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Design Research on Media Tools for Reflection in Learning

Associate Professor at Aalto University School of Arts, Design and Architecture
Apr. 25, 2012
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Design Research on Media Tools for Reflection in Learning

  1. Design Research on Media Tools for Reflection in Learning Anna Keune, Teemu Leinonen, Jukka Purma Aalto University School of Arts, Design and Architecture
  2. Teemu Leinonen Associate Professor, New Media Design and Learning Learning Environments Research Group (LeGroup), Media Lab Helsinki Designer: web / mobile and learning Education / learning science > New Media > Design > Design Methodology
  3. New Media Design and Learning Why design? What is design?
  4. Designer / artist . . . focuses on experiences, . . . the future experiences, . . . to design them.
  5. Design researher . . . do stuff, . . . be experimental, . . . be avant-garde.
  6. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  7. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  8. Three Media Tools (prototypes) for Reflection http://vimeo.com/35777113
  9. Three Media Tools for Reflection http://vimeo.com/35777113
  10. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  11. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  12. Reflection in Learning - Background • Development happens in interaction with others, and through conscious reflection on that interaction. (Vygotsky 1978) • Significance of discourse and knowledge building. (e.g., Paavola et al., 2004; Senge, 2006) • Reflective Practitioner – experts reflection in and on action (Schön 1983) • Expansive learning and reflection on the learning process. (Engeström 1987)
  13. Reflection in Learning - Need in Practice ?
  14. Progressive Inquiry Learning / Knowledge Building Setting up Constructing Research Working Questions Theories Critical Evaluation Creating the Context Distributed Expertise Searching Deepening Knowledge Developing New Working Theories Generating Subordinate Questions (Hakkarainen 1999)
  15. Progressive Inquiry Learning / Knowledge Building . . . is (social-) reflective, analytical, regulative.
  16. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  17. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  18. Design Research: Research-based Design Process (Leinonen 2008, 2010)
  19. Research-based Design Process: in the Case of Reflection Tools (Keune, Leinonen, Purma, Toikkanen 2012)
  20. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  21. Agenda 1. The Media Tools (prototypes) for Reflection in Learning 3. Reflection in Learning 5. The Design Research Process 7. Analyzes (and Reflection) on the Media Tools (prototypes)
  22. Three Media Tools (prototypes) for Reflection http://vimeo.com/35777113
  23. Three Media Tools for Reflection http://vimeo.com/35777113
  24. Levels of Reflection (Fleck & Fitzpatrick, 2010: Reflecting on Reflection: Framing a Design Landscape) R4 Critical Reflection R3 Transformative Reflection R2 Dialogic Reflection R1 Reflective Description R0 Description
  25. Reflection Levels (Affordances) of the “Reflex” / “Teamup”
  26. Levels of Reflection (Fleck & Fitzpatrick, 2010: Reflecting on Reflection: Framing a Design Landscape) R4 Critical Reflection R3 Transformative Reflection R2 Dialogic Reflection R1 Reflective Description R0 Description
  27. Reflection Levels (Affordances) of the “Ambire”
  28. iTEC: Innovative Technologies for an Engaging Classroom http://itec.eun.org The work presented in this presentation is partially supported by the European Commission’s FP7 programme – project iTEC: Innovative Technologies for an Engaging Classroom (Grant agreement Nº 257566). The content of this presentation is the sole responsibility of the consortium members and it does not represent the opinion of the European Commission and the Commission is not responsible for any use that might be made of information contained herein.
  29. Thank you Teemu Leinonen teemu.leinonen@aalto.fi

Editor's Notes

  1. What was experienced and learned?
  2. What was experienced and learned?
  3. What was experienced and learned?
  4. What was experienced and learned?
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