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My introduction talk to Playful 10

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  1. 1. #Playful10 AN introduction
  2. 2. Toby Barnes @tobybarnes @wearemudlark
  3. 3. Mudlark
  4. 4. Transmedia Cross-platform Communications Engagement Post digital Game Developer Web Experiences Hi-Def Prototypes WE MAKE STUFF
  5. 5. avatar
  6. 6. Copyright & IP owned by Chromaroma Ltd.
  7. 7. #Playful10 AN introduction
  8. 8. So..
  9. 9. Gamapocalypse is all our fault,
  10. 10. Well, yours. But we started it.
  11. 11. Iain Tait, Tom Armitage, Kars Alfrink, Matt Biddulph, Matt Irvine Brown, Roo Reynolds Eric Zimmerman
  12. 12. LegoPhoto app!
  13. 13. So...
  14. 14. “the home that has no floor upon which games may be played falls so far short of happiness”
  15. 15. “The men of tomorrow will gain new strength from nursery floors.”
  16. 16. “How utterly we despise the silly little bricks of the toyshops!”
  17. 17. They are too small to make a decent home for even the poorest lead soldiers, even if there were hundreds of them, and there are never enough, never nearly enough; even if you take one at a time and lay it down and say, "This is a house," even then there are not enough. We see rich people, rich people out of motor cars, rich people beyond the dreams of avarice, going into toyshops and buying these skimpy, sickly, ridiculous pseudo-boxes of bricklets, because they do not know what to ask for, and the toyshops are just the merciless mercenary enemies of youth and happiness—so far, that is, as bricks are concerned. Their unfortunate under-parented offspring mess about with these gifts, and don't make very much of them, and put them away;
  18. 18. “and you see their consequences in after life in the weakly- conceived villas and silly suburbs that people have built all round big cities.”
  19. 19. Not all play is created equal
  20. 20. Because you can, don’t mean you should
  21. 21. So let’s keep iterating.
  22. 22. Anyway.
  23. 23. A Kōan for the future of Play. A kōan (pronounced /ˈkoʊ.ɑːn/; Chinese: ; pinyin: gōng'àn; Korean: gong'an; Vietnamese: công án) is a fundamental part of the history and lore of Zen Buddhism. It consists of a story, dialogue, question, or statement, the meaning of which cannot be understood by rational thinking but may be accessible through intuition. One widely known kōan is "Two hands clap and there is a sound; what is the sound of one hand?" (oral tradition attributed to Hakuin Ekaku, 1686–1769, considered a reviver of the kōan tradition in Japan). The word koan, the name by which practice is known to the West, comes from the Japanese pronunciation of the Chinese characters ( ).