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Augmented Reality and Education: Learning connected to life - NeuroRehabana 2014

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Augmented Reality and Education: Learning connected to life - NeuroRehabana 2014

  1. education NeuroREHABana 2014 La Habana, 10-14th Mars 2014 Learning connected to life
  2. Hello, I am @tecnotic RAÚL REINOSO
  3. DISCLAIMER I am not simply GURU No su a edupunk chef, and Augmented Reality is among my ingredients
  4. DISCLAIMER I am not simply a GURU edupunk chef, and Augmented Reality is among my ingredients Perfect fried egg… por Ronnie23
  5. I you hope like it © Mi.Ti. - Fotolia.com
  6. warning almost 230 slides
  7. What is a disruptive INNOVATION Intro © rangizzz - Fotolia.com
  8. Something that GENERATES a very important CHANGE Dedo malito por gaelx
  9. The supercomputers in the 60´s Convair/General Dynamics Plant and Personnel by SDASM Archives
  10. the PERSONAL computers in the 80´s IBM PC 5150 Wikipedia
  11. The appearance of Internet in the 90´s
  12. The iPhone launch in 2007
  13. Have you ever heard of AUGMENTED Reality © rangizzz - Fotolia.com
  14. a TECHNOLOGY that adds something that augments reality Dedo malito por gaelx
  15. Virtual Real © picsfive - Fotolia.com
  16. The virtual world within the real world © karelnoppe - Fotolia.com
  17. internet OUTERNET
  18. Cam View - Wikitude 7.6 – Landscape por WIKITUDE The internet of places - GeoWeb
  19. the of internet things
  20. I the of you internet things Glups!
  21. Do you think it´s a technology of the future?
  22. NO
  23. #40443452 - Close up of man using smart phone isolated on white background © rangizzz It´s a technology in your hands © rangizzz - Fotolia.com
  24. Yeah! #40443452 - Close up of man using smart phone isolated on white background © rangizzz It´s a technology in your hands © rangizzz - Fotolia.com
  25. facing a revolutionary change Are we comparable to internet FUNDACIÓN TELEFÓNICA, Informe monográfico SIE Realidad Aumentada: Una nueva lente para ver el mundo
  26. Are we facing a new industrial revolution
  27. A new disruptive technology? © Syda Productions - Fotolia.com
  28. What´s certain is …
  29. CHANGE New ways to access information Across air app por jason.mcdermott
  30. CHANGE new ways to interact with the environment Cambio en la forma de interactuar con nuestro entorno Project Glass ©2012 Google
  31. CHANGE new ways to learn and know AR-Books http://ar-books.com/
  32. it´s a TECHNOLOGY especially valuable in education
  33. what´s augmented reality What
  34. Melanerpes erythrocephalus -tree trunk-USA Fuente: Wikimedia Commons
  35. AR glasses on
  36. Woodpecker (Melanerpes erythrocephalus) Yeah!
  37. AR glasses give me all
  38. What do they eat? Woodpecker (Melanerpes erythrocephalus) Where do they live? Listen
  39. it gives us a better knowledge about reality
  40. basic objective © Lasse Kristensen - Fotolia.com
  41. give a hybrid environment the USER can interact in where real time
  42. ELEFANTE CARNAVAL DE LOS ANIMALES
  43. virtual reality © spinetta - Fotolia.com
  44. NO
  45. virtual reality 01010101 Virtual Reality por Technosailor
  46. virtual reality 01010101 Virtual Reality por Technosailor
  47. virtual reality 01010101 Virtual Reality por Technosailor
  48. virtual reality 01010101 Virtual Reality por Technosailor
  49. AR ecosystem how can I start
  50. necessary equipment How
  51. hardware desktop, laptop, mobile or wearable © ivook - Fotolia.com
  52. Augmented Reality software
  53. triggers of Augmented Reality
  54. AUGMENTED reality levels Types
  55. Level 0 HIPERLINKS in the real world
  56. triggers: QR codes
  57. with your smartphone Weconomy: i QR Codes, prima... por weconomy book
  58. aceptamos como Level 1 de marker based augmented reality
  59. triggers: markers
  60. Superimposed 3D models Aumentaty Author http://www.aumentaty.com
  61. the most used technology
  62. hybrid markers
  63. aceptamos como Level 1I de markerless augmented reality
  64. markerless AR triggers: pictures & objects Aurasma http://www.aurasma.com/
  65. It does not introduce new elements into the scene Marker RA Markerless RA
  66. Visual Search triggers: pictures No te escondas, Gioconda por Baptiste Pons
  67. Visual Search Image recognition service Database image retrieval WiFi – 4G Related information
  68. geolocation AR triggers: GPS coordinates Ipad2 por WIKITUDE
  69. geolocation AR protagonists
  70. Orientation gps and movement of the device gyroscope accelerometer magnetometer geolocation AR
  71. geolocation AR Database contents POIs service WiFi – 3G Related information GPS and sensors
  72. geolocation AR Ipad2 por WIKITUDE
  73. geolocation AR GPS + CVS + SLAM = + precision Fuente: www.metaio.com
  74. Gesture and movement recognition Trigger: Human body © Dan Race - Fotolia.com
  75. RGB-D cameras RGB camera Depth camera
  76. Level III augmented vision
  77. AR is entering in a new era © carballo - Fotolia.com
  78. Wearable technology
  79. Eye wear Project Glass ©2012 Google
  80. Augmented Reality glasses are here Meta glasses http://www.spaceglasses.com/
  81. smartphone screens are disappearing
  82. Project Glass ©2012 Google
  83. Will we put on the glasses when we wake up Project Glass ©2012 Google
  84. Cuando el amanecer dejó de amenazar por marianna fierro
  85. 7:05 AM @tecnotic @deedee hola, nos vamos de picnic, te vienes? AR Glass dice: 5 min ago “No por mucho madrugar amanece más temprano” 18º C Cuando el amanecer dejó de amenazar por marianna fierro Sábado, 21 de Septiembre 2013
  86. We are entering in a new cycle
  87. ! booomm A new computational paradigm
  88. More natural AR experiences Sky love por Lusi
  89. A R More natural AR experiences Sky love por Lusi
  90. Analysis of the Situation Trends
  91. We are in a new world © Kurhan - Fotolia.com
  92. 80´s Rupture of the traditional interface Amiga system Fuente: Wikimedia Commons
  93. to a more natural control
  94. in less than 10 years
  95. bla, bla, bla,… call ME aló? Diga… © Aleksey Bakaleev - Fotolia.com
  96. powerful toolboxes © Sklepspozywczy - Fotolia.com
  97. bla, bla, bla activity email 60% social networks Internet apps
  98. bla, bla, bla activity email 60% social networks Internet apps
  99. 2013 > +
  100. evertyime and everywhere © bonninturina - Fotolia.com
  101. our sixth sense
  102. Did you forget it
  103. How do you feel
  104. How do you feel © eldadcarin - Fotolia.com
  105. and them © Antonioguillem - Fotolia.com
  106. mobile devices © pete pahham - Fotolia.com
  107. and what about tablets
  108. A leisure tool
  109. daddy , can I use your iPad
  110. A work tool © karelnoppe - Fotolia.com
  111. cost quality
  112. young people growing up among computers tablets smartphones and consoles ordenadores © pojoslaw - Fotolia.com
  113. mobile interactive social virtual gamificated digital informed interconnected
  114. AUGMENTED REALITY mobile devices © mipan Fotolia.com
  115. new mobile devices A.R. adapted Superman II © Warner Brothers 1981
  116. 2014 Always on, always augmented Dispositivos móviles adaptados a las nuevas demandas de la realidad aumentada para 2014 telefonos con chips y firmware, aplicaciones de RA, mirar correo de Javier 2014 Superteléfonos Imagen http://www.metaio.com
  117. 2015 AR integrated in our lives © Tyler Olson - Fotolia.com
  118. toward an augmented learning © pete pahham - Fotolia.com
  119. Augmented Reality Education Task
  120. Augmented Reality optimizes LEARNING , improves COMPREHENSION and increases motivation for learning
  121. AR augment our senses
  122. Visual Auditive Kinestetic
  123. augments our perception of reality
  124. natural intuitive easy © ra2 studio - Fotolia.com natural user interfaces
  125. improves our learning
  126. I believe that AR is the best way to connect between the the real world and the digital contents ...
  127. …this feature allow users to learn the educational contents by associating with the real world things or events much more strongly Hirokazu Kato Hirokazu Kato (Comunicación personal 23 de Abril 2012)
  128. Augmented Reality a lot of offers educational possibilities © Sklepspozywczy - Fotolia.com
  129. layers of information © bloomua - Fotolia.com
  130. apps that give information about and objects places Eduloc http://eduloc.geoemotion.net/
  131. DISCOVERY based learning Basset Hound por hynkle
  132. a different way of learning
  133. Leave the classroom and learn elsewhere Classroom por mzacha
  134. an investigation based learning
  135. “Flipping the classroom” Classroom por mzacha
  136. © pete pahham - Fotolia.com The classroom is everywhere
  137. what could this building be Qasr
  138. and that painting
  139. Fuente : http://marketingcultural.es
  140. what happened here
  141. https://www.layar.com/layers/tsquare
  142. the freely explore physical world © karelnoppe - Fotolia.com
  143. browse like you though life browse the Internet Please update your Earth Explorer
  144. virtual 3D models in the classroom © bloomua - Fotolia.com
  145. create visualize and manipulate
  146. the stone age
  147. the stone age
  148. place 3D models in the environment
  149. The educational content relation changes Fuente Bienetec http://www.bienetec.com
  150. A more efficient learning Fuente Bienetec http://www.bienetec.com
  151. 3D modeling tools
  152. Augmented Reality software
  153. 3D model galleries online Triceratops 3D Model por ProLithic 3D
  154. Image based 3D modeling 123D Catch The Red Baron por jarrodvk
  155. Capture the world in 3D Structure Sensor
  156. Augment the reality
  157. virtual demonstrations © bloomua - Fotolia.com
  158. animations & simulations in Augmented Reality
  159. https://itunes.apple.com/mx/app/mazda-cx-5/id501678256?mt=8 Learning by experimenting Fuente Bienetec http://www.bienetec.com
  160. learning + EASILY
  161. More significant learning Fuente Bienetec http://www.bienetec.com
  162. FOTOSÍNTESIS DE REALITAT3
  163. interactive multimedia printing
  164. interact with a printing publication
  165. books with AUGMENTED reality Fuente: https://popartoys.com
  166. 2001 MAGIC BOOK project The MagicBook: A Transitional AR Interface - Images with the permission of Hirokazu Kato
  167. Fuente AR-Books http://www.ar-books.com AR-Books
  168. © Igor Mojzes - Fotolia.com A new reading experience
  169. Fuente Bienetec http://www.bienetec.com AR text books
  170. a new the printing life for industry © Dmytro Smaglov - Fotolia.com
  171. Create own publications with your Augmented Reality
  172. yes we can
  173. Draw the views of the following object trigger image video Mini-lessons in the homework
  174. Draw the views of the following object trigger image video Mini-lessons in the homework
  175. Draw the views of the following object trigger image video Mini-lessons in the homework
  176. Draw the views of the following object trigger image How to video Mini-lessons in the homework
  177. Draw the views of the following object AR marker 3D Model
  178. Draw the views of the following object AR marker 3D Model
  179. school projects http://www.flickr.com/photos/gtzecosan/4811678891 Poster compitition photo 123 por SuSanA Secretariat
  180. school projects http://www.flickr.com/photos/gtzecosan/4811678891 Poster compitition photo 123 por SuSanA Secretariat
  181. school projects http://www.flickr.com/photos/gtzecosan/4811678891 Poster compitition photo 123 por SuSanA Secretariat
  182. school projects Poster compitition photo 123 por SuSanA Secretariat Smart Girl por mokra http://www.flickr.com/photos/gtzecosan/4811678891
  183. Harry potter and the half-blood prince por Matthew Bloomfield Video BOOK reviews
  184. Harry potter and the half-blood prince por Matthew Bloomfield Video BOOK reviews
  185. Harry potter and the half-blood prince por Matthew Bloomfield Video BOOK reviews
  186. Harry potter and the half-blood prince por Matthew Bloomfield Video BOOK reviews Smart Girl por mokra
  187. Publications Front cover por Shane Global
  188. Publications Front cover por Shane Global
  189. Publications Front cover por Shane Global
  190. correspondence tecnoTIC School www.tecnotic.com
  191. correspondence tecnoTIC School www.tecnotic.com
  192. correspondence tecnoTIC School www.tecnotic.com
  193. correspondence tecnoTIC School www.tecnotic.com
  194. the limit is in your (their) imagination © contrastwerkstatt - Fotolia.com
  195. Augmented Reality gamification
  196. Marker based gestual recognition and geolocation games © valiza14 - Fotolia.com
  197. EstARteco al servicio de ecosystems EstARteco http://www.estarteco.com/
  198. Phonic Tricksters english Phonic Tricksters https://itunes.apple.com/in/app/our-discovery-island-phonic/id673987542?mt=
  199. ColAR coloring AR pages ColAR http://colarapp.com
  200. professional development and Augmented Reality three #2 philips bits grendelkhan
  201. professional training is one of the GREATEST areas of the application of Augmented Reality
  202. professional training is the true of origin AUGMENTED REALITY
  203. introduces Augmented Reality term 1992 "In the early 1990's at The Boeing Company, we were developing “ Augmented Reality " technology that consisted of see-through head-mounted displays, robust, accurate position/orientation sensors, and their supporting electronics, computers, databases, and software. Our primary goal was to apply this technology to touch labor manufacturing and maintenance processes, enabling workers to view index markings or instructions as if they were painted on the surface of a workpiece. " Thomas Caudell Thomas Caudell (Comunicación personal 17 de Mayo de 2013)
  204. Learning of competencies and abilities Fuente Bienetec http://www.bienetec.com
  205. Browsing and information Courtesy of Augmented Vision / DFKI ©2013 - http://av.dfki.de/ar-handbook
  206. superimposing of information LAYERS Improving training Accident prevention Cost reduction Courtesy of Augmented Vision / DFKI ©2013 - http://av.dfki.de/ar-handbook
  207. facilitate practical e-learning with A.R. © auremar - Fotolia.com
  208. Augmented Reality software soft
  209. simple & free tools for EDUCATORS
  210. Aumentaty Author http://www.aumentaty.com
  211. GeoAumentaty http://www.aumentaty.com
  212. 1 2 3 Aumentaty Visual Search http://www.aumentaty.com
  213. “Calling all educators” http://www.layar.com
  214. “Artwork to life in schools”
  215. drag for & drop everyone me http://www.rgbstock.com/photo/mWk4ue6/Retro+Radio
  216. me … RADIO LOVE ME TENDER
  217. the conclusion End
  218. It is a magical and powerful tool
  219. http://www.flickr.com/photos/pictographic/5723607806
  220. AR glasses give me all
  221. Rabbit Behaviour Oryctolagus cuniculus Food Reproduction Habitat http://www.flickr.com/photos/pictographic/5723607806
  222. anything, anytime, anywhere learning in anyplace
  223. learning connected to life © karelnoppe - Fotolia.com
  224. Bumbom! Bumbom! Bumbom! CORAZÓN LATIENDO
  225. Tren y bicicletas por f e r e l m a f e
  226. want Do you to jump on the band wagon Tren y bicicletas por f e r e l m a f e
  227. :) © J-Philippe Massard - Fotolia.com
  228. ...oh what a relief it is... por grafixtek
  229. thank you end Dirty por zenobia_joy

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