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TechEvent Experience self-organisation

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Experience self-organisation - Playing Cynefin-Lego

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TechEvent Experience self-organisation

  1. 1. BASEL BERN BRUGG DÜSSELDORF FRANKFURT A.M. FREIBURG I.BR. GENF HAMBURG KOPENHAGEN LAUSANNE MANNHEIM MÜNCHEN STUTTGART WIEN ZÜRICH Experience self-organisation Playing Cynefin - Lego Elke Mittendorf Iris Zeyda
  2. 2. Elke Mittendorf Three Words about us Iris Zeyda  Critical Mind analyst, planer, modeller, structurer, RE  Passion organisational development – agile principles  Curiosity consultant, trainer and coach 14.09.2018 Techevent: Cynefin Lego2
  3. 3. Self-organisation? Coping with complexity? How can such a difficult thing like Cynefin help?  Problem Solving Framework (sense makingpolicy making, strategy making, knowledge management, etc.)  Linking people, experience, order/disorder, communication, decision, systems, organisations  Analyse more? Or analysis-paralysis?  How much planning?  Self-organising teams or establish leaders/responsibles?  Generalists or experts?  Crossfunctional or homegeneous expert teams?  Waterfall, Scrum, Lean or Task Force? 14.09.2018 Techevent: Cynefin Lego3
  4. 4. License and Credits The Cynefin Lego Game by agile42 is licensed under the Creative Commons Attribution-Share Alike 3.0 Germany License. https://www.agile42.com/en/training/cynefin-lego-game/ Challenges and Retros adapted to fit into the time-frame Cynefin Framework, Dave Snowden, Cognitive Edge https://www.youtube.com/watch?v=N7oz366X0-8 14.09.2018 Techevent: Cynefin Lego4
  5. 5. Setting of the Cynefin-Lego Game Techevent: Cynefin Lego5 14.09.2018 We shall play 4 «Challenges» for 4 «Cynefin Domains» with a lot of lego bricks. • Teams of 5 people (select one as a time-keeper) For each Challenge 1. Understand the «Challenge» (see Challenge Card) 2. Team: Complete the «Challenge» (stop after <max> minutes, see challenge card for the max) 3. Team: After Completion «Retrospect» (see Retrospect Questions of the Challenge, Timebox) 4. Share findings and Link findings to the «Cynefin Domain»
  6. 6. Challenge 1 Techevent: Cynefin Lego6 14.09.2018 1. Sort the bricks into colours, as quickly as possible. 2. Also: create one heap for all special pieces. 3. Decide in your team which pieces you want to treat as “special”. Domain: Obvious/Simple Max = 2 minutes
  7. 7. Retrospect: Challenge 1 Techevent: Cynefin Lego7 14.09.2018 1. How much time did you need for planning? For fulfilling the challenge? 2. Communication and Decision structures:  How many “leaders/followers”?  Peer-to-peer communication? 3. How does your “problem solving” compare to other teams? Domain: Obvious/Simple Timebox = 2 min
  8. 8. Patterns in Domain «Obvious/Simple» Techevent: Cynefin Lego8 14.09.2018 Problemgroup: Cause -> Effect: obvious, repeatable, predictable 1. Structure: (Top down decisions / Peer-to-Peer only on operativ issues) 2. Solutions similar in all groups 3. Domain of «Best Practices», standard operating procedures 4. «Sense-Categorize-Respond»
  9. 9. Challenge 2 Techevent: Cynefin Lego9 14.09.2018 Build a structure, as quickly as possible, according to the following rules:  At least 20 bricks high  Regular colour pattern, #colours > 1  Every new block that you add to the structure can’t be bigger than the one below it Domain: Complicated Bild 1 Bild 2 Max = 2 minutes
  10. 10. Retrospect: Challenge 2 Techevent: Cynefin Lego10 14.09.2018 1. How much time did you need for planning? For fulfilling the challenge? 2. Communication and Decision structures:  How many “leaders/followers”?  Peer-to-peer communication? 3. How does your “problem solving” compare to other teams? 4. What felt different compared to the simple problem? How does your “problem solving” compare to other teams? Domain: Complicated Timebox = 2 min
  11. 11. Patterns in Domain «Complicated» Techevent: Cynefin Lego11 14.09.2018 1. Problem Group: Cause - Effect: separated in time and space, potentially understandable 2. Structure short discussion/planning might be helpful make a decision improve process continously 3. Different Solutions possible, repeatable and improvable 4. Domain of «Good Practices», Experts, Professionals 5. «Sense-Analyze-Respond»
  12. 12. Challenge 3 Techevent: Cynefin Lego12 14.09.2018 Decide in 30 seconds to build either an animal or a vehicle. After that you work according to the following rules:  Regular colour pattern (# > 1)  Each colour of bricks must only be touched by one person in your team.  Do not talk!  Every minute, you need to switch tables, taking your unfinished work with you (but not the material). Domain: Complex Max = 3:30 minutes (2 table changes)
  13. 13. Retrospect: Challenge 3 Techevent: Cynefin Lego13 14.09.2018 1. Would it have made a difference if you had had five minutes to talk and plan before you started building? 2. Communication and Decision structures:  How many “leaders/followers”?  Peer-to-peer communication? 3. What kind of feedback did you have to guide you towards a solution? 4. What felt different compared to the simple/complicated problem? How does your “problem solving” compare to other teams? Domain: Complex Timebox = 2 min
  14. 14. Patterns of Domain «Complex» Techevent: Cynefin Lego14 14.09.2018 1. Problemgroup Cause – Effect not repeatable, but retrospectively coherent 2. Structure • planning does not improve solution finding, • just start and do • attentiveness and common vision help 3. Solution-Finding • Emergent • Self-organised • Solution patterns and experiments 4. Domain of • Management • Education 5. «Probe - Sense- Respond»
  15. 15. Challenge 4 Techevent: Cynefin Lego15 14.09.2018 Decide in 30 seconds to build either a building or a plant (3 dimensional). After that you work according to the following rules: You need to create a regular colour pattern (# > 1) Each colour of bricks must only be touched by one person in your team. You are not allowed to talk. At random times, the facilitator will touch a team member’s shoulder and indicate another table. That person then immediately joins the other team. Domain: Chaotic
  16. 16. Retrospect: Challenge 4 Techevent: Cynefin Lego16 14.09.2018 1. What was the impact of the small change ? 2. Communication and Decision structures:  How many “leaders/followers”?  Peer-to-peer communication? 3. What felt different compared to the simple/complicated/complex problem? How does your “problem solving” compare to other teams? Domain: Chaotic Timebox = 2 min
  17. 17. Patterns Domain «Chaotic» Techevent: Cynefin Lego17 14.09.2018 1. Problemgroup: Cause – Effect are not connected 2. Structure Act (Flight, Fight, Freeze) Communication «fades away» 3. Solutions: Stabilize 4. Domain: crisis management task force Innovationsmanagement 5. «Act - Sense- Respond»
  18. 18. Self-organisation? Coping with complexity? How can such a difficult thing like Cynefin help?  Analyse more? Or analysis-paralysis?  How much planning?  Self-organising teams or establish leaders/responsibles?  Generalists or experts?  Crossfunctional or homegenous expert teams?  Waterfall, Scrum, Lean or Task Force? 14.09.2018 Techevent: Cynefin Lego18
  19. 19. References, Recommendations Techevent: Cynefin Lego19 14.09.2018 1. Multi-ontology sense making: a new simplicity in decision making. (Inform Prim Care, David J. Snowden, 2005;13(1):45-54) 2. A Leader's Framework for Decision Making - Harvard Business Review (Harvard Business Review, David J. Snowden · Mary E. Boone. From the November 2007 Issue) 3. On understanding Software Agility http://cognitive-edge.com/articles/on- understanding-software-agility-a-social-complexity-point-of-view/
  20. 20. Herzlichen Dank. Für Fragen und Antworten stehen Ihnen zur Verfügung Elke.mittendorf@trivadis.com Iris.zeyda@trivadis.com 14.09.2018 Techevent: Cynefin Lego20
  21. 21. Techevent: Cynefin Lego21 14.09.2018
  22. 22. Inhalte aktivieren Techevent: Cynefin Lego22 14.09.2018

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