A smart phone in the
developing world is
a powerful enabler
$1.9T IoT - IDC (everything
on the net)
$7.3T IoT - IDC
7B M2M connections with
80% YOY Growth -
50B devices -
80% of Revenue from
Services - Gartner
in the next
IT for the Non-Office
Biggest Ever IT Expansion
1T Devices by
2030 @ 30% CAGR
Fusion of the Physical
and Digital World
1 every 6 sqft
Beyond Moore: Curve Jumping in Computing
4 to 8
87M X Less Power
Mined Power Transistors /
1K to 5K
The Death of Dumb
Cameras and Mics
as we know it
This scale of computing will necessitate a
change in how we interact with computers
• Logistics: Deploying sensors is a huge logistics problem
• Events: “Events are the Substance of Time” – Einstein
• Time and Location Matter: Everything is tagged with a time and location.
• Action Oriented: Collect data and build models you can act upon.
• “Operational Picture”: Build a World Model by connecting the data.
• Disconnected Operations Matter: Works standalone and better connected.
Data is far more valuable when it is connected.
Similar to Metcalfe’s Law about networking.
A Little Architecture …
1 Location Matters: When we surround ourselves with computing the location matters.
2 Understand Device Limitations: Power consumption, quality of networking chips /
antennas, and compute power all put limits on what any one device can do.
3 Dumb Devices can be Smart: Making dumb devices smarter is doable, but requires
some maker know how.
4 Survey Your Network: You may need to boost wireless signals to fill coverage holes
and / or add antennas to some devices.
5 KISS your Software: Make the firmware simple and flexible as possible so you don’t
have to flash dozens of devices repeatedly. Keep realtime behaviors closer to the edge.
Put the intelligent orchestration in the cloud, gateway, or end user interface device.
6 Understand Your Realtime Needs: Like synchronizing audio.
7 IOT Onboarding: There is a lot of opportunity to make device onboarding easier
including claiming devices, network joins, and device configuration.
8 IOT Interaction: Interacting naturally without a remote or custom app is critical.
9 Automation: Better automation requires context. In this case knowing where people are.
10 Operations: Consider the effort to power, monitor, update, and repair these devices.
Experiment & Have Fun!!: The best way to learn is play with stuff.
Consumer IOT Lesson Summary
What are is IoT missing today?
• World Model – How do we turn stovepipe IoT systems in models and control
systems of homes, businesses, and cities.
• Simplified / Standard Onboarding – Cellular has the advantage of onboarding
at point of sale via a sim card. For wifi a system that listened for new networks
and allowed you to claim them would be easier for consumers.
• Simplified / Standard Interaction – The idea of using visual recognition and
context to select and control things by gesture, voice, image, etc.
• REST of IoT – More like network standards now: COAP, MQTT, Websockets,
• Durability – The length of time a device operates without needing human