The Big Picture<br />
big numbers<br />
one<br />
6.8 billion<br />Source: US Census Bureau<br />
One of<br />1.6 million +<br />Source: WWF<br />
Visionary<br />Resilience<br />Prosperity<br />Happiness<br />Health<br />Beauty<br />
Social<br />Sustainability<br />
Population Bomb?<br />Source: United Nations<br />
Human Life<br />
Source: United Nations <br />
Human Health<br />
In the developing world the top causes of death are Pneumonia and HIV/AIDS.<br />Human Health<br />Source: World Health Or...
In the developed world the top cause of death is Heart Disease.<br />Human Health<br />Source: World Health Organization<b...
In the developed world LIFESTYLE is our biggest health risk factor.<br />
Obesity Rates<br />1986<br />No Data        <10%        10%–14%<br />
Obesity Rates<br />2000<br />No Data        <10%        10%–14           15%–19%         ≥20%<br />
Obesity Rates<br />2008<br /> No Data        <10%       10%–14           15%–19%        20%–24%       25%–29%         ≥30%...
Aging World<br />
Source: US Dept. of State<br />
Immigration<br />
82 percent of the US’s increase in population from 2005-2050 will be due to immigrants and their US-born descendants.<br /...
Source: Persuasive Games, Point of Entry<br />
Environmental Refugees<br />
Environmental Refugees<br />Source: United Nations University<br />
Economic Migrants<br />
Over one million people move to a city each week.<br />Economic Migrants<br />
Source: Gapminder.org<br />
Source: Gapminder.org<br />
Source: Gapminder.org<br />
Extreme Poverty<br />52%<br />1981<br />26%<br />2005<br />< $1.25 / Day<br />Source: The World Bank<br />
Urbanization<br />Source: United Nations<br />
City Planet<br />
Social<br />Economic<br />Nexus<br />Environmental<br />
210 = 1<br />Source: Adbusters, Rory Brady, London<br />
Marc’s Flag<br />Source: Adbusters, Marc Arroyo Ortiga, Berlin<br />
Cultivation<br />Source: Adbusters, Jennifer White-Torres, Baltimore<br />
Handshake<br />Source: Adbusters, OjasviMohanty Bangalore<br />
All For One<br />Source: Adbusters, BizhanKhodabandeh, Richmond<br />
One Symbol<br />Source: Adbusters, Alejandro Gonzalez, Santa Cruz de Tenerife<br />
One Earth<br />
Global Citizen<br />
Identity<br />
Older<br />Diverse<br />Mobile<br />Urban<br />Connected<br />
Eco-Citizen<br />
Meta-Citizen<br />Artist: Mondolithic Studios, Chris Wren and Kenn Brown<br />Meta Sims<br />
Societal Values<br />
Remember Big Brother?<br />
Meet Little Sister!<br />
Personal Technology<br />
“Living by Numbers”<br />Source: Wired<br />
Social Media<br />
Info-Activism<br />Source: eyesondarfur.org<br />
Geomapping<br />
In 2007, <br />45 out 100 inhabitants in the developing world had a cell phone.<br />Source: International Telecommunicati...
Earth Witness Project<br />
Global Monitoring<br />Planetary Skin<br />Source: Cisco and NASA<br />
Alternative Reality Games<br />Source: Institute for the Future<br />
Understanding Consumption<br />
Artist: Chris Jordon<br />Plastic Cups, 2008<br />
Artist: Chris Jordon<br />Plastic Cups, 2008<br />
Artist: Chris Jordon<br />Plastic Cups, 2008<br />Depicts one million plastic cups, the number used on airline flights in ...
“We shape our buildings; thereafter they shape us.” <br />Winston Churchill<br />
Shaping Green Behavior<br />
Source: New Buildings Institute, Energy Performance of LEED for New Construction Buildings<br />26%<br />44%<br />32%<br />
Source: Lucid Design Group<br />
Energy Performance<br />
Human Performance<br />
Productivity<br />
Productivity<br />
Office Cost Distribution<br />Source: Carnegie Mellon<br />
Office Cost Distribution<br />
Office Cost Distribution<br />
RMI Study – Productivity increase of 6% for improvements in thermal control, lighting, acoustics and indoor quality<br />J...
Productivity Value<br />
Health Benefits<br />
Health Benefits<br />Health Benefits<br />
Health Benefits<br />
Walkable Neighborhood<br />
Walkable Buildings<br />
Walk a mile in someone else’s shoes.<br />
Source: MIT, Connected Sustainable Cities<br />The Empathetic Designer<br />
Maslow’s Pyramid<br />
Qualitative Measures<br />
Biophilia<br />
Green Branded Buildings<br />Source: LivingHomes<br />
Community Design and Building<br />Source: DesignBuildBLUFF<br />
Occupant Reconfiguration<br />Source: ZahaHadid Lotus<br />
Source: REX Wyly Theatre<br />
Buildings that Teach<br />
Buildings that Enable Missions<br />Source: Google<br />
The Power of Design<br />Source: Apple<br />
Beauty<br />Source: Apple<br />
Experience and System<br />Source: Apple<br />
Design Thinking<br />
Creative Social Capital<br />
“Design is a renewable resource” <br />Cameron Sinclair<br />
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From One Earth To One World

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From One Earth To One World

  1. 1.
  2. 2. The Big Picture<br />
  3. 3. big numbers<br />
  4. 4. one<br />
  5. 5. 6.8 billion<br />Source: US Census Bureau<br />
  6. 6. One of<br />1.6 million +<br />Source: WWF<br />
  7. 7.
  8. 8. Visionary<br />Resilience<br />Prosperity<br />Happiness<br />Health<br />Beauty<br />
  9. 9. Social<br />Sustainability<br />
  10. 10. Population Bomb?<br />Source: United Nations<br />
  11. 11. Human Life<br />
  12. 12. Source: United Nations <br />
  13. 13. Human Health<br />
  14. 14. In the developing world the top causes of death are Pneumonia and HIV/AIDS.<br />Human Health<br />Source: World Health Organization<br />
  15. 15. In the developed world the top cause of death is Heart Disease.<br />Human Health<br />Source: World Health Organization<br />
  16. 16. In the developed world LIFESTYLE is our biggest health risk factor.<br />
  17. 17. Obesity Rates<br />1986<br />No Data <10% 10%–14%<br />
  18. 18. Obesity Rates<br />2000<br />No Data <10% 10%–14 15%–19% ≥20%<br />
  19. 19. Obesity Rates<br />2008<br /> No Data <10% 10%–14 15%–19% 20%–24% 25%–29% ≥30%<br />
  20. 20.
  21. 21. Aging World<br />
  22. 22. Source: US Dept. of State<br />
  23. 23. Immigration<br />
  24. 24. 82 percent of the US’s increase in population from 2005-2050 will be due to immigrants and their US-born descendants.<br />Source: Pew Research Center<br />
  25. 25. Source: Persuasive Games, Point of Entry<br />
  26. 26. Environmental Refugees<br />
  27. 27. Environmental Refugees<br />Source: United Nations University<br />
  28. 28. Economic Migrants<br />
  29. 29. Over one million people move to a city each week.<br />Economic Migrants<br />
  30. 30.
  31. 31.
  32. 32. Source: Gapminder.org<br />
  33. 33. Source: Gapminder.org<br />
  34. 34. Source: Gapminder.org<br />
  35. 35. Extreme Poverty<br />52%<br />1981<br />26%<br />2005<br />< $1.25 / Day<br />Source: The World Bank<br />
  36. 36. Urbanization<br />Source: United Nations<br />
  37. 37. City Planet<br />
  38. 38. Social<br />Economic<br />Nexus<br />Environmental<br />
  39. 39.
  40. 40.
  41. 41.
  42. 42. 210 = 1<br />Source: Adbusters, Rory Brady, London<br />
  43. 43. Marc’s Flag<br />Source: Adbusters, Marc Arroyo Ortiga, Berlin<br />
  44. 44. Cultivation<br />Source: Adbusters, Jennifer White-Torres, Baltimore<br />
  45. 45. Handshake<br />Source: Adbusters, OjasviMohanty Bangalore<br />
  46. 46. All For One<br />Source: Adbusters, BizhanKhodabandeh, Richmond<br />
  47. 47. One Symbol<br />Source: Adbusters, Alejandro Gonzalez, Santa Cruz de Tenerife<br />
  48. 48. One Earth<br />
  49. 49. Global Citizen<br />
  50. 50. Identity<br />
  51. 51. Older<br />Diverse<br />Mobile<br />Urban<br />Connected<br />
  52. 52. Eco-Citizen<br />
  53. 53. Meta-Citizen<br />Artist: Mondolithic Studios, Chris Wren and Kenn Brown<br />Meta Sims<br />
  54. 54. Societal Values<br />
  55. 55. Remember Big Brother?<br />
  56. 56. Meet Little Sister!<br />
  57. 57. Personal Technology<br />
  58. 58. “Living by Numbers”<br />Source: Wired<br />
  59. 59. Social Media<br />
  60. 60. Info-Activism<br />Source: eyesondarfur.org<br />
  61. 61. Geomapping<br />
  62. 62. In 2007, <br />45 out 100 inhabitants in the developing world had a cell phone.<br />Source: International Telecommunications Union<br />
  63. 63. Earth Witness Project<br />
  64. 64. Global Monitoring<br />Planetary Skin<br />Source: Cisco and NASA<br />
  65. 65. Alternative Reality Games<br />Source: Institute for the Future<br />
  66. 66. Understanding Consumption<br />
  67. 67. Artist: Chris Jordon<br />Plastic Cups, 2008<br />
  68. 68. Artist: Chris Jordon<br />Plastic Cups, 2008<br />
  69. 69. Artist: Chris Jordon<br />Plastic Cups, 2008<br />Depicts one million plastic cups, the number used on airline flights in the US every six hours. <br />
  70. 70.
  71. 71. “We shape our buildings; thereafter they shape us.” <br />Winston Churchill<br />
  72. 72. Shaping Green Behavior<br />
  73. 73. Source: New Buildings Institute, Energy Performance of LEED for New Construction Buildings<br />26%<br />44%<br />32%<br />
  74. 74.
  75. 75. Source: Lucid Design Group<br />
  76. 76.
  77. 77. Energy Performance<br />
  78. 78. Human Performance<br />
  79. 79. Productivity<br />
  80. 80. Productivity<br />
  81. 81. Office Cost Distribution<br />Source: Carnegie Mellon<br />
  82. 82. Office Cost Distribution<br />
  83. 83. Office Cost Distribution<br />
  84. 84. RMI Study – Productivity increase of 6% for improvements in thermal control, lighting, acoustics and indoor quality<br />Johnson Controls Study- 5 to 15% performance impact related to indoor environmental quality<br />USGBC Study – West Bend Mutual Insurance increased productivity by 16% from old building to new green building (a $2m value per year).<br />Source: “The Commercial Real Estate Revolution”<br />
  85. 85. Productivity Value<br />
  86. 86. Health Benefits<br />
  87. 87. Health Benefits<br />Health Benefits<br />
  88. 88. Health Benefits<br />
  89. 89. Walkable Neighborhood<br />
  90. 90. Walkable Buildings<br />
  91. 91.
  92. 92. Walk a mile in someone else’s shoes.<br />
  93. 93. Source: MIT, Connected Sustainable Cities<br />The Empathetic Designer<br />
  94. 94.
  95. 95. Maslow’s Pyramid<br />
  96. 96.
  97. 97. Qualitative Measures<br />
  98. 98. Biophilia<br />
  99. 99. Green Branded Buildings<br />Source: LivingHomes<br />
  100. 100. Community Design and Building<br />Source: DesignBuildBLUFF<br />
  101. 101. Occupant Reconfiguration<br />Source: ZahaHadid Lotus<br />
  102. 102. Source: REX Wyly Theatre<br />
  103. 103. Buildings that Teach<br />
  104. 104. Buildings that Enable Missions<br />Source: Google<br />
  105. 105. The Power of Design<br />Source: Apple<br />
  106. 106. Beauty<br />Source: Apple<br />
  107. 107. Experience and System<br />Source: Apple<br />
  108. 108. Design Thinking<br />
  109. 109. Creative Social Capital<br />
  110. 110. “Design is a renewable resource” <br />Cameron Sinclair<br />

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