://www.c4lpt.co.uk/handbook/twitter.html
    33. 33. Picture: http://en.wikipedia.org/wiki/Image:HNL_Wiki_Wiki_Bus.jpgWiki Wiki Shuttle at Honolulu International Airport
    34. 34. Picture: http://ourfounder.typepad.com/leblog/WindowsLiveWriter/Menu.jpg
    35. 35. http://www.youtube.com/watch?v=-dnL00TdmLY
    36. 36.  A website created by a group; rather than by an individual. In Hawaiian, Wiki means “quick” What I Know Is… (descriptive of the process of collaborative content development.) Wikis are websites that we can build together!
    37. 37. http://anatowiki.wetpaint.com/?t=anon
    38. 38. http://www.wikispaces.com/http://www.wetpaint.com/ http://pbwiki.com/ http://sites.google.com/
    39. 39. Engagement Participation Content Development
    40. 40. http://www.youtube.com/watch?v=0klgLsSxGsU
    41. 41. RSS stands for Real Simple Syndication or Rich Site Summary.A web page with a .xml file type that can be subscribed to and read by a newsreader (aggregator). The aggregator will find the new content and display it when it becomes available.In essence, it is content that comes to you, instead of having to search for it. It will save you an infinite amount of time. Source: http://en.wikipedia.org/wiki/RSS
    42. 42. Source: http://www.youtube.com/watch?v=VSPZ2Uu_X3Y
    43. 43. http://www.google.com/reader
    44. 44. http://www.netvibes.com/ http://www.pageflakes.com/ http://www.google.com/ig
    45. 45. http://www.youtube.com/watch?v=x66lV7GOcNU
    46. 46. Social bookmarking is a method for Internet users to store, organize, search, and manage bookmarks of web pages on the Internet with the help of metadata (tags).Folksonomy (from folk + taxonomy) is the practice and method of collaboratively creating and managing tags to annotate and categorize content. Source: http://en.wikipedia.org/wiki/Social_bookmarking
    47. 47. http://delicious.com/zaidlearn
    48. 48. 1. Great for groups researching a topic together or an instructor that wants to share great websites they have found.2. Others can subscribe to your bookmarks or individual tags and receive them whenever the publisher adds a new bookmark.3. Create working bibliographies for projects by ensuring they share a common tag.4. Build lists of resources with fellow students/ teachers (decide on common tags first).5. Create a network with friends or fellow club members with whom you share an interest.6. Spend a few minutes planning how you’ll tag so that your tags are consistent (remember – no spaces within tags!) – Plural vs singular – Teacher’s names / course names7. Clean up your tags periodically using the delete and rename tag functions. Adapted from: http://www.slideshare.net/leonardstern/rss-in-education/
    49. 49. http://courselab.com/ http://www.exelearning.org/
    50. 50. http://www.plagium.com/
    51. 51. Audacity is a sound editor and recorder suitable for creating audio clips and podcasts. http://audacity.sourceforge.net/
    52. 52. http://vozme.com/
    53. 53. http://goanimate.com/
    54. 54. http://www.slideshare.net/ http://www.slideboom.com/ http://www.authorstream.com/
    55. 55. http://www.ustream.tv/
    56. 56. Is the first step in anambitious, long-termproject to make allsystematic knowledgeimmediately computableby anyone. http://www.wolframalpha.com/
    57. 57. Wordle is a toy for generating “word clouds” from text that you provide. http://wordle.net/
    58. 58. http://p8g.tw/?9jI
    59. 59. "I have no special talents. I am only passionately curious.“ - Albert Einstein
    60. 60. RDN ICONEX Harvey Project MERLOT UT OCW SciQ JHSPH OCW eGranary Digital Library MIT OCW Wikipedia CLOE ARIADNE Fathom Archive W3SchoolsGutenberg Project PEOI WOW! DLORN Stanford on iTunes CAREO CORE SOFIA OAISTER e-LeeConnexions USU OCW Tufts OCW OLI OOPS Open Yale Courses Lydia Global Repository WebJunction © 2005 UNITAR All Rights Reserved
    61. 61. “…are educational materials and resources offered freely and openly for anyone to use and under some licenses to re-mix, improve and redistribute.” More definitions: http://learn.creativecommons.org/resources/faq/
    62. 62. Image source: http://www.masternewmedia.org/ http://creativecommons.org/
    63. 63. http://ocwfinder.com/ http://www.oerrecommender.org/ http://iberry.com/ http://www.oercommons.org/ http://www.ocwconsortium.org/http://www.wikieducator.org/
    64. 64. Amazing!Enables you to search more than 7 million presentations onmedical related content. http://www.slideworld.org/
    65. 65. http://www.youtube.com/edu
    66. 66. http://academicearth.org/
    67. 67. http://ocw.jhsph.edu/ http://www.johnshopkins.edu/podcasts/http://ocw.jhsph.edu/imageLibrary/
    68. 68. Inspired talks by the worlds greatest thinkers and doers. http://www.ted.com/
    69. 69. http://ocw.mit.edu/http://mitworld.mit.edu/ http://youtube.com/mithttp://techtv.mit.edu/
    70. 70. http://www.visiblebody.com/
    71. 71. http://www.bbc.co.uk/science/humanbody/
    72. 72. EffectiveLearning?
    73. 73. http://nobelprize.org/educational_games/medicine/landsteiner/index.html
    74. 74. http://edheads.org/activities/hip/
    75. 75. http://edheads.org/activities/knee/
    76. 76. Understand cancer better and develop a positive attitude towarddefeating it.http://www.re-mission.net/site/game/index.php
    77. 77. Sound is caused by changes of pressure in the air that is transformedinto nerve impulses in the inner ear. http://nobelprize.org/educational_games/medicine/ear/index.html
    78. 78. There has been a mysterious outbreak of unhealthy habits among kids,and we need to solve these cases. All junior food detectives will getsecret training on how to eat right and exercise. http://members.kaiserpermanente.org/redirects/landingpages/afd/
    79. 79. http://www.fooddetectives.com/
    80. 80. An educational video game that introduces basic concepts of humanimmunology to high school and entry-level college students. It aimsto excite students about the subject, while also illuminating generalprinciples and detailed concepts of immunology. http://fas.org/immuneattack/
    81. 81. http://classtools.net/
    82. 82. http://www.freerice.com/
    83. 83. http://www.aidtochildren.com/
    84. 84. http://p8g.tw/?djihttp://p8g.tw/?hz1
    85. 85. My LearningTime is NOT Free!
    86. 86. "I am still learning." - Michelangelo
    87. 87. Finding the RIGHT algorithm(s) Learning Learning Outcomes ToolsRequirements Content Needs Assessment
    88. 88. Today  % In the Next 12-18 Months?  %Classroom (F2F, Instructor Led) Classroom (F2F, Instructor Led)Web Conferencing (Virtual Classroom) Web Conferencing (Virtual Classroom)Video Conferencing Video Conferencingi-Lectures (e.g. Articulate) i-Lectures (e.g. Articulate)Online Chat Online ChatOnline Forums Online ForumsBlogs BlogsMicro-blogging (e.g. Twitter) Micro-blogging (e.g. Twitter)RSS RSSSocial Bookmarking Social BookmarkingPodcasts (Audio/Video) Podcasts (Audio/Video)Simulation/Role-Play/Games Simulation/Role-Play/GamesLecture Notes (.ppt, .doc, .pdf. etc) Lecture Notes (.ppt, .doc, .pdf. etc)Online Assessment (e.g. Quizzes) Online Assessment (e.g. Quizzes)Projects/Assignments Projects/AssignmentsVirtual Worlds (e.g. Second Life) Virtual Worlds (Second Life)Others (Please specify): Others (Please specify):__________________________________ _________________________________
    89. 89. Mindset Change! Semester II Semester III
    90. 90. Sharing & Reusing Content Time Table Course Outline
    91. 91. Forums Quizzes Chat i-Lectures 3D Virtual Spaces Wikis Web Conferencing Games BlogsAssignments Video Conferencing
    92. 92. StrongICT Support Team Innovative E-Learning TeamInspired Educators
    93. 93. Indexes Articles Experts Training Q&A Forums Links Tutorials Best Practices Research Communities Search Stories Tips Guidelines FAQs News Support WorkshopsFacilitators Quick-Refs Case-Studies
    94. 94. R elevantEngagingFunInteractiveCollaborative
    95. 95. Video URL: http://www.youtube.com/watch?v=XwM4ieFOotA
    96. 96. AHA! Music!Electrifying & Sizzling!
    97. 97. “Seek knowledge fromthe cradle to the grave” Prophet Muhammad (PBUH)
    98. 98. Zaid Ali Alsagoff E-Learning ManagerE-mail : zaid_ali@imu.edu.myBlog : http://zaidlearn.blogspot.com/Twitter: http://twitter.com/zaidlearnIMU : http://imu.edu.myDID : +603-2731 7327Ext. : 3115
    99. 99. Have a ZaidLearn!http://zaidlearn.blogspot.com/