Distance Learning Ict1[1]


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Distance Learning Ict1[1]

  1. 1. E-Learning Overvew<br />2007<br />
  2. 2. 1<br />2<br />3<br />4<br />5<br />6<br />7<br />8<br />9<br />10<br />11<br />Table of Contents<br />E-Learning <br />E-Learning System<br />E-Learning offers<br />E-Learning requires<br />The Development Process<br />Asynchronous E-Learning<br />Synchronous E-Learning<br />E-Learning is Partnership<br />Design<br />Teaching Strategies<br />Technologies & Solutions<br />
  3. 3. E-Learning<br />E-Learning can be defined as <br /><ul><li> The use of processes and technologies to create, distribute, manage, and enable learning via an electronic network</li></ul>E-Learning<br /><ul><li> Contents
  4. 4. Education Service
  5. 5. Solutions
  6. 6. Other synonymous terms: Web-based Training, Online Learning, Distance Education</li></li></ul><li>Instructor<br />Course <br />Materials<br />Other <br />Learners<br />Web <br />Resources<br />Library<br />Support <br />Services<br />E-Learning System<br />The learner must always be the center of an E-Learning system. As we design E-Learning <br />Classes, we should always keep the learners’ need and interests in mind as we create all <br />The supporting elements.<br />Learner<br />eLearning<br />
  7. 7. E-Learning offers<br /><ul><li> “Just in time” training</li></ul> * information when a person needs it<br /> * greater retention and application of training<br /><ul><li> 24/7/365 accessibility</li></ul> * accessible at all hours and from all locations<br /> * bridges the time and distance gap<br /> * self-paced, self-directed<br /><ul><li> Collaboration tools</li></ul> * networking, brainstorming, file sharing<br /><ul><li> Synchronous and asynchronous delivery</li></ul> * “real time” training and discussion<br /> * “archived” training and discussion<br />
  8. 8. E-Learning requires<br /><ul><li> Technology</li></ul> * computer systems<br /> * connections (networks, internet, intranet)<br /> * bandwidth<br /><ul><li> Technique</li></ul> * computer skills<br /> * communication skills<br /> * self dicipline<br /> * time management<br /> * patience<br />
  9. 9. Build<br />Design<br />Analyze<br />Test<br />Re-Build<br />Re-Design<br />Re-Analyze<br />The Development Process<br />The development process for an E-Learning course is a cycle of analyze, design, build, and test.<br />You continue this iterative process until the final product is completed. <br />William Horton <br />“Developing Web-based Training”<br />
  10. 10. Asynchronous E-Learning<br />When learners and trainers separated by distance and time<br /><ul><li> Training materials and lessons include</li></ul> * printed documents<br /> * training manuals<br /> * announcements<br /> * online guidance<br /> * multimedia contents<br /><ul><li> Communication is maintained via</li></ul> * threaded discussions<br /> * email, BBS<br /> * chat rooms, blogs<br /> * group collaboration, IM<br /><ul><li> Progress tracking is accomplished by </li></ul> * online testing<br /> * time on task recording<br /> * record keeping<br /> * reports<br />
  11. 11. Synchronous E-Learning<br />When learners and trainers separated by distance but meet at the same time<br /><ul><li> Training materials and lessons include</li></ul> * visual images<br /> * videos<br /> * audio<br /><ul><li> Interactivity is achieved through</li></ul> * electronic white board<br /> * application sharing, web tour<br /> * chat<br /> * group collaboration<br /><ul><li> Progress tracking is accomplished by </li></ul> * online testing<br /> * record keeping<br /> * reports<br />
  12. 12. Instructional Design <br />Technology <br />Configurations <br />Teaching Strategies <br />E-Learning is partnership between<br />
  13. 13. Design<br />Key is Training Goals and Audience characteristics<br />Many instructional Designs methods are available:<br />ADDIE : a linear model named for its method (analysis, design, development, imple<br /> -mentation, and evaluation). &gt; most common<br />Models using iterations and prototypes, rapid prototyping design and successive appro<br /> -ximation.<br />Overall, all models are used for effective instruction. And Nearly all design models include <br />** Key components**<br />Learners<br />Objectives<br />Methods<br />Evaluation<br />No One model is superior to another<br />The most cost-effective, efficient process is the goal of the instructional designer<br />
  14. 14. Teaching Strategies<br /><ul><li>Trainers need to develop online training skills </li></ul> * communication<br /> * facilitation<br /> * time management<br /> * motivation skills<br /> * consistency<br /> * availability<br /> * record keeping<br /> * patience<br /> * flexibility<br /> * computer skills<br /> * trouble shooting skills<br /><ul><li> Learners need to develop online learning skills</li></ul> * time management<br /> * communication skills<br /> * technology skills<br /> * self-discipline<br /> * patience<br /> * flexibility<br />
  15. 15. Technology & Solutions<br /><ul><li> LMS & LCMS
  16. 16. Authoring Tool
  17. 17. Collaboration Tool
  18. 18. Podcasts
  19. 19. Wiki
  20. 20. Blog
  21. 21. Social Community
  22. 22. IM > Video Messenger
  23. 23. Mlearning
  24. 24. Web2.0 </li></li></ul><li>Most <br />Frequently Asked Questions<br />Of E-Learning<br />
  25. 25. What is E-Learning?<br />What types of organizations use E-Learning?<br />How do I know whether E-Learning is right for our organization?<br />What is E-Learning used for?<br />How does someone learn online?<br />What if someone is not very good on the computer?<br />What does E-Learning look like?<br />FAQs 1<br />
  26. 26. FAQs 2<br />How is E-Learning different from Web sites with text, graphics, video, etc?<br />What type of interaction is used in E-Learning?<br />How long has E-Learning been around?<br />What methods are used to deliver E-Learning?<br />What types of E-Learning products do organizations develop?<br />Why is E-Learning popular?<br />Why would I use traditional classroom instruction over E-Learning?<br />
  27. 27. FAQs 3<br />What different types of E-Learning tools are available?<br />What types of team does an organization need to implement E-Learning?<br />How do I know what tools and methods are right for my organization?<br />Are there any industry standards associated with E-Learning?<br />What is asynchronous E-Learning?<br />What is synchronous E-Learning?<br />
  28. 28. FAQs 4<br />What is blended learning?<br />What type of infrastructure is required to support E-Learning?<br />What are advantages associated with E-Learning?<br />Are there disadvantages associated with E-Learning?<br />How do you measure effectiveness of E-Learning?<br />How long does it take to develop a typical E-Learning course?<br />
  29. 29. FAQs 5<br />What are the various delivery systems for E-Learning?<br />What is an LMS?<br />What is an LCMS?<br />What is beyond E-Learning of today?<br />
  30. 30. Thank You<br />