10 things I will remember about 2010

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Barcamp VRT (22/01/2010) presentation on the 10 things I will remember about 2010.

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10 things I will remember about 2010

  1. 1. 10 things I willrememberabout 2010by @tijs / Barcamp VRT
  2. 2. 1
  3. 3. Social sence
  4. 4. 2010 was the yearwe felt we hadenough friends
  5. 5. And evenfelt weneeded less
  6. 6. We started to thinkabout how socialcould make sense
  7. 7. • social commerce• social CRM
  8. 8. 2
  9. 9. The endof the blog
  10. 10. WordpressPosterousTwitterInstagram
  11. 11. There’s only one thing37% of all tweeple willwant to blog about 2times a week
  12. 12. Infographics
  13. 13. 3
  14. 14. Mobile
  15. 15. 2005: the year of the mobile web2006: the year of the mobile web2007: the year of the mobile web2008: the year of the mobile web2009: the year of the mobile web2010: the year of the mobile web
  16. 16. Mobile as the catalystfor the seven morethings I’ll rememberabout 2010
  17. 17. 4
  18. 18. Smartphonesare dead
  19. 19. Or at leastphones aredead
  20. 20. Notification deviceSharing device
  21. 21. 5
  22. 22. Location
  23. 23. Foursquaregave me theTwitter feeling
  24. 24. I know it isn’treally useful,yet I do like it.
  25. 25. • social commerce• loyalty programs• mobile social• local advertising
  26. 26. 6
  27. 27. The internetof things
  28. 28. We finally stoppedtalking about robotsand self filling fridges
  29. 29. Bought a Withingsbody scale andstarted usingRunKeeper instead
  30. 30. 7
  31. 31. iPad
  32. 32. I didn’t know theiPad was actuallysomething I needed
  33. 33. A new kind ofdevice for a newkind of usage
  34. 34. 8
  35. 35. Pay moneyfor software
  36. 36. I nearly forgot howto do so, yet todayI’m spending quite abit of money on apps
  37. 37. Because appsare sometimesjust betterthan web
  38. 38. • apps for iPhone• apps for iPad• apps for Mac• apps for your TV• apps for your car• and the soon to be released Jamie Oliver app for your oven
  39. 39. 9
  40. 40. Online = offline
  41. 41. The internet of thingsand mobile create aworld where “on” and“off” no longer matter
  42. 42. Paid/owned/earned isthe new above/below
  43. 43. 10
  44. 44. Gamification
  45. 45. Game playmechanics to makeanything boring ordifficult more exciting
  46. 46. Have awonderful 2011
  47. 47. by tijs@vrolix.eu Honeysuckle Coral Roseor @tijs on Twitter Russet Regatta

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