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Digital Thinking on Retail - keynote Interzoo Summit

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Digital Thinking on Retail - keynote Interzoo Summit

  1. DIGITALDISRUPTION INRETAILDesigningretailinthedigitalera
  2. THESALESFUNNELISDEAD Digitalisarevolutioninbuyingbehavior,notinmedia
  3. THEBIGGESTDIGITALDISRUPTIONINRETAIL is note-commerceassuch,butwindowshoppingandsame-daydelivery
  4. AMAZONISALREADYINPETFOOD, ZALANDOWILLCONSIDERIT Amazonoutperformseveryoneonprice,digitalfootprintandcustomerservice (ReadthisMcKinseyRadarfortheE-commercemarket)
  5. DISRUPTIVEBUSINESSMODELS Themakermovementistoproductionwhat bloggingwastothepublishingindustry
  6. CURATIONOFUNIQUEPRODUCTS Curationisthenewflashsale
  7. DISRUPTIONINTHESERVICEINDUSTRY byunlockingtheincrediblepotentialofconnectedpeople
  8. RETAILERS DISRUPTMEDIA HiredtopeditorialteamfromHarper’sBazaar 1million+Facebookfans 328.000followersonInstagram 1,78milliondownloadsfortheapps ! Contentbuildstheaudience Verydiversecontactstrategy Incrediblepersuasivedesign
  9. DIGITALRETAILISALLABOUTCONVERSION Everydigitalplayerisobsessedwith convertingreachintocontactandcontactintosales
  10. WHATTHISMEANSFOR ADVERTISING,BRANDING ANDCAMPAIGNING
  11. IT’SNOTTHEWEBSITE,IT’STHEOBJECT 90%ofallshoppingishappeningoutsidethewebsite.
  12. (Reed’s law) STUMBLINGISTHENEWSEARCHING sophotographyanddesignismoreimportantthanever
  13. (Reed’s law) STUMBLINGISTHENEWSEARCHING sophotographyanddesignismoreimportantthanever
  14. SUPERMARKETMODEL VSRETAILMODEL Mostwebshopsfailtostepoutside thesupermarketparadigm
  15. BUILDCONVERSATIONINTOTHEPRODUCT
 Designforexcitementandforsharing
  16. BEHAVIORISTHENEWBRANDING andfiltersarethenewbrandbuilding
  17. (Reed’s law) WHATIFTHEDEALISTHENEWNORM? Designforuncomparability
  18. TACTICSISTHENEWCREATIVE
  19. GETMANIACALABOUTPERSUASIONDESIGN Peoplecanonlyunderstandrelativevalue,notabsolute. Anchoringispropablythemostevilforceintodayseconomics(e.g.McDonalds2.3millionclaim)
  20. DESIGNISSTRATEGY Everyletter,everye-mail,everywebsiteistheonlyinterfacethroughwhich
 customerstouchuponthestrategy.Strategiststendtoundervaluethis.
  21. DISRUPTINGTHEINTERNETOFWITHTHINGS VS Link
  22. BUSINESSMODELS FORTHENETWORKEDWORLD www.Paybacksweater.com BaconSprinkelsonKickstarter
  23. “THENEXTREVOLUTIONWILLBEPSYCHOLOGICAL, NOTTECHNOLOGICAL” RorySutherland,TedxAmsterdam
  24. THREEAREAS YOUNEEDTO MASTERTODAY
  25. 1.BEHAVIORALDESIGN Behavioraleconomics,persuasiondesign,…
  26. http://codingconduct.cc/Don-t-Play-Games-With-Me http://www.slideshare.net/dings/pawned-gamification-and-its-discontents http://www.youtube.com/watch?v=6Hafzkwdwho (Dutch) When a game designer looks at a music academy, he sees a broken game design. Compare that to Guitar Hero. 2.GAMEDESIGN Gamedesignisnotaboutfun.It’saboutdesigningbehavioranddesigning interestingchoices(SebastianDeterding)
  27. Executingthestrategyandachievingfailure versusexperimenting,optimizinganddiscoveringthebusinessmodel “What differentiates digital thinking CMOs from their analog colleagues 
 is aggressive experimentation” sue.am/18VGURy 3.LEANSTART-UP
  28. Howdoyoudo? tom@sueamsterdam.com 0655360771

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